Interview With Icculus on GNU/Linux Gaming
Via Phoronix comes a link to an interview with prolific GNU/Linux game porter Icculus about the state of gaming on GNU/Linux. Topics include Steam, Windows 8, his experiences trying to push FatELF vs full screen games, and the general state of the game industry. From the article (on the general state of games on GNU/Linux): "It's making progress. We're turning out to have a pretty big year, with Unity3D coming to the platform, and Valve preparing to release Steam. These are just good foundations to an awesome 2013."
The whole point of GNU/Linux is that you have complete control over and significant trust of your system. If you bring closed, proprietary, DRM-infested software onto it, you're just turning it into another Windows; you might as well just go back to it.
No, what we need to get these people to do is to give us the code to their engines (even if under a mostly proprietary license). That way we will be able to continue enjoying what makes GNU/Linux attractive and play games as well.