Has 3D Film-Making Had Its Day?
dryriver sends this hopeful note from the BBC:
"'It's three years since audiences around the world swarmed into cinemas to see James Cameron's Avatar. It rapidly became the biggest grossing film of all time, in part because of its ground-breaking digital 3D technology. But, in retrospect, Avatar now seems the high-point of 3D movie-making, with little since 2009 to challenge its achievement. Three years on, has the appeal of 3D gone flat? Nic Knowland has been a respected director of photography in Britain for 30 years. He's seen cinema trends and fads come and go, but never one for which he's had so little enthusiasm as 3D. 'From the cinematographer's perspective it may offer production value and scale to certain kinds of film. But for many movies it offers only distraction and some fairly uncomfortable viewing experiences for the audience. I haven't yet encountered a director of photography who's genuinely enthusiastic about it.'"
I've yet to find anyone who gets a headache or motion sickness from 3D films, that doesn't also get a headache or motion sickness from video games, mobile phones, certain brands of chocolate but not others from the same manufacturer, soft drinks, plastic bottles, someone smoking a cigarette on the other side of the street (this one usually accompanied by said headache-sufferer trying to cough their lungs inside out), public transport, or indeed anything else they think they can get away with whining about.