Valve Shares Performance Numbers On Port of Left4Dead
New submitter nschubach writes in with an update on Valve's progress porting one of their games to GNU/Linux. From the article: "One factor in creating a good gaming experience is throughput. This post discusses some of what we've learned about the performance of our games running on Linux. ... After this work, Left 4 Dead 2 is running at 315 FPS on Linux. That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL. Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration."
nschubach adds "It seems there are good things coming out of this for both Operating Systems!"
LINUX DESKTOP
Can we bring those improvements to Mac OS X?
% wine Steam.exe
Yeah, look at them all.
Uh, use of linux will surely lead to us running out of a natural resource which cannot be replenished. Frames.
By burning more frames per second we risk our childrens future, those poor bastards will have to view TV on e-ink at this rate.
That's a great game. When did Valve release it?
Does the openGL driver/port have the same graphic detail as the directX version?
You think they don't know how to benchmark their own game?
No sig today...
It'd be highly amusing to me if, in a few years time, Windows users are keeping a copy of Linux around because "I need it for the games" :)
So.. it has come to this
Its what blizzard did, of course I no longer consider them a game developer after diablo 3.
I'm not familiar with that game; did you mean Auction House Tycoon?
I was wondering why the difficulty level increased with each version.
How can I believe you when you tell me what I don't want to hear?