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GNOME 3.6 To Include Major Revisions

supersloshy writes "The launch of the GNOME 3 desktop environment sparked heated debate and criticism. GNOME developers have been listening to the concerns of its users and it is rolling out several significant changes in GNOME 3.6. The message tray, often called hard to use, was made much more visible in addition to being harder to accidentally trigger. The "lock" screen can now optionally control your music player, the system volume, and display notifications so you don't have to type in a password. GNOME will also support different input sources directly instead of requiring an add-on program. Nautilus, the GNOME file browser, is also getting a major face lift with a new, more compact UI, properly working search features, a "move to" and "copy to" option as an alternative to dragging and dropping, and a new "recent files" section. These changes, among many others including improvements to system settings, will be present in GNOME 3.6 when it is released later this month. Any other additions or changes not currently implemented by the GNOME team can be easily applied with only one click at the GNOME Extensions website."

26 of 327 comments (clear)

  1. All two by Anonymous Coward · · Score: 5, Funny

    GNOME 3 users are extremely excited!

    1. Re:All two by Nerdfest · · Score: 5, Interesting

      I've been using it for about the last year (occasionally switching to Xfce or Unity when I feel like it), and I'm okay with most of it, happy with a few bits, and fairly excited by the changes. My main complain was *always* the ridiculous notification system. Who the hell thought it was a good idea to hide notifications? When I gen an email while the screen is off, or I'm not looking at it, I want to frikkin' see it. That's the whole point of a notification system. Having to actually see if I have any notifications is only minimally better than having none at all.

      Anyway ... yeah, nice to hear. I'm pleased enough with the rest of it now than the extensions are available that it actually looks and works like I used to have Gnome 2 set up, other than the notifications mess.

      I tried Unity again this week on a new development machine. I tolerated it right up until I added the extra monitors. Global menu is a very silly idea.

    2. Re:All two by Nerdfest · · Score: 4, Informative

      You don't see the notifications at all (other than a toaster style warning the moment it happens). You have to 'ask' for them to be shown by putting the mouse in the bottom right corner of the screen. They hide them while the screen is *not* locked.

  2. Too late by Anonymous Coward · · Score: 4, Insightful

    Over 6 releases to have them starting to listen to their user? I am out!

    1. Re:Too late by Anonymous Coward · · Score: 5, Insightful

      Over 6 releases to have them starting to listen to their user? I am out!

      By the 8th release they'll take out the options so why bother in the first place ?

  3. Iterations by DeadDecoy · · Score: 4, Funny

    After a few more iterations, it'll look just like OS X.
    :P

    1. Re:Iterations by DeadDecoy · · Score: 4, Insightful

      I said this half-jokingly as many of these disruptive changes have been made in response to Apple's popularity and explosion in the tablet/phone market.

      I see these OSs merging in terms of how they perceive user tasks. The old Unix/Windows model was that you had a bunch of applications running simultaneously, which the user had to manage themselves. In Mac, it feels like the emphasis is on working with one application at a time. This can be seen when the (File, Edit, View, etc) menus change context with respect to the selected application. Unity, and it looks like Gnome 3, are moving in this direction.

      For users who are used to one style, completely revamping the UI also means revamping and disrupting everyone's personal workflow. What if I want to browse and code simultaneously? If the UI prohibits such behavior, than I'll have a hard time getting work done.

      I don't have a problem with the changes, but I do have a problem with these changes getting shoved down everyone's throat without proper support to revert to a classic look. A lot of the 'core' features that are being added, could simply be mods on top of the existing desktop instead of the buggy restructuring that's currently going on.

    2. Re:Iterations by uglyduckling · · Score: 4, Informative

      The menu bar following the app has always been a feature of the Mac OS. It's nothing to do with using one app at a time, it's to do with the muscle memory advantage of just shoving the mouse to the top of the screen regardless of which application you're using. It also saves screen space by avoiding having multiple near-identical menus all over the screen.

    3. Re:Iterations by ArsonSmith · · Score: 4, Interesting

      It also makes it almost useless to have apps on a second monitor. That "feature" was one of the reasons I moved away from OSX a couple of years ago.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    4. Re:Iterations by epyT-R · · Score: 5, Insightful

      Having the menus at the top of the screen defined by the active window requires extra mouse antics, so I like the menus for each program contained within its window. I do not work in full screen unless I'm watching a video and doing little else. I have lots of windows open at once so I can monitor output simultaneously and provide input when required. How about some code open with an irc client, video/audio player open as well.. IM chat? video/audio editing software with encoders?

      Some of us actually use the power we have in our desktops. We don't want that power sucked away with useless animations and idiotic limitations designed for constrained input like tablets. Seriously, it seems the current crop of 'designers' (I use the term loosely) working on gnome has never used a computer for anything more than checking facebook and playing music.

      gak...

    5. Re:Iterations by afgam28 · · Score: 4, Insightful

      I'm not sure I understand. In a desktop environment that supports overlapping windows, how does a global menubar save space?

  4. Gnome 3.6 by NoNonAlphaCharsHere · · Score: 4, Funny

    "Now with only ONE button".

    1. Re:Gnome 3.6 by Desler · · Score: 5, Funny

      It has buttons? That clearly must be a mistake that they will quickly remedy.

  5. You know what's... by Anonymous Coward · · Score: 5, Insightful

    the window/desktop manager I'm still using?

    WindowMaker.

    As I have been since 1998 or so, whenever I originally started using X on linux. It was intended as a clone of the NeXT workspace, and was for a time the official windowmaker of GNUstep. And you know what? They haven't fucked with it beyond a few minor usability improvements in 10 years. Basically the only changes were adding truetype fonts (Which helped with a few font related issues on later X servers, but otherwise hasn't added much), 'live' editable menus (previously text files that required a restart to change the right-click/f12 menu layout), and some inter-desktop fixes that came out whenever the release popped up on slashdot earlier this year.

    It doesn't have a desktop shell, and finding updated wmapplets can be a hassle, but the former can be fixed by borrowing thunar from XFCE, the latter by fixing them yourself (or suc...er 'convincing' someone else to), but it'll run on any computer you have dating back to at least the pentium era (and would probably run on older if it wasn't for the 'mandatory' freetype support.)

    Point being: What has gnome offered in either the 2.x or 3.x releases that made it so much better than the original versions, and did any of those features make up for it's unusable bloat on legacy systems?

    I know nobody bothers to code for legacy systems anymore, unless they already were, but the point is program efficiency and usability is being reduced by wasting cycles on things that.... don't add to the apparent front-end usability! A problem that the GNOME project seems to be embracing from the wrong end wholeheartedly.

  6. Nautilus? Compact? No. by MrEricSir · · Score: 4, Informative

    Nautilus, the GNOME file browser, is also getting a major face lift with a new, more compact UI...

    Actually they removed compact view. To say it's "more compact" is the opposite of what happened.

    --
    There's no -1 for "I don't get it."
    1. Re:Nautilus? Compact? No. by A+Friendly+Troll · · Score: 4, Insightful

      Good lord... One of the developers says that horizontal scrolling is "horrible", and the other says the comments are unhelpful and tells people to go away.

      Is there even a point in using GNOME when shit like this happens and with people in charge being such enormous assholes?

  7. Only in software... by QilessQi · · Score: 4, Funny

    ...can (3.0 + 0.6) be less than 2.

    1. Re:Only in software... by DoofusOfDeath · · Score: 4, Funny

      ...can (3.0 + 0.6) be less than 2.

      In a mod 3.3 number system, yes :)

  8. Why we can't have nice things. by Anonymous Coward · · Score: 5, Insightful

    Hipsters and people that sway easily to trendiness, are why computers are starting to suck. Whoever let these monkeys program needs to be drawn and quartered. "Oooh, let's take the close button, and not actually close or exit the application, let's just make it disappear but still running in the background, because users don't know what they want to do anyway." (Banshee, Pidgin, just to name a few). Let's just throw away 40+ years of HCI and ergonomics because touch screens are the new rage.

  9. Performance? by ohnocitizen · · Score: 4, Insightful

    Nowhere in the post does the word performance even come up. As computers become faster, there are those of us who want to use that increased speed and power for the applications we run (whether it is video processing, video games, or just a ton of youtube tabs open in our bulky web browser of choice). Don't get me wrong, we want a desktop environment that is aesthetically pleasing and intuitive to our workflow. I just don't see why we need to keep significantly bumping up the performance cost of the desktop to get there.

  10. Windows 8 by Un+pobre+guey · · Score: 4, Insightful

    Please enforce a 12 month moratorium on copying anything, absolutely anything, from Windows 8 that is not already in common usage. Do not under any circumstances tolerate or condone Windows 8 penis envy.

  11. Re:This is my problem with F/OSS in general... by CanHasDIY · · Score: 4, Interesting

    No, the problem is people like these on /. who criticise everything.

    That's stupid. You're stupid. Everything is stupid. Nyah :P

    Compare this to games developers that give in to their fans and give them whatever they want, usually go bankrupt.

    Like how Valve started circling the drain the moment TF2 went free to play?

    --
    An enigma, wrapped in a riddle, shrouded in bacon and cheese
  12. Re:Why Linux? by theskipper · · Score: 4, Funny

    Protip: The "Post Anonymously" checkbox is located above Comment Subject ;)

  13. I hear all these people switching to OSX. by Zombie+Ryushu · · Score: 4, Informative

    And I start to wonder if these are just Apple Trolls. Listen, It's easy enough to switch to KDE or XFCE. I run Mandriva 2011. I use KDE. I have my own custom KDE theme installed with rpm. It works fine. There is no reason to abandon Linux because Gnome sucks, just run whatever programs you please under XFCE or KDE if Gnome is so awful.

    You are an idiot if you switch to OSX or Windows over this.

  14. Re:Yawn... by erroneus · · Score: 5, Interesting

    Screenshots are not encouraging...

    I read through some of this and I am a user of Japanese language input. (Output too) In my recent experience with trying to get GiMP 2.8.x compiled and running on CentOS 6.x, I learned that when I was successful, I could only accomplish this feat by compiling many of GNOME's core libraries because the GIMP toolkit (you know, the GUI toolkit intended for use with GIMP) ended up as part of GNOME against the advice of the larger community. The result is that if I try to run a GTK based application in an environment which uses a different GTK, I lose theming... not the end of the world. But ALSO I loose access to my input method! Since I lose GNOME integration, input methods are also lost among other things.

    This is GNOME's fault. They simply aren't mature in their development philosophies.

    And what did I read in the article describing the new changes? "more tightly integrated IME!!" Uh... no. That's a bad idea. If there's one thing I learned from my experiences in breaking GNOME integration, it's that input is something of a low enough level that it should be handled by X, not by GNOME.

    GNOME marches forward ruining things. If they want "a direction" they need to consider moving in a mature direction that unifies the desktop experience with X and with that other thing that is closer to the hardware... freeland or something like that?

    And what was that "GNOME-OS" thing I heard about? Oh crap. Every app and environment thinks they should be an OS. Uh... no. Please no,

  15. Solve a problem, don't force fit a solution by Medievalist · · Score: 4, Insightful

    I'm not sure I understand..(I'm not a gnome3 user).

    Me neither, but I'll try to explain anyway.

    Everything should be hidden when the screen is locked. That's the point.

    That's not actually the point. The screen lock is a possible solution to a set of common problems. If you insist on a single solution and then use a rigorous description of that solution as your criteria for whether the problem is solved or not, that's the opposite of good software engineering practice. The point is to define and solve the problem, not force expectations of what the solution should look like to shape your perception of what the problem is.

    In most cases, the screen lock exists to prevent other entities from pre-empting your input - for example, I have to protect my keyboard from cats and small children at home, at work I need to prevent other people from sending mail under my username or deleting my local filesystem. I won't give a damn if anyone sees a notice that says "you've got mail" or if they can turn down the volume of my speakers - in fact those are desirable features for nearly all real world users.

    In some cases, though, you may also need to prevent others from accessing your output devices - for example if you are carrying on a torrid affair without your spouse's knowledge, performing industrial espionage on your employer, or surfing porn while you're supposed to be babysitting, you'll want your screen completely hidden and you'll want a "hot button" that invokes lockout of all video and audio output instantly. Most people with this use case are also going to be satisfied by a screen lock that displays prominent notifications (without content) and allows control on audio outputs. They aren't going to want to have to type a password to stop the moaning sounds from their speakers - that's not a sufficiently responsive control for them - but they may want the screen lock to automatically mute audio outs.

    The least common use case is going to be people who want total input and output device lockdown - when they are away from the computer, they want audio, video and network to be totally inaccessible until they type a password. That use case is important, because it is the highest possible security setting, but almost nobody wants their download to stop when they step away from the computer, almost nobody wants to have to pull the battery out of their kid's laptop to make the music stop.

    So instead of focusing on what the meaning of the phrase "screen lock" is, a good solution would probably default to total lock of all inputs and outputs (on the principle of maximum security defaults) but would allow the user to trivially permit notifications and external device controls through a simple settings panel (as well as during any configuration dialog you might provide at setup time).