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EA Exec Won't Green Light Any Single Player-Only Games

An anonymous reader sends this quote from Geek.com: "Frank Gibeau, the president of EA Labels, has shown that business truly does come before gameplay with comments he made as part of a preview document for the CloudGamingUSA event happening on September 11-12 in San Francisco. Gibeau is very proud of the fact he has never green lit a single project that consisted solely of a single-player experience. He insists that every game EA publishes has an online component to it. His reason for doing this? Apparently EA has 'evolved with consumers (PDF)' suggesting he thinks this is what consumers want in every game. ... Forcing online into every game makes little sense. While it works for a Battlefield, Medal of Honor, Fifa or Need for Speed title, there's just as many games that don't need it to succeed, or even work for online play. A good example of this would be the forthcoming SimCity, which has upset fans of the series because it will require an constant Internet connection to play. That isn't a DRM measure, it's due to the tight integration of multiplayer and how all players impact each others games."

5 of 274 comments (clear)

  1. Re:Then I've evolved to not buy EA games... by markdavis · · Score: 5, Interesting

    Bingo. It probably is just an excuse to make more money.

    Personally, I can't stand ANY multiplayer games. Not sure exactly why, I guess I prefer to compete against fixed challenges and at my own pace. I am probably in the minority, but I certainly can't be alone.

  2. Re:Huge misunderstanding by Colonel+Korn · · Score: 5, Interesting

    He isn't saying that they're shoehorning multiplayer into every game. He's saying that every game should include an online component of some sort, as he says right here. They're not saying that games should all have multiplayer involved. They're saying that they should involve the internet in some way. There is nothing wrong with this. For example, take optional high score challenges in Mirror's Edge. The Sim City example, where online is required, is a bad example because that's just one game and the game was designed to be multiplayer-centric from the start. There are many, many single player games, like Mass Effect, that don't require the multiplayer or online functionality whatsoever. This is just FUD. EA isn't the best company around, sure, but including online features in single player games is definitely possible and it can't always be a bad thing depending on how it's implemented.

    Mass Effect is a great example. Thanks for bringing it up. When the series began, Bioware wasn't part of EA and there was no online component. EA's Mass Effect 3, on the other hand, requires players to either pvp or play an awful iPhone game to improve the effectiveness of their forces and unlock the most positive ending. This is the sort of shoehorning EA demands.

    --
    "I zero-index my hamsters" - Willtor (147206)
  3. Re:Then I've evolved to not buy EA games... by Anonymous Coward · · Score: 4, Interesting

    For me it is that the players online are usually casual who play every so often or hyper skilled and know every intricacy and trick in the book. Therefore, the online difficulty is super easy or super hard. That is not a fun environment to play with. It is like playing chess against someone who just learned the rules or a grandmaster and not knowing who is whom ahead of time.

  4. Rural Gamers by Nexion · · Score: 4, Interesting

    I miss solo games. I purchased Diablo once I finally had a high speed internet connection (because dealing with logging in over satellite would have sucked). Yup, PAID for it. No desire to go multiplayer and my inability to play it up at the ranch prevented my initial purchase. Sad too... there isn't much to do in places where your best option for internet is satellite. Seems like the area, while sparsely populated, should be a great market for game studios. Downloading a multi gigabyte torrent is unthinkable over satellite. Thing is... it would require game makers take the time to publish DVDs that don't have a hundred outstanding bug fixes that would require a multi gigabyte download. So, no games for you rural world! Fear of piracy and complacency in QA pretty much make studios incapable of serving you.

    I do so love my apartment in the city. A shorter commute and the joy of broadband.

  5. I appreciate the savings by dltaylor · · Score: 4, Interesting

    I really like that the industry no longer wants to sell me games; I've saved hundreds of dollars not buying must-be-connected-to-the-internet games, and a couple of thousand not upgrading my PC to run them.

    The difference has gone into an exploration of finer Scotch and Irish whiskies that would otherwise have been out-of-budget.