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Why The Hobbit's 48fps Is a Good Thing

An anonymous reader writes "Last year, when we discussed news that The Hobbit would be filmed at 48 frames per second, instead of the standard 24, many were skeptical that format would take hold. Now that the film has been released, an article at Slate concedes that it's a bit awkward and takes a while to get used to, but ends up being to the benefit of the film and the entire industry as well. 'The 48 fps version of The Hobbit is weird, that's true. It's distracting as hell, yes yes yes. Yet it's also something that you've never seen before, and is, in its way, amazing. Taken all together, and without the prejudice of film-buffery, Jackson's experiment is not a flop. It's a strange, unsettling success. ... It does not mark the imposition from on high of a newer, better standard — one frame rate to rule them all (and in the darkness bind them). It's more like a shift away from standards altogether. With the digital projection systems now in place, filmmakers can choose the frame rate that makes most sense for them, from one project to the next.'"

6 of 599 comments (clear)

  1. Rather than shooting with more FPS by Andy+Prough · · Score: 5, Insightful

    maybe Jackson should just try actually shooting the whole story this time. Hey Merry - where'd you get that cool magic blade that killed the Witch King? "Errr.... well err ummm. See there were these barrows, but we had to cut that from the story, but - hey, Liv Tyler is hot, right??"

    1. Re:Rather than shooting with more FPS by knarfling · · Score: 4, Insightful

      And like many people that have commented it seems, I found that the Tom Bombadil thing was horrendous in the book, and cheered a little inside when it was skipped in the movie.

      I honestly can't even slightly understand why some people have such a hardon for that part of the book. It was terrible. TERRIBLE!

      One of the reasons people like the Tom Bombadil section is because of the character development.

      Remember, the book was about little, ordinary people that can do great things, even while big, great people are doing great things all around them. The book was not about little people outshining big people, nor was it about great people overshadowing the efforts of little people. On complaint about the movie was that it was more about Aaragon and Legolas with Gimli being the comic relief than it was about the Hobbits.

      As for the character development, the Tom Bombadil was one of the first things that said, "This is not a simple trip across the forest. This is a dangerous journey and you better be ready." In the book the RingWraith drove them into the dark forest, and they almost got killed because they did not take the journey serious enough. When they got to Bree, they tried to fall back into the easy ways of the shire, only to be almost killed again by RingWraiths because they weren't paying attention. Only this time, they "found" a guide to help them in their character development. By the time they dealt with WeatherTop and finally made it to Rivendell, they were ready to start the journey to Mordor.

      The Scouring of the Shire, another section left out by the movie, was the final step that the Hobbits had to take to realize that they were no longer children or ordinary people, but had become great people with large responsibilities. They no longer needed to rely on their guides or other races to take care of their own troubles. Their accomplishments did not belittle the other races, but finally became equals with them. And as equals, they were expected to take care of their own troubles. With great power comes great responibility. (The words are from Spider Man, but the theme is ancient.)

      --
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  2. Re:Why? by Githaron · · Score: 4, Insightful

    there is a reason we use 24.

    Like because it is cheaper and easier to make movies that way? If something looks fake when there is not enough blur, it is because movie makers have not bothered figuring out how to make their scenes look more realistic at a more realistic frame rate. It has nothing to do with the video technology. It is like complaining that color TV looks too realistic and they should stay with black and white. These days people only watch black and white TV whenever they are feeling nostalgic. I applaud Jackson for trail blazing the path to higher frame rates in movies.

  3. Re:48 fps for everything! by Nkwe · · Score: 4, Insightful

    We really need to move beyond 24fps though. Take any single frame of that scene and just try to make out what is in the house. Is that a lamp? Or a table? Or wait, maybe it's a vase with a funny flower coming out of it. You can't tell. It's a blurry mess. All you can tell is that is was a sweep of the inside of a house. No detail. [...]

    That of course assumes that viewing all the detail is important. In many cases "viewing all the detail" is not what you want. It can be distracting from the message that the writer and director is trying to convey. At times the blur in the background can help support the in focus stuff in the foreground and the elements that are actually important to the story.

  4. Re:Why? by DriveDog · · Score: 5, Insightful

    I was just wondering if anyone else would mention ShowScan, amid all the claims of "first time such a high frame rate film has been produced... blah blah blah..." when the claim really should be "finally, something almost as good as what was available 40+ years ago."

    24fps has always bothered me whenever an object or person moves across the screen quickly. Even the small increase to 30fps is a significant improvement to my eyes. 72fps seems like a good goal, though I probably won't complain about 48.

    I think those in the "24fps is magic" camp have a lot in common with the "vinyl is better" and "tubes are better" bunch. They either like their content distorted by their medium of choice or just like the idea of using archaic technology. There's certainly nothing wrong with either of those things, but the old ways are not "better" for everyone else.

  5. Re:Why? by tzot · · Score: 5, Insightful

    24 fps from a high-speed shutter camera (usually digital these days), can be disturbing. 24 fps with low-speed shutter (older analog cameras), where there is motion blur is ok; motion blur approaches what we see with a naked eye.

    24 fps from a video game, which is a sequence of stills, typically without motion blur as it requires more CPU time, is awful.

    Assuming Jackson used digital cameras, 48 fps should be an improvement.

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