Slashdot Mirror


Sources Say ITU Has Approved Ultra-High Definition TV Standard

Qedward writes with this excerpt from Techworld: "A new television format that has 16 times the resolution of current High Definition TV has been approved by an international standards body, Japanese sources said earlier today. UHDTV, or Ultra High Definition Television, allows for programming and broadcasts at resolutions of up to 7680 by 4320, along with frame refresh rates of up to 120Hz, double that of most current HDTV broadcasts. The format also calls for a broader palette of colours that can be displayed on screen. The video format was approved earlier this month by member nations of the International Telecommunication Union, a standards and regulatory body agency of the United Nations, according to an official at NHK, Japan's public broadcasting station, and another at the Ministry of Internal Affairs and Communications. Both spoke on condition of anonymity."

2 of 341 comments (clear)

  1. Another piece of the puzzle. by mister2au · · Score: 4, Informative

    We have Bluray that can pump out 40 Mbps and a new High Efficiency Video Coding (HEVC) standard coming that support 4K/60Hz video at around 40 Mbps

    We also have a few 4K displays just starting to appear.

    And now a UHDTV 4K video standard (as well as 8K).

    So looking good for the new gen with broadcast, storage, encoding and display standards all sorted out .. bring it on !!!

  2. Re:Already past what eye can resolve by ledow · · Score: 4, Informative

    What you're talking about is little to do with resolution so much as colour gamut, accurate reproduction and (yes) true 3D.

    Also your eye is pretty bad unless it's looking directly as something. Then that thing comes into focus because you focus on it. That can't happen with a screen showing already-chosen focus on something else. So no matter how you squint, your eyes can't get the background trees into focus when they pass over them (and thus it's not "real") - and they probably pass over them several times a second while you're watching content that you've never seen before.

    What you're saying is that watching a flat box showing colour reproductions of pre-recorded 2D imagery isn't like "real-life". And it isn't. Because even the best colour elements in a TV can't replicate real-life (and some people can even perceive UV and not know it!), even the best 3D TV can't provide depth to the image sufficiently, even the best camera doesn't record everything in "focus-free" format so that you *CAN* focus on any part of the image you like, etc. etc. etc. In the same way that Stereo, 5.1, 7.2, or anything else you choose cannot accurately reproduce an arbitrary sound in an arbitrary location around your head.

    The room for improvement is not in resolution. You honestly *cannot* resolve it at a decent distance with a pure datastream (companies badly compressing video? That's another issue entirely). Even though you *can* see the light of a candle in complete darkness from MILES away, you're not measuring the same things.

    The best room for improvement would probably be proper "free-focus" imagery. Where you can put up an image and I can see EVERY pixel in pin-sharp detail whether it was one mile away from the camera or one inch (and not have to refocus my eyes, or to fool them sufficiently that they AUTOMATICALLY refocus themselves). Because that pixel element behind the actor's shoulder ISN'T REALLY six foot behind the one that represents his shoulder when it's displayed, so it will not look "real".

    Until you have proper, full, 3D and such free-focus media, you won't get what you want. And we know how well 3D has gone down - just as well as it does every time it's "reinvented" for another generation.