Kickstarter Technology Projects Ship
An anonymous reader writes "Shocking Kickstarter news this morning, not only did I actually I receive my Brydge this morning, but a Kickstarter software project shipped on time! Connectify Dispatch, the load balancing software for Windows, was released today as well. Perhaps the Kickstarter model of funding technology is not nearly as doomed as some naysayers here would have it. Why are so many here hostile to crowdsourcing? Shouldn't we be glad to have Venture Capitalists cut out of the loop so that companies actually listen to us?"
Now, that said, I'm still waiting on three or four video games to be released like Grandroids, NASA's Astronaut game, Kitaru and, of course, the OUYA console. I'm also waiting on a movie that is well overdue (although the dude running it is very responsive and was clearly in over his head), playing cards, a new cartoon from Ren & Stimpy's creator, a board game called "The New Science" (which I might also try to review for Slashdot) and another DVD/CD combo and T-shirt which were very recent so it's not a big deal.
Now, I've only put money in here that I didn't really care about. Yeah, it adds up to real cash but I've been quite happy with all of the things I've gotten out of this and super excited about the future projects. I agreed that the facebook glasses sound like a scam but I was really disheartened when people called the OCULUS a scam. Nobody seems to be covering Zeyez's engineering updates and all the comments are just that it's still a scam and they want their money back.
So why is there there so much negativity associated with Kickstarter? My experience has been largely positive although I would have thought I would be seeing the NASA game sooner (the other funding didn't hit until November of 2012) and I thought I would be watching "Flood Tide" by now. Aside from that, my experience has been largely positive. Do people have negative stories where they've been screwed or cheated or lied to on Kickstarter?
My work here is dung.
The negativity surrounding KickStarter is based on a number of things.
1. project issues
a. There are scam projects. Period. Sometimes they're easily outed, other times you won't know it's a scam until it's well over with.
b. A lot of projects - especially in technology/design (and why these are 2 separate categories is beyond everyone - the overlap is ridiculous) - do not deliver on the estimated shipping date. KickStarter themselves acknowledged this and made everybody using those categories add a 'risks' explanation in which the project creator will explain what difficulties a project may face and how they believe they can overcome these difficulties.
c. Some projects, delivered on time or not, don't deliver what was promised or do deliver what was promised but then the 'thing' falls apart or is otherwise not particularly useful. Think an iPhone holder using a suction cup that fails to keep suction. A fire piston that leaks and fails to ignite the material (fabrication issue, manufacturer has taken responsibility after the creator informed them of the issue, so backers will get a good one). A colorful iDevice cable that is rendered obsolete by the new design (yes, they pledged for the old connector design... more than a year ago before anybody even knew Apple would change things around, but deliver is after that change.
d. Some projects just don't deliver. You already mentioned Zeyez.. that one remains to be seen. But then there's projects like Hanfree. Its creator eventually had to file for Chapter 7 bankruptcy after some backers went to the courts out of principle - the guy received tens of thousands of dollars, then apparently mismanaged those funds (what they were hoping to find out through the case).
And in 'd' lies a bigger issue, along with 'a'.
2. KickStarter's responsibility
a. KickStarter doesn't really vet projects. They have gotten better about this - demanding prototypes in design/technology and all that, but once live they are very hands-off.
b. If it turns out to be a scam, or the creator fails to deliver, KickStarter tells backers their issue is with the creator and they can go pursue legal matters but leave KickStarter out of it (in a recent case, KickStarter was actually named - this was covered at Slashdot).
c. KickStarter - and amazon - still take a chunk of the funds. On paper they're doing some tricky business where - supposedly - legally the funds they receive is separate from the funds pledged to the creator. But common sense says that KickStarter benefits financially - on an individual case - from scam projects. In the long run, it might hurt their platform which reduces revenue overall, but purely for an individual project.. they already got their chunk of money and are keeping it well out of the hands of backers seeking to get their money back.
C. Ambiguity of KickStarter as a platform
Simply put.. is KickStarter a (pre-order) store, or not?
Legally, it might be. Others believe you're investing (you're not - no dividends, shares, etc.). Others see it somewhere in between. This ambiguity - and with it more questions than answers, rights-wise.
Now, you asked about personal experiences.. pretty sure I posted about this before, but basically.. so far most projects have delivered, albeit late, and the delivered projects have been pretty much as expected or better.
That said, just today one of the projects I backed seems to have delivered the product to pre-sales outside of the KickStarter backers before the vast majority of KickStarter backers received the product themselves. That's disappointing. Of course the pre-sales people paid a good chunk more and didn't get to 'experience' the KickStarter development process, but it does feel like slighting the backers in a way. I would certainly recommend to any KickStarter project creator that they fulfill their KickStarter obligations first.
I'm waiting for venture capital to start cherry picking ideas from Kickstarter and racing them to market. Kickstarter is almost like free market research.
Sure, a Kickstarter project might engender loyalty, but how long will that last after Kickstarter projects get a reputation for late delivery and failure?
Why would a data set of three have any statistical relevance out of a set of 50,000?
Oh yeah, it doesn't. But congrats on avoiding being scammed.
That is similar (but not identical) to an idea I've batted around for the better part of a decade:
Bounty-Porn.
The public determines who it would like to see do hard core porn and pools all their money. Then a representative approaches the people the public wants to see do porn and offers them the ridiculous amount of money in exchange for doing it and the directors and producers and distributors take a small cut off the top.
Think of it. If every person who wants to see Scarlet Johansen do porn chipped in ten bucks, it might be hard to turn down that half billion dollars for a few days of work. :)
My own Kickstarter project, used to launch Teensy 3.0 (a low-cost Arduino compatible board with a 32 bit ARM chip), shipped on time.
http://www.kickstarter.com/projects/paulstoffregen/teensy-30-32-bit-arm-cortex-m4-usable-in-arduino-a
We had 2 levels of rewards shipping, half within 2 weeks, the other half the next month. We did end up shipping the last several September rewards on October 1st, so technically we slipped 1 day for small group of rewards. Otherwise, all the September rewards actually shipped in September, and the rest shipped before the end of October.
Of course, a tiny number of backers didn't respond with their address or had other logistical problems with their info. Most of those shipped late, but even then, we resolved nearly all of them in October.
PJRC: Electronic Projects, 8051 Microcontroller Tools