Kids Still Playing Pokemon Like It's 1999
theodp writes "In 1999, TIME's cover warned readers to Beware of Pokemon ('For many kids it's now an addiction: cards, video games, toys, a new movie. Is it bad for them?'). But Pokemon wasn't as easily felled as Lehman or Bear Stearns. Thirteen years later, 16-year-old Manoj Sunny has his eye on a Pokemon world title, having earned the chance to travel to The Big Island with 35 fellow Americans for the 2012 Pokemon Video Game World Championships, which will be held Aug. 10-12. Sunny, who also captains his school's chess team, credits his success to a good memory, intuition, daily practice, the use of an online simulator, and a competitive attitude ('I hate losing. Once I lost, I needed to get better.')"
REAL men played with homoerotic action figures like He-Man.
My kids both like pokemon. I don't blame them... its collectible, and collecting is fun.
What did we collect when I was a kid? Hockey cards? Baseball cards? Same idea but a hell of a lot less fun. Especially if you didn't really care about the sport...
I'm vaguely surprised that Pokemon hasn't been replaced by something newer, but I'm not surprised that its still around. Nintendo has done well with the marketing.
I hate losing. Once I lost, I needed to get better.
And the way to get better is to train, and that is also in the summary
Jehovah be praised, Oracle was not selected
A handful of kids may still be playing Pokemon, but it is nothing like the craze of the 1990s. Most kids have moved on to other things. As I type this, my son (eight years old) and three of this friends, are downstairs building and programming Lego Mindstorms robots. There is no way these kids would be interested in non-motorized and non-programmable figurines.
The only important difference between competitive Pokemon and competitive chess is that chess is old and respected.
Rob
Pokemon championships? You're already lost.
My 1st edition Charizard card is never going to be worth anywhere near the $150 it used to be worth...
Meh.
Wake me when we start genetically engineering the little bastards.
An enigma, wrapped in a riddle, shrouded in bacon and cheese
And I still play Pokemon TCG and the Nintendo games, as do all of my friends kids. It's good stuff.
Pfft some of us who play have our own houses.
*were
*parent's
That message brought to you by a kid in school that's still learning to spell.
Do try not to be so judgmental when you haven't even gotten past the 10th grade, eh?
That was just last year. There will be more colors and more Pokemon to come. Don't be surprised if the total amount of Pokemon reaches over 1000.
*who's :)
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
Bill Cosby and a child discuss Pokemon.
"MIT betrayed all of its basic principles."
The more I think about it, the fact that chess is public domain makes in infinitely better than any game like Yu-Gi-Oh! that belongs to someone.
And it's not just because Chess is free and you have to pay, at some level, to play Yu-Gi-Oh!. It's because chess belongs to everyone, to humanity
that's why copyright was set to expire after 15 years (or 10 or 20...it was much shorter than the 75-95 years we have now [thanks Disney]), under the founding fathers' original plans. This meant
1. you must keep creating content in order to keep making money
2. your old content enters "culture" quickly and does not remained locked away forever like Walt Disney's greatest creations or Star Wars to be sold again and again for $$$profit$$$ to every generation.
Well... Even to this day Pokemon is the second best selling franchise out there: http://en.wikipedia.org/wiki/Best_Selling_Video_Game_Franchises
The 36 people in this article isn't a very large number... A lot of the people that play Pokemon today are actually in our 20s. Addictive? Perhaps a little. But the games have gotten a lot more elaborate than they have in the past. It's more than just collecting them all now, it's about the literally hundreds of things to do in each of the worlds, the oh-so difficult Battle Frontier which very few have beaten, the Breeding to get Pokemon with higher stats and moves not normally known by a particular species, EV training, the mini games, random quests, all of the post-game quests, harvest-moon style farming, and of course, catching them all... Not to mention all of the new multiplayer aspects, like the launcher battles in Black and White (The newest games) which add a whole new depth to battles.
tl;dr I am a Pokemon nut, this article misleads about the general state of the Pokemon franchise, and the age a majority of us are.
The arch foe.
Man, back in 1996-1997, I collected the hell out of Pokemon. I had doubles/triples of all of the original 102 cards (including 12 Charizards, 8 or so Blastoise, and several misprint cards which were worth a pretty penny), and that was just my spares, not the deck I played with. That game was practically a religion back when we were kids.
It was pretty weird. I do wish I cashed out though, before the bubble burst and they became rather worthless. I sold cards from time to time when they were still big, made a few hundred bucks here or there, but had I sold out completely, I'd have been looking at thousands and thousands of dollars as a middle school kid, as all my extra non-playing deck cards were in mint condition, straight from the booster packs to hard sleeves. The possibilities would have been amazing.
I still have them somewhere, stored away. They very likely won't go up in value ever again, but you know what? It's a healthy reminder of a fun time in my life. It's probably worth more to me now than it was to the world back then.
20 year old Pokemon TCG/VCG player here.
The game is actually played mostly by the 18+ age group, as far as the trading game goes. We just had the US nationals, and we had over 1,000 adults fly in/etc to play. There's major events in most countires, europe has a large player base too.
The game itself is backed by all sorts of scholarship money awarded by The Pokemon Company.
As far as the game itself, Pokémon is very unique in that resources (Energy, think like lands) is attached only to one of your characters in play. You can only play one of these cards per turn, so most of the top tier decks revolve around using card abilities to accelerate energies. The cards really do correspond to the character stats in the game, too.
As far as the videogame goes, most teams arrange themselves around abusing weather conditions to give their team an advantage. This can be rain, sandstorms, hail, drought, etc.
If you're looking for a competitive bout of nostalgia, there's several sites to take a gander at.
Trading Card Game:
http://www.siprizes.com
http://www.pokegym.net
http://www.propokemon.com
Video Game:
http://www.skarmbliss.com
http://www.smogon.com
Pokemon was a major influence on the early-mind of Holmes.
LoL
I thought that fad ended back in 2002 or so. It's amazing to see manchildren keep playing that thing for so long.
*Click*
Took them slightly over a decade to finally come up with this story. Gee, I thought they would have made this assumption when I was a kid.
The game was shit then, it's shit now, and the people who play are missing out on better things to put their time in to.
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24 and still playing pokemon on the nds. lol. just the last 2 weeks i played 50 hours of pokemon black. why? because i was bored