EA Sues Zynga For Copying Sims Game
Social game developer Zynga has been on the receiving end of complaints in the past for releasing games that look a bit too much like games from indie developers, and for other shady business practices. Now, they've run afoul of somebody with sharper teeth. Today Electronic Arts and Maxis filed a copyright infringement lawsuit against Zynga claiming that The Ville is "blatant mimicry" of The Sims Social.
"'This is a case of principle,' says EA Maxis general manager Lucy Bradshaw. 'Maxis isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer's copyright is not an acceptable practice in game development.' In its complaint, EA argues that Zynga willfully and intentionally copied ideas from The Sims Social, the Facebook edition of the EA/Maxis franchise that released in August 2011. When Zynga released The Ville last June, consumers and the press immediately pointed out that the title resembled The Sims more than a little."
Since when could you copyright game rules?
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They're not in trouble for copying the idea. They are mainly in trouble for copying the expression of that idea. I.e. the games look identical. The artwork is similar, the character graphics are similar, everything about the game is designed to be as close as possible to the original. At least their tiny tower game looked very different graphically to the original, however this one almost looks identical to the original. This is indeed copyrightable according to the Tetris ruling.
Can we declare that they both lose and remove both their apps? They're not games, they're psychological tricks to extract credit card numbers.
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This is copyright, not patent. Prior art is irrelevant.
Prior art certainly is relevant to show EA is guilty of the very thing they are accusing Zynga of. Or will I suddenly get sued if I write a book involving a young unknown who finds he has mysterious powers and in fact is the son of some very nasty people, gets involved in an epic war and... wait, am I talking about Star Wars or some Greek play? Copyright is just that - you cannot copy the work. Heck if you're a good painter you're more than welcome to paint a very very similar painting to say, the Mona Lisa. You can sell those paintings. You can't claim that they are the Mona Lisa, but you can certainly call them the Mona Laura.
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It's not the same thing at all. EA is suing not because of the game idea of a life simulator itself but that the look, feel, and function of the game is virtually identical to their own. The art assets are almost indistinguishable. The characters have basically the same animations, some of the characters look nearly identical, the same colors for things like skin tones (down to exact RGB values), and the list goes on. It's probably Zynga's most blatantly copied game to date. A life simulator can still work if it doesn't look and work identically to EA's game. It would be like rewriting Lord of the Rings, but replacing the names of the main characters and keeping 95% of the story intact. It's like Tetris clones which has been tested in court as copyright infringement even if the graphics aren't identical.
I do think EA has a case but I don't know what they'll really be able to get out of it. Zynga may have gone too far this time. We'll know seen enough.