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Why The Hobbit's 48fps Is a Good Thing

An anonymous reader writes "Last year, when we discussed news that The Hobbit would be filmed at 48 frames per second, instead of the standard 24, many were skeptical that format would take hold. Now that the film has been released, an article at Slate concedes that it's a bit awkward and takes a while to get used to, but ends up being to the benefit of the film and the entire industry as well. 'The 48 fps version of The Hobbit is weird, that's true. It's distracting as hell, yes yes yes. Yet it's also something that you've never seen before, and is, in its way, amazing. Taken all together, and without the prejudice of film-buffery, Jackson's experiment is not a flop. It's a strange, unsettling success. ... It does not mark the imposition from on high of a newer, better standard — one frame rate to rule them all (and in the darkness bind them). It's more like a shift away from standards altogether. With the digital projection systems now in place, filmmakers can choose the frame rate that makes most sense for them, from one project to the next.'"

3 of 599 comments (clear)

  1. Rather than shooting with more FPS by Andy+Prough · · Score: 5, Insightful

    maybe Jackson should just try actually shooting the whole story this time. Hey Merry - where'd you get that cool magic blade that killed the Witch King? "Errr.... well err ummm. See there were these barrows, but we had to cut that from the story, but - hey, Liv Tyler is hot, right??"

  2. Re:Why? by DriveDog · · Score: 5, Insightful

    I was just wondering if anyone else would mention ShowScan, amid all the claims of "first time such a high frame rate film has been produced... blah blah blah..." when the claim really should be "finally, something almost as good as what was available 40+ years ago."

    24fps has always bothered me whenever an object or person moves across the screen quickly. Even the small increase to 30fps is a significant improvement to my eyes. 72fps seems like a good goal, though I probably won't complain about 48.

    I think those in the "24fps is magic" camp have a lot in common with the "vinyl is better" and "tubes are better" bunch. They either like their content distorted by their medium of choice or just like the idea of using archaic technology. There's certainly nothing wrong with either of those things, but the old ways are not "better" for everyone else.

  3. Re:Why? by tzot · · Score: 5, Insightful

    24 fps from a high-speed shutter camera (usually digital these days), can be disturbing. 24 fps with low-speed shutter (older analog cameras), where there is motion blur is ok; motion blur approaches what we see with a naked eye.

    24 fps from a video game, which is a sequence of stills, typically without motion blur as it requires more CPU time, is awful.

    Assuming Jackson used digital cameras, 48 fps should be an improvement.

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