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One Cool Day Job: Building Algorithms For Elevators

McGruber writes "The Wall Street Journal has an article about Theresa Christy, a mathematician who develops algorithms for Otis Elevator Company, the world's largest manufacturer and maintainer of people-moving products including elevators, escalators and moving walkways. As an Otis research fellow, Ms. Christy writes strings of code that allow elevators to do essentially the greatest good for the most people — including the building's owner, who has to allocate considerable space for the concrete shafts that house the cars. Her work often involves watching computer simulation programs that replay elevator decision-making. 'I feel like I get paid to play videogames. I watch the simulation, and I see what happens, and I try to improve the score I am getting,' she says."

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  1. Re:maybe they should release it as a game by the_rajah · · Score: 5, Informative

    I designed the hardware and wrote the code for a much smaller elevator company for 25 years... All written in assembly language running on an 8085 CPU with 256 bytes (Yes, bytes) if RAM and 8K bytes of EPROM. It doesn't take much to handle the basics when you're using assembly language. I've done up to 26 stops in a multi-car group with that setup. Each elevator is independent and can run on its own, but they communicate with each other to handle dispatching so multiple cars coordinate their activity.

    Optimizing is worthwhile, but adds a lot of complexity. You have to take into account for car locations, direction, speed, where car and hall calls are locatedand have to figure in such things as door times to calculate which car can service a hall call soonest.

    As the author says, it's a set of interesting problems and I've had fun with it. Yes, the equipment I designed and wrote the software for is obsolete now, but there's a lot of it out there so I'm anticipating writing updates for a while longer as I head toward eventual retirement.

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