Parallella: an Open Multi-Core CPU Architecture
First time accepted submitter thrae writes "Adapteva has just released the architecture and software reference manuals for their many-core Epiphany processors. Adapteva's goal is to bring massively parallel programming to the masses with a sub-$100 16-core system and a sub-$200 64-core system. The architecture has advantages over GPUs in terms of future scaling and ease of use. Adapteva is planning to make the products open source. Ars Technica has a nice overview of the project."
I checked their front page and they have a kickstarter going to fund further development.
Might want to check it out and chip in if you're interested.
http://www.kickstarter.com/projects/adapteva/parallella-a-supercomputer-for-everyone
and the architecture is also very limiting.
16TFLOPS for $3000 or 0.09TFLOPS for $200. I'll stick to current hardware thanks. 178x more processing power for 15x more money. I would also prefer a "super computer" can address more than 4GB of RAM with more than 64bits of memory bandwidth. The architecture also limits the core cache to 64k.
The Parallax Propeller is a great multi-core chip to get started with. The chip is $7.95 and has 8 cores running at 80Mhz. You can pickup the Quickstart board at Radio Shack for $40, including an overpriced RS USB cable (they normally retail for $25).
The Parallax Propeller is a much more economical way of getting started with multi-core programming. Parallax offers the PropTool, which provides SPIN and PASM language support. For C development you can get SimpleIDE which is a great IDE to get started with C programming on the Propeller, which uses a port of GCC.
http://www.kickstarter.com/projects/adapteva/parallella-a-supercomputer-for-everyone/posts/323691
They have released their SDK and architecture documentation, worth a read. ...
Looks like an interesting platform, but the current performance indeed make me feel lacklusting
If you've got $100 to spare, a Radeon 7750 provides over 800GFLOPS. If you've got more money a 7970 will give you 4.3TFLOPS for $550.
a GTX650 will give you 800GFLOPS for $100 and a GTX680 will give you 3TFLOPS for $500.
Total on-chip, inter-core bandwidth is 64 GBytes/sec, with 8 GBytes/sec of off-chip bandwidth.
As soon as you have branches in your GPU code, the performance drops like a brick. GPUs also only work well with sequential data. What it comes down to, is GPUs only do well with matrix math.
http://www.youtube.com/watch?v=sDrz-w1jzEU OpenCL is supported by the PowerVR GPU's but it depends on the SoC vendor
The Epiphany core has a mere 35 instructions – yup, that is RISC alright – and the current Epiphany-IV has a dual-issue core with 64 registers and delivers 50 gigaflops per watt. It has one arithmetic logic unit (ALU) and one floating point unit and a 32KB static RAM on the other side of those registers.
Each core also has a router that has four ports that can be extended out to a 64x64 array of cores for a total of 4,096 cores. The currently shipping Epiphany-III chip is implemented in 65 nanometer processors and sports 16 cores, and the Epiphany-IV is implemented in 28 nanometer processes and offers 64 cores.
The secret sauce in the Epiphany design is the memory architecture, which allows any core to access the SRAM of any other core on the die. This SRAM is mapped as a single address space across the cores, greatly simplifying memory management. Each core has a direct memory access (DMA) unit that can prefetch data from external flash memory.
The initial design didn't even have main memory or external peripherals, if you can believe it, and used an LVDS I/O port with 8GB/sec of bandwidth to move data on and off the chip from processors. The 32-bit address space is broken into 4,096 1MB chunks, one potentially for each core that could in theory be crammed onto a single die if process shrinking continues.