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Blender Debuts Fourth Open Source Movie: Tears of Steel

An anonymous reader writes "On September 26th the Blender Foundation released their fourth open source short movie called Tears of Steel. This time around, Blender, the fantastic open source 3d modeling/animation/shading/rendering package, was used to mix 3D digital content with live action (PDF). The short was produced using only open source software and the team did an outstanding job."

6 of 126 comments (clear)

  1. Re:It still has a long way ahead by binarylarry · · Score: 4, Insightful

    Just admit it, you're freaked out by my robot hand!

    I've watched more than a couple of movies recently that were done wth maya that didn't look this good (total recall and dredd 3d come to mind.)

    --
    Mod me down, my New Earth Global Warmingist friends!
  2. Re:It still has a long way ahead by Anonymous Coward · · Score: 5, Insightful

    Yeah, Cycles, the new Blender internal renderer use to render this is a new GPU based path tracer renderer and it's not perfect yet, but I think a lot of what you're complaining about can be blamed on the artists not being of hollywood quality and lack of time/resources, and not the actual renderer or animation program (although both areas could use a lot of improvement in Blender). Cycles is a path tracer like any other that should, in theory, be able to do most things that other modern renderers can do (and in some cases more, since it's a path tracer). That being said, to set up a photorealistic scene, to match lighting, to get the materials right, takes a lot of experience and time and that does not come cheap. The goal of the Blender Foundation and these projects is to make "tech demos" to run the software through real world trials and develop features that are useful in a real world production pipeline. The goal is not to make things perfect. Besides. If you don't like the look Cycles gives to renders with blender you can use any number of external renderers including fully unbiased ones like luxrender or commercial GPU based unbiased path tracers like Octane.

  3. Re:It still has a long way ahead by Intrepid+imaginaut · · Score: 4, Insightful

    It looks a damn sight better than most TV shows.

  4. Re:Not entirely open source software by Psyborgue · · Score: 3, Insightful

    Yeah. My portfolio could use work but anything I said inaccurate?

  5. Re:Now I've seen it .. by Jackie_Chan_Fan · · Score: 4, Insightful

    it appeared to be some negotiation between man and robots, and there is a love despute between 1 man and 1 robot. It seems that the human military was aware of this and were using it as some attempt to bridge relations between the humans and robot species.

    But who the fuck knows. I loved it.

  6. Re:Not entirely open source software by Anonymous Coward · · Score: 0, Insightful

    Doesn't have to. Critique does not require the ability to do better, it just requires that someone, somewhere has. For example, there are a lot of shit musicians out there and just because I can't personally produce music as well as they can doesn't mean they aren't shitty musicians. I saw a Ford Pinto the other day and thought "what a shitty car", not "that's an awesome car because I can't personally make one better".