Valve Blog Announces Dates For Steam Linux External Beta
An anonymous reader writes "In the third post to the new Valve Linux Blog, the Linux team has announced that starting next week they will begin their internal beta, with an external beta of 1000 users to begin mid 'some time in October.' There will be an external beta sign up page made available 'soon' according to the blog."
"an external beta of 1000 users"
Wow, they are rolling it out to the entire Linux gaming community at once with plenty of spots to spare.
It's like an itunes store/software center, but for games. You can talk with your friends, even if you're both in games (shift+tab iirc will bring up an overlay in any game). Also they're porting the source engine (iiuc), so we'll (probably) have games like L4D2 and maybe even Half Life 2. More info on their blog: http://blogs.valvesoftware.com/linux/steamd-penguins/
"Eternal Beta" does describe certain types of software you can find on Linux...
The intent is more to get Steam users off Windows and onto Linux than to take advantage of the current Linux market.
With Windows 8 announcing an app shop and scaring the hell out of small time developers we could finally see a real push for Linux adoption.
if Steam works on Linux with enough games I may just skip Windows 8 and everything after that.
Slashdot is miraculously blessed by IT departments. In one of the offices I work at, their connection is so limited it's untrue - even stuff like the Community Recycling Network (crn.org.uk) is blocked, and the block page says "Category: None" so it may even be a whitelist.
Yet all the slashdot subdomains and the main one are completely unfiltered - along with, suspiciously enough, things like The Register and xkcd. So it's geeks policing geeks I guess. I get a free pass!
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The simplest way to explain Steam is that it is DRM done right. If you pirate the game, you get the game for free. But, you lose auto updates, chat client, steam trading, access to servers with anti-cheat features, etc.
It deters piracy by adding value to legally purchased games.
I hate grammar Nazi's.
I doubt Gabe Newell is familiar with hunger strikes.
I hate grammar Nazi's.
The simplest way to explain Steam is that it is DRM done right.
Speaking as somebody who recently lived in a hotel with shitty wifi for 6 months, I have to chuckle at that statement. It stopped being "DRM done right" when it decided it wouldn't let me play my single-player game while the wifi was down.
Don't get me wrong, I do agree with most of your post, especially the point about it being a deterrent to piracy, but really it's not 'right' it's just courteously applied lube.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
Every game purchased through Steam requires online activation, every single one
You mean the online store, that you're using, while online, to purchase games, online, requires you to be online to install your game, that you download while online? Say it ain't so.
The Steam DRM is optional, btw, entirely up to the publisher, which is why a lot of older games don't have it and can be run without Steam once they're installed.
Mostly true, but Steam is also a storefront wrapping a DRM system. Some Steam games can run apparently without Steam running and signed in (none of the ones I've tried, though), but many can't. To be fair, that's sometimes because they use Steam for in-game features (multiplayer matchmaking and such) but often it's just for the DRM. There are almost no free (as in cost, much less freedom) games on Steam, so it's not much like a typical Linux package management repo in that way either.
As DRM schemes go, Steam isn't that bad; it can run in an offline mode for up to a month or so without connecting to Valve's servers, and it quite handily avoids the whole "You have used up your limit of X activations" BS. It brings a host of other problems, though, like the inability for two people to play two completely different games at the same time if they were purchased on the same account. It also has the usual "you don't really own it" BS of DRMed media, such as the complete inability to resell any game.
There's no place I could be, since I've found Serenity...