4 Microsoft Engineers Predicted DRM Would Fail 10 Years Ago
An anonymous reader writes "Ars is running an article about a paper written just over a decade ago by four engineers at Microsoft. In it, they talk about the darknet, and how it applies to distributing content online. They correctly predicted the uselessness of DRM: 'In the presence of an infinitely efficient darknet — which allows instantaneous transmission of objects to all interested users — even sophisticated DRM systems are inherently ineffective.' The paper's lead author, Peter Biddle, said he almost got fired over the paper at the time. 'Biddle tried to get buy-in from senior Microsoft executives prior to releasing the paper. But he says they didn't really understand the paper's implications — and particularly how it could strain relationships with content companies — until after it was released. Once the paper was released, Microsoft's got stuck in bureaucratic paralysis. Redmond neither repudiated Biddle's paper nor allowed him to publicly defend it.' The paper itself is available in .DOC format."
DRM hasn't failed and isn't useless. It's quite successful at pissing off honest customers and turning them towards piracy and circumvention.
... except for the few people I knew who worked for companies that stood to benefit from the wide acceptance of DRM, pretty much everyone was predicting it was a disaster starting in about 1996.
Not from what I can see. AACS was cracked within a year or so of the arrival of Blu-ray and HD-DVD, with BD+ falling not long after. The DRM on most ebook formats was stripped within weeks or less.
The DMCA just makes sure that the tools to strip DRM are hosted outside the US.
Basically, for these folks, the darknet paper was just writing the obituary for the Palladium (trusted computing) project they were working on for Microsoft. They knew that it wouldn't stop piracy, so might as well explain why that is the case and move on...
The rest of their engineers.
Basically they had 4 employees who realized what the rest of the free world already knew. This is why MS products are so lousy, only 4 people in the whole place figured this out!
CSS isn't just about stopping piracy. It also requires a license to impliment legally (Being both patented, and covered under the DMCA or your national equivilent). The terms for this license include a number of other conditions, including mandating that players respect the region code byte and that they not provide the ability to skip videos in a certain navigational area usually used for anti-piracy warnings and studio logos. As an anti-piracy measure it is useless today, but it still serves to keep consumer electronics manufacturers (Who cannot afford to go underground to avoid lawsuits) more-or-less in compliance with the region system.
...hell, most of us knew that back when we were using nibblers on Commodore 64 boxes to copy stuff onto blank 720k floppies. ;)
Quo usque tandem abutere, Nimbus, patientia nostra?
Another case in point, that speaking truth to power is usually costly for the Kassandras of the world.
Encouraging though that they did speak up.
Cool, tell me how to run unsigned code on my PS3 without having obsolete firmware or a hardware flasher.
(Hint: the hacks that "completely" cracked the PS3 didn't.)
I have been hanging around with TV executives for 10 years, always trying to make them understand that all the protection they were trying (lamely) to put in place will only block legitimate customers while increasing product cost. But those guys behave like Gollum in Lord of the Ring: their content is sooooo precioooousss. They are beyond any reasonable argument.