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Most Kickstarter Projects Fail To Deliver On Time

adeelarshad82 writes "A recently conducted analysis found that out of the top 50 most-funded Kickstarter projects, a whopping 84 percent missed their target delivery dates. As it turns out, only eight of them hit their deadline. Sixteen hadn't even shipped yet, while the remaining 26 projects left the warehouse months late. 'Why are so many crowdfunded projects blowing their deadlines? Over and over in our interviews, the same pattern emerged. A team of ambitious but inexperienced creators launched a project that they expected would attract a few hundred backers. It took off, raising vastly more money than they anticipated — and obliterating the original production plans and timeline.'"

3 of 179 comments (clear)

  1. Re:What's the percentage by TheCarp · · Score: 4, Informative

    Now, I said its project management 101. I didn't say that managers listen to project managers, or that project managers always understand/are good at their jobs. I was just suggesting that, a SMART analysis would have to take these things into account.

    I have however worked at rather unreal "companies" that ignored reality and pulled dates out of their asses. And.... their projects were never even close to on time. One of my own projects got delayed over 6 months because I raised the flag that production needed SSL certs on the authentication servers.

    A year or so before that, I sat down in my managers office, looked at him and told him, flat out... my project was a year behind schedule when they hired me, its 6 months in, and I still can't get a single solid requirement out of anyone aside from vague statements about "people really want it".... he smiled, looked at me and said "I know, and we are all scared".

    So basically, I worked for the people who pretended to be a real company, who picked deadlines out of their ass and then flogged people over them, but... who never actually let anyone go... so nobody really feared them....just disrespected them, were demoralized, and didn't want to work.... which didn't help the deadlines either.....

    I have also worked with good project managers who pushed back on management, and really went to bat with management to make sure the plan and progress were understood and that we had real management buy-in.... smoothest and best projects I have EVER been on.... but she wasn't with me at that company.... that company had an entire group of dedicated project managers, all of whom would just roll their eyes if you suggested that a gantt chart was even worth making...well all except for the one who stayed for 6 months and left....

    --
    "I opened my eyes, and everything went dark again"
  2. Re:What's the percentage by cwebster · · Score: 4, Informative

    Your first statement is untrue. You can limit the number of backers in each tier you set up. If you can only accommodate a production run of 250 units, you can set the pledge tier that includes the item as a reward to only allow 250 people to select it. Sure, that will limit your funding if you limit the tiers,but it fixes your hypothetical problem.

  3. Re:who would have thunk it by dkleinsc · · Score: 4, Informative

    You're assuming that in order to be a business owner, you need to be good at business.

    That's demonstrably untrue. For instance, many business owners got there because their dad (or granddad or great-granddad) were good at business, even if Junior is a complete idiot. Other business owners are people that got a big pile of wealth by other means and invested it in an existing business and were thus put in charge by virtue of their voting shares. Still others owe their position to successfully "failing upwards" i.e. getting promoted despite failing left and right.

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    I am officially gone from /. Long live http://www.soylentnews.com/