3-D Printing Enables UVA Student-Built Unmanned Plane
In an effort that took four months and $2000, instead of the quarter million dollars and two years they estimate it would have using conventional design methods, a group of University of Virginia engineering students has built and flown an airplane of parts created on a 3-D printer. The plane is 6.5 feet in wingspan, and cruises at 45 mph. I only wish this had been sponsored by Estes or Makerbot rather than the MITRE Corporation; it would be great for every high school or hobbyist group that can scrape together the printing time to have one of these on demand. (HT to Gaël Duval.)
Am I reading correctly that even the engine (a turbofan) was built entirely from 3d-printed parts? Now THAT's cool.
The press release is deceptive. They did not build a working turbofan engine with a 3D printer. They built a plastic scale model of a Rolls Royce turbofan engine with a Stratasys 3D printer. It will rotate if powered with compressed air. Rolls Royce gave U of VA a $2 million dollar grant which supported that effort.
The plane itself wasn't printed as one piece. It was more like printing the parts of a plane kit. Very slowly. 80 hour weeks are mentioned. Not sure where the $2000 cost figure comes from, but it doesn't include labor or 3D printer time. Maybe that's just the plastic cost.
3-D Printing Enables UVA student-built UAV
Baby steps, baby steps. To use a car analogy, we are at the horse and buggy stage of 3D printing. In computers, that would be the i4004 stage. Give it time and personal 3D printers -will- become common and useful.
I imagine it will be similar to photo printing. Not everyone has a photo printer, some people still upload their images to a photo-finishing place and let them do the printing. But many people can justify owning a photo printer for various reasons (cost, volume, control, etc.).
I think it would be interesting for the Maker community to come out with some part specs for this. Think a standard body and motor mounting structure that have interfaces to take different wing configurations, tail configurations, even wheels and whatnot. Kinda like an API for a plane model where you have a few basic standardized parts and you can then print out all manner of different things to try that just basically bolt onto those standards. They could probably do much the same for the quatro/hexa copters as well. Hell, there's probably a ton of applications that would benefit from a library of standard parts that you can build on.
"Some books contain the machinery required to create and sustain universes."-Tycho