ScummVM 1.5.0 'Picnic Basket' Released
YokimaSun writes "Fans of classic graphical point-and-click adventure games, will be happy to learn that a new version of ScummVM has been released with support for new games such as 'Once Upon A Time: Little Red Riding Hood,' 'Backyard Baseball 2003,' 'Blue Force,' 'Darby the Dragon,' 'Dreamweb,' 'Geisha,' 'Gregory and the Hot Air Balloon,' 'Magic Tales: Liam Finds a Story,' and more. ScummVM not only supports Windows, Linux and new platforms such as iPhone and Android but also consoles such as Dreamcast, Gamecube and Nintendo 64 and rarer handhelds such as Openpandora and Dingoo."
What a dick.
Modded back up because the first coward has been posting in other threads too trying to get people to link to an image of gay pron. Maybe off topic but it is good to warn people about this loser.
Crazy Taxi.
http://aminet.net/search?query=scummvm&sort=date&ord=DESC
The version on AmiNet is a little aged. While the site lists an official Amiga release for OS4, NovaCoder has been releasing for 68k Amigas and we should support his efforts. As well, there's a on official MorphOS port http://wiki.scummvm.org/index.php/MorphOS
Pretty neat stuff.
I really don't understand why it's so beloved. It basically had not a single interesting game, had the worst controller since... can't remember when... and had a Microsoft OS that powered it.
It did nothing well. It was terrible. It had/has nothing going for it. Why do people praise that turd?
Shenmue I/II
Crazy Taxi
Rez
Virtua Tennis I/II
Ferrari Challenge 355
Soul Calibur
Ikaruga
Dead or Alive
Sonic
and many many more....
It destroyed the ps1, and also the ps2 in its early years (in terms of excellent games). Consider also that 99%+ of all dreamcast games had native progressive scan (for ntsc and pal games). A feature that only now finds its way on the ps3 and xbox 360.
The Dreamcast was powered by windows CE but boy did it deliver. Those that never had this jewel of a console will never understand. Only the N64 had the same kind of awesomeness.
Version numbers don't need shitty nicknames to go alongside them.
I'm so sick of this bullshit. You end up with a bunch of morans running around crying about various cats and desserts and fruits, but no one can be assed to post a proper fucking change log any more.
I used to yell at lusers when they didn't RTFM.
Then I yelled at developers because they didn't WTFM.
Now I yell into the abyss as all of you fucking dipshits gallivant around naked, singing the praises of a fucking number for the number's sake.
I've foreseen my own death, and it will be at the moment when Firefox's version number catches up to my age in years. At the rate you wunderklowns are going I've only got a few years left.
People have different tastes. I personally find that it has the best controller ever made, and that it was full of very good games.
All games that were on multiple consoles were better on Dreamcast too: more fluid etc. (Quake III being a prime example)
Those people did something you obviously haven't... they played it.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
and had a Microsoft OS that powered it.
The Dreamcast "operating system" was on the GD-ROM.
The developer could use MS WinCE or the faster and more capable Sega development software library.
It's hardly new. Most GameCube games supported progressive scan. Hold down the B button on boot.
and had a Microsoft OS that powered it.
No, no it didn't. Windows CE was used on all of about 4 Dreamcast games, one of which didn't end up getting released (Half-Life). The rest hit the bare metal, just as all console games do. But hey, don't let that stop your stereotypical FUD.
Crappy game.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
"had the worst controller since... can't remember when..."
saturn 3d controller
honestly I liked the cast, it had some good games, and the controllers were actually pretty good minus the retarded decision to stick the cord on the front
I've had ScummVM running on my dads GPS. Gotta love monkey island when on a road trip.
In case you just want to try out the game engine, the download page has links to some freeware games and demos, including Beneath a Steel Sky and Flight of the Amazon Queen. Both are relatively large, fully playable games. Both games date from the mid-90s, so "large" is relative here to floppy disks rather than number of DVDs needed to pirate the game.
Crazy Taxi. ChuChu Rocket. Soul Calibur I. Space Channel 5. Shenmue. Jet Grind Radio. Skies of Goddamn Arcadia! Yep, Dreamcast didn't have any decent games at all...
...requires the iPhone to be jailbroken, of course.
and had a Microsoft OS that powered it.
No it didn't. It had special mode that could be used that would be able to execute special WinCE applications, but 99.9% of titles didn't go near it. It was almost purely marketing for Microsoft.
Saw an update for my phone was available, which is pretty rare nowadays. My thanks to the maintainers for not forgetting this fantastic pocket computer that also makes phone calls. Damn you Elop!!!
Time is what keeps everything from happening all at once.
A little known fact about ScummVM is that the official builds do not include all the engines that are currently in development. Makes sense of course that you'd only include engines and support for particular games once they're up to a sufficient level of quality, but there are in fact a number of engines (and hence games) which, although still in development, are mature enough to play all the way through if you use a nightly build from here:
http://buildbot.scummvm.org/builds.html
These builds contain all engines in whatever state they exist, and I like using them because unlike the official builds, these builds allow me to run Myst - Masterpiece Edition, Riven and Gabriel Knight 1 all the way through in each without too many issues (Myst's a bit unstable at times though, but it's random and a reload fixes things). The developers are quite fast at fixing issues though I have to say, so if you don't mind living on the edge you can play even more of the popular classics.
Most people on Slashdot are fucking idiots.
Capcom vs SNK 1 + 2. Garou: Mark of the Wolves. Last Blade. Bangai-O...
Maxim: People cannot follow directions.
Increases in truth directly with the length of time spent explaining them
Jet SET Radio. You're still completely right though, the Dreamcast had some really, really great games. Just thinking of Shenmue brings back emotions.
My
It was the first console with a controller not made for small children's hands, and that combined with excellent games made it a great console.
(Obvious troll, but since I don't have mod points right now...)
ecco.
some racing games.
also the graphics weren't half bad. as in it wiped some gamecube games. sonics weren't bad either.
world was created 5 seconds before this post as it is.
I don't think that any of the games you mentioned used the windows CE sdk. that thing blew.
world was created 5 seconds before this post as it is.
If you like old school type games such as Monkey Island, be sure to check stuff from Wadjet Eye Games.
i agree
how about cutting access to writing comments from AC. that should fix the problem once and for all. You'd get less crap like this.
It gotten to be a turd only because the market was already saturated at that point. By the time the dreamcast went out, other consoles were already on the market. At best, the Dreamcast was just picking the leftovers of the pie for its share. Investors weren't satisfied so they had to back up. Today, when you release a console, you can either release it soon with a couple of games on your hand and hope the developers will pick it up and continue to release some games or...
you take a change of releasing the console after some others release it and at the same time, try to keep up the hype with some PR scheme and release lots of games after its release. The important part in a consoles life is after its release, devs, publishers and everyone else has to keep support the console to keep selling their crap. Nintendo figured that with the Wii console. Like it or not they've put all their money on that part because they targeted family and it worked.
Virtua Tennis was a lot of fun. Ace Combat also. Now the port of Quake 3 Arena... THAT was terrible.
Just another ignorant American.
lol @ the OS comment It had plenty of good, fun games, and the controller was actually easy to get into. Shows you probably never used one.
Oblivion Awaits
Really, really wrong.
Oblivion Awaits
I hated it's guts. Whatever, not everyone likes the games I like, so...
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
I wasn't a fan either, but it was a well done game.
Oblivion Awaits
I really don't understand why it's so beloved. It basically had not a single interesting game, had the worst controller since... can't remember when... and had a Microsoft OS that powered it.
It did nothing well. It was terrible. It had/has nothing going for it. Why do people praise that turd?
Some of my best gaming days were had with my Dreamcast, with games like Power Stone, Soul Calibur, Crazy Taxi, Shenmue 1+2, Metropolis Street Racing, Phantasy Star Online...
Oh and I also found a girlfriend via the Dreamcast chat stuff (can't remember what it was called now). Didn't last that long due to distance, but it happened, nonetheless.
At the risk of being modded as inflammatory/trolling, I'm afraid to say you have no idea what you are talking about.
It had lots of fun, arcade-style games. Some downright awesome ones as well. Is that reason enough?
Sonic Adventure. Shenmue. Skies of Arcadia. Soul Calibur. The House of the Dead 2. Speed Devils.
And those are just a few. Luckily, since then some of those have been re-released on other systems.