Mesa Finally An OpenGL Implementation (On Intel Hardware)
Mesa 3D has famously always not been technically OpenGL (lacking certification), but times are changing: "This is a great day for Mesa and open-source graphics drivers. Just a tad over a month ago, I submitted OpenGL ES 2.0 conformance test results to Khronos for Intel Sandy Bridge and Ivy Bridge GPUs with Mesa 8.0.4. There were no objections during the 30 day review period, so we are now officially conformant! Finally being on that list is pretty cool. Not only is this great news for my team at Intel, but it's terrific news for Mesa. Mesa has had a long history with OpenGL, the ARB, and Khronos. This is, however, the first time that Mesa has ever, in any way, been listed as a conformant implementation. This is a big boost to Mesa's credibility."
It's awesome having a totally open source graphics stack, from Intel's open GPU drivers all the way up to stuff like the OpenGL interface.
The GPU packaged with the ivy bridge release is almost competent, so I'm excited to see what future generations will bring.
Mod me down, my New Earth Global Warmingist friends!
I never really understood what Mesa was. I thought it was what you installed if you wanted software rendering of OpenGL. If you wanted hardware rendering, you installed drivers for your hardware. But now Mesa is providing hardware accelerated OpenGL? What's the point if we have open source Intel drivers?
I don't get it.
Give me Classic Slashdot or give me death!
Not to be a jerk but.... Does anyone really think of Intel bestowing credibility in the graphics realm?
In terms of raw performance? No.
In terms of stability and compatibility? Yes. Keep in mind, Intel is the largest provider of x86 graphics hardware in the world.
Now we have Jar-Jar Binks writing headlines