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Ask Slashdot: Best Incentives For IT Workers?

New submitter Guru Jim writes "Our company is currently looking at our incentives program and are wondering what is out there that helps motivate IT workers. We have engineers/sys admins as well as developers. With both teams, we have guns who are great and really engaged in looking after the customers, but some of the team struggle. Sometimes it is easy to say that there isn't too much work on and goof off and read Slashdot all day. This puts more pressure on some of the team. Management is being more proactive in making sure the work is shared equally, but we are wondering what can be out there that is more carrot than stick? We already have cake day, corporate massage day, bonuses for exams and profit share, but what is out there that is innovative and helps build a great workplace?" If you're reading this, the odds are good that you work in or around IT (or hope to); what would you most like to see your workplace implement?

19 of 468 comments (clear)

  1. "we have guns" . . . by PolygamousRanchKid+ · · Score: 5, Funny

    That sounds like enough of an incentive to me.

    --
    Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
    1. Re:"we have guns" . . . by DrLang21 · · Score: 5, Interesting

      Profit sharing based on a broad range of metrics in the company (profit, efficiency, quality goals, etc) along with quarterly meeting to go over the status of those metrics. This quite litterally ties everyone's efforts together.

      --
      I see the glass as full with a FoS of 2.
    2. Re:"we have guns" . . . by Dan667 · · Score: 5, Insightful

      this only works if there is trust with management. I use to work for a company that did this and the upper management always picked goals that miraculously never could be met. This happened for years....

    3. Re:"we have guns" . . . by TheEldest · · Score: 5, Informative

      I think short term rewards help more than long term.

      For my team when you're above your execution rate for a week you are eligible to work from home one day the next week. In general, no one does anything when they work from home but to be eligible, they have to get their work done in the office. It's effectively getting people to work harder 4 days a week for an extra day off.

      Obviously, this may or may not work with your environment.

    4. Re:"we have guns" . . . by PopeRatzo · · Score: 5, Insightful

      People are different. Many would just want their job to suck less, to be more interesting, containing fewer artificial obstacles and so on ...

      Of course you're right. This isn't chinese algebra. It's a pretty simple equation. Reasonable compensation, reasonable working hours and being treated with a modicum of respect is all most people want out of a job.

      The rest is bullshit.

      One of the ways this country got into trouble is when companies started looking for innovative ways to screw employees: They thought they were clever when they gave workers "benefits" like health care and pensions instead of simply giving them pay raises, and oops, people started living longer. They sold workers on 401k plans and "matching" instead of fixed-income pensions and oops, we're going to have a generation of senior citizens in poverty.

      There are tales of CEOs so insightful that they realized by paying workers a living wage it would create a prosperous middle class that would fuel the most robust consumer economy ever, but apparently those CEOs are long gone. Today, they believe that somehow they can continue to degrade workers' incomes and it will not ever effect their own bottom line, so we have corporations that are looking for income streams that have nothing to do with their core business and it fucks everything up.

      I've lived through the most amazing social transformation: from a vibrant, prosperous middle class to a burgeoning class of working poor. And there's no sign of it turning around.

      It's not a political problem, or a government problem. It's a problem of an economic elite that has been allowed to exempt themselves from all the social rules and expectations. It's not that corporations are people, but that people are becoming corporations, and in doing so are allowed to become completely amoral. They have obliterated the social contract that raised so much of the world out of backbreaking wage-slavery and are now on an express train toward neo-feudalism.

      --
      You are welcome on my lawn.
    5. Re:"we have guns" . . . by _Sharp'r_ · · Score: 5, Insightful

      "Guru" Jim is asking the wrong people.

      If he really wants to know what incentive structure would be better for his IT staff, he should ask them to design one for him. Give them a budget limitation, as appropriate.

      Seriously, they'll be happy to do it and they'll do a much better job than either his management or someone answering generically who doesn't understand his employees and his business.

      If he calls the people he considers his best workers "guns" and so on from the question, he doesn't understand IT well enough to create a good environment on his own anyway. However, I'm sure the experienced folks in his IT department know exactly who is worth their salary in the department and how to measure that for the managers to be able to figure it out also.

      You've hired experts in the field, and you're asking on the web for how to manage them? They're supposed to be the experts on the IT needs of your company. Try asking them. Of course, I suppose that's a little too obvious and may produce too much information that reflects poorly on their management. So Caveat Emptor!

      --
      The party of stupid and the party of evil get together and do something both stupid and evil, then call it bipartisan.
  2. In house escort service by Rivalz · · Score: 5, Funny

    Not the best for productivity but best incentive that works for Secret service agents, presidents, politicians and ceo's.

  3. Money by Anonymous Coward · · Score: 5, Informative

    $ = Money

  4. Its so easy . by Anonymous Coward · · Score: 5, Insightful

    Fire 'certified jerk' managers - that'll do wonders.

  5. Autonomy, mastery, purpose by Anonymous Coward · · Score: 5, Insightful

    I will skip the obvious free drinks/food/social events and financial incentives.

    When it comes to work, it is about this: Autonomy, mastery, purpose.
    Give everyone meaningful, important and challenging work, so that their head is just above the water.
    Let them be responsible for their work and reach the goal with their means and in their style as much as possible.
    Let them improve themselves by doing so, send them on courses as well.
    Automatise everything that can automated to get rid of repetitive, boring work.
    Optimise anything, and challenge people to go back to the beginning.
    Demand innovation, and allow time for it by doing "innovation time off" / "hack time" / 10 percent time.

  6. easy by Anonymous Coward · · Score: 5, Insightful

    rational and transparent decision making processes

    merit based rewards structure

    aggressive correction and eventual culling of counterproductive employees

    pay me enough that I can get my own massages, keep your stupid toys out of my office, and
    run an effective business

  7. Start with the basics by Nerdfest · · Score: 5, Insightful

    Good hardware, good monitors, good tools, allow them to pick some of their own (IDEs, OS, editors, etc). Keep up to date with technologies. Treat people like people, not "resources". After that, use some agile/XP principles like scrums to enable problems to be out in the open, and pair programming to get the weaker people improving. Give bonuses for outstanding quality and quantity of work. Listen to what people complain about and try to fix it.

  8. Re:Daily reports by Anonymous Coward · · Score: 5, Interesting

    - Administration: 2 hours
      - Writing this report: 10 minutes
      - Accounting for this report during the day: 10 minutes
      - Bathroom and breaks: 40 minutes
      - Telling others what I will be doing in the future (because they asked): 4 hours
      - Doing work: 1 hour

    My typical day. I explained to my manager that's what they'll likely see in the report. They called bullshit. I asked them to watch. They were horrified at the wasted time talking to other teams telling them every day what I was going to do but couldn't get to, and that they didn't just hang up (or leave my cube) and let me work when I told them "I'd have done 1 hour of work if I didn't spend 1 hour on the phone telling you I would do 1 hour of work today".

    In the end, I didn't have to write up more reports, and nothing got fixed because those idiots are from other departments and nobody cares. I still spend 4 hours a day telling people what I will do and that I can't do it because I'm telling you I will do it instead of doing the work. If this company weren't imploding *and* the largest tech employer in the city (and I didn't own a house), I'd have already found another job. *sigh*

  9. Your work is boring and unchallenging. by Anonymous Coward · · Score: 5, Interesting

    You want to know why folks work their asses off to create shit for free and goof off at work when they're being paid for it?

    1. The free shit they do is shit they find interesting. Whether the programming is interesting or challenging or they are wrting software that solves a problem that means something to them.

    2. The work they are doing for your company is either unchallenging, does something meaningless in their opinion, or both.

    All the high pay, pizzas, games, massages, or any other motivational tricks you got from a book (or worse from a know-nothing managment consultant) will not work - at least over the long term.

    Here's what you do: start hiring entry level people to learn the system. The entry levels will find that work challenging and rewarding for a couple of years. You can pay them shit.

    The current crop? Start letting some of them go. The best and brightest have already left.

    That's all you can do.

  10. Flexible working hours by A+Friendly+Troll · · Score: 5, Insightful

    Give them flexible working hours.

    There's nothing worse than coming to work in the morning and trying to "work" after your kid puked the entire night and you haven't had half an hour of solid sleep, or if you have a splitting headache that just refuses to go away on its own, but would likely go away if you could nap or walk for a couple of hours (depends on the person).

    IT is a line of work where flexible hours are possible. Give them that, but still keep work clocked every week.

  11. A Good Place To Start by Akili · · Score: 5, Insightful

    If you haven't come across this already, this is a good place to start: http://www.computerworld.com/s/article/print/9137708/Opinion_The_unspoken_truth_about_managing_geeks?taxonomyName=Management&taxonomyId=14

    As an IT worker myself, one of the most difficult things I struggle with is the frequent lack of acknowledgement and respect. I don't mean simple 'thanks for helping me' responses - although those do count, and workplaces where all employees belittle IT will experience a lot of IT turnover - but for the big things. When we break out all the stops to achieve some huge project, or put in extra unpaid time - we're often salaried, after all - to help someone, the reward is sometimes to have expectations raised, rather than to understand that was an exceptional effort. That discourages us from trying so hard next time.

    It's difficult for management to understand what we do, and what they don't understand, they sometimes don't respect. Bonuses are nice, as is comp time. But I really just want to keep things working, and it is distinctly aggravating when I can't prevent a recurring problem because it requires changing the behavior of someone superior to me that doesn't care to make a change, as I'll always be there to clean up their mess. In some cases, it feels like not bothering to install toilets in a restroom because that's what the janitor is for.

    All of that said, when it comes to weeding out those that aren't contributing anything... some sort of tracking system is essential, for techs to keep tabs on what they've done. They'll rightfully treat it with skepticism if such a system comes from On High, as the plausible reasoning is to find out how much they can shrink the department. But when brought in with the cooperation of the staff and their immediate management, it can be trusted more. It's also a tool to demonstrate to upper management just how much work we ARE doing, and to justify extra manpower. Simply saying that you need an extra hand often goes nowhere, since IT is frequently seen as a money pit.

    And, of course, listen to the techs, the experienced ones in particular. They're the ones that can feel that a piece of software isn't working properly, or that a piece of infrastructure is not up to the task. You don't need to do what they're talking about, but consider their opinion. They're here to understand, fix, and instruct people in how to use technology. Knowing that they're being heard, and seeing visible changes in response to that feedback, does a lot to make a tech feel valued.

  12. Re:Daily reports by Anonymous Coward · · Score: 5, Insightful

    If I need a "brag" about my achievements then I need a new workplace. Let me manage my own time, provide me with the tools to effectively complete my work, randomly drop-by my cubicle once or twice a week to informally chat for a few minutes (2-5 minutes). If my co-workers are screw-up, fire them. if my co-workers are bullies, in any sense of the word, fire them. If you, as my manager, cannot meet this requirement, you should be fired. If I need two days to mentally attack a problem, leave me alone. If I need you, as my manager, to approve some out of office time, be available and do not require me to make-up the time. My mind works on your problems, consciously and subconsciously, 24 hours a day; respect me as a professional rather than as a cog in the machine. Weekly written status reports I can handle. Above all, if a co-worker is disrupting the cohesion of the team, fire the co-worker. Passive-aggressive co-workers kill an enjoyable workplace.

  13. Re:Obligatory...Redux by quarkscat · · Score: 5, Interesting

    You get more with the carrot than with the stick, so unless you're employing a group of starving donkeys I suggest cold, hard cash.

    While I agree with this sentiment up to a point, it goes far beyond just cold hard cash. I worked in IT for 15 years until I was black-balled by the Powers That Be for public criticism of the Bush regime post-9/11 (don't ask). Cash may be king, but it hardly begins to cover what makes for a productive, energetic IT work-force. I know, because I have been there. Let me elucidate:
    Respect: Respect is a 2-way street. Bosses that treat their employees with a modicum of respect for their prior knowledge and insights to problem resolution will get more effort out of their workers.
    Variety: Variety of job assignments, particularly time-sharing between multiple assignments, keep workers alert and fresh.
    Mentoring: Provide employees with at least quasi-confidential mentoring by more senior staff. Every job is a learning experience to some extent, and public ridicule for minor gaffes can ruin a career.
    Education: Employers that offer discounted or free courseware for continuing education will benefit both the employee and the company long-term. HR should invest the time to help employees keep their CVs up-to-date.
    Flex-Time: Unless you are running a Chinese Foxconn facility, flex-time provides for accommodating the individual needs of employees who might actually have a life outside the job.
    Vacations: Vacations should begin with a 2 week minimum, and increase with the time vested with the company. Not only does it help employees let off steam and recuperate away from the company, but it will also help the company to discover weaknesses in the overlap in employee skills. It will also serve to remind employees that they are not irreplaceable. No one in a corporation, from janitor to CEO is irreplaceable.
    Bonuses/Awards: Bonuses should be generous and tied to specific projects and project milestones. Awards, even tacky awards, that acknowledge the efforts of workers are appreciated.
    Profit-sharing: If your company isn't offering profit-sharing awarded quarterly, then you are insulating management rewards from those of your employees, which will create unnecessary divisions in team-based corporate goals.
    Activities: Outside activities that bring employees and families of employees together build corporate identity and unity. Even a semi-annual catered barbeque held in the corporate parking lot would do -- reservations at a theme park would be even better.
    Benefits: Companies that are not stingy with health, family health, and term life insurance will have happier, healthier employees. Companies that subscribe to quality daycare facilities for the young children of employees demonstrate an interest in the well-being of the employees families, and helps build loyalty.
    401Ks: Companies must offer employees a decent selection of retirement investments, preferably with vested corporate contributions. A 401K that only invests in company stock isn't a retirement plan -- it's a scam.

    Not every company can offer all of the things that I have listed above, particularly smaller companies. But those that do manage to offer many of these items will have a happy, loyal, and energetic workforce that will willingly go above and beyond to help the company when needed. Merely offering top dollar in wages to employees does not build loyalty, only a mercenary attitude that will hurt the company most when the company is vulnerable.

    Anyway, that's my $00.02 worth.