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GNOME Developers Lay Out Plans for GNOME OS

From the H: "Allan Day has written a blog post on the concrete plans for 'GNOME OS' and provided background on the ideas that have motivated those plans ... Day starts by emphasizing that GNOME OS is not an attempt to replace existing distributions. Although the creation of a standalone GNOME OS is part of the plans, the idea is to make that a testing and development platform, and any improvements that come from GNOME OS should 'directly improve what the GNOME project is able to offer distributions.' Many of the drivers for GNOME OS are, Day says, old ideas to improve the development experience, such as automated testing and sandboxed applications, and while the developers could have separate initiatives for each feature, the idea is to work on them as a 'holistic plan' under the moniker 'GNOME OS.'" A few slides provide more context. In the works are stabilizing the platform APIs, improving deployment of applications, making everything automatically testable, and probably the most controversial: "The increasing popularity of mobile and touch devices represents a challenge to existing desktop solutions. This situation is complicated by the emergence of new hybrid devices that combine keyboards, touchpads and touchscreens. During our discussions last week we talked about how existing types of devices – primarily laptops and desktops – have to remain the primary focus for GNOME ... At the same time, we also want to ensure that GNOME remains compatible with new hardware. ... We have set the goal of having a touch-compatible GNOME 3 within a maximum of 18 months." The drive toward touch may seem obnoxious to desktop users, but spreading Free Software to a hardware ecosystem that is currently locked down and proprietary seems like a good goal to have.

2 of 208 comments (clear)

  1. Honestly by skipkent · · Score: 5, Interesting

    Honestly, I'm in the market for just a plain 1:1 ripoff of win7's interface. It's minimalistic, flows well and allows me to get shit done. That is all.

  2. Why? by glebovitz · · Score: 5, Interesting

    There was a time when GNOME was a good idea. It works, it had support of vendors, and it evolved in a consistent fashion. I used it because it came with my distribution. Sometimes I used Ubuntu and other times Fedora, depending on my project. Both distributions supported GNOME and the difference from a user's perspective was small. Note that I was a professional Qt developer, but felt no urge to switch to KDE based on the my alliance with Qt.

    Then came GNOME 3 with Fedora 16. I was baffled. The interface was not intuitive. It wasn't just the deviation from my expectations, but my total inability to do even the simplest task. I wrote to the project manager for Fedora and asked him what I should do, he suggested I try KDE. I am now using KDE as my desktop and find it manageable. There are lots of things I don't like, but it doesn't get it my way of doing work.

    I own an iPad, iPhone, an Android Phone and Tablet, a Windows Phone 7, a Nokia N9, a MacBook and an Ultrabook running various Linux distributions and Windows 7. I am familiar and comfortable with touch screen devices and I think GNOME 3 is unusable. So excuse me if I don't buy the argument from GNOME that change is hard, and the release of GNOME 3 is all about the move from the desktop to touch devices. It is a bad, design that is unintuitive and clumsy and I pity the fools who decide it is a good platform for their product.