Electronic Arts Up For Sale?
John Wagger writes "One of the world's largest gaming publishers and developers Electronic Arts has quietly put itself up for sale. While there have already been talks with private equity companies, the talks have not resulted in anything concrete. One of the sources is saying that EA would do the deal for $20 per share (currently at $14.02). Over the past year, EA's stock price has fallen 37 percent. Like other major game publishers, EA has been struggling against growing trend of social and mobile gaming."
EA has a long history of pressuring developers to rush out projects before they are ready. If they claim they are struggling to compete with social gaming, it has way more to do with people not having to download 3 additional patches a game to get a finished product than social gaming being more popular.
Yep, it's totally the market and not the universal hatred that EA has garnered from the gaming community.
Meanwhile: http://www.gamesradar.com/valve-reports-seventh-year-100-sales-growth-steam/
Or perhaps they are struggling with the repercussions of how they treat their customers.
Dear Gaben, please use some of that money you keep in your money pool to buy EA, and then make it awesome.
by putting out the same shitty content for 60$+DLC over and over and reducing the player base as they escape to social gaming to find what they want.
Is still upset about Mass Effect 3.
Somewhere along the last decade EA (among others) forgot who its customers were, and even what the term customer means. Put the customer at the center of your business strategy and suprise surprise. Treat them like shit, and they will give you the finger.
They also forgot that they were selling luxury goods. A company like Oracle or Microsoft can get away with a certain amount of customer irritation because people use their products to make money and need to plan a migration strategy and spend money to switch away. A game publisher is not just competing with other game sellers, it's competing with other sources of entertainment for a finite budget. In a recession, luxury spending is the first thing that most people cut and that pushes down the supply of dollars that EA is competing for. They made it very easy for people to put them at the top of their spending cut list.
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This part made me laugh, "EA has been struggling against growing trend of social and mobile gaming." You can only exploit a hit game for a few iterations before you have to get off your ass and come up with something new. But, it's hard to come up with something good when the talented developers get wise to your project [mis]management and either leave or won't work for you. http://ea-spouse.livejournal.com/274.html