Slashdot Mirror


Has 3D Film-Making Had Its Day?

dryriver sends this hopeful note from the BBC: "'It's three years since audiences around the world swarmed into cinemas to see James Cameron's Avatar. It rapidly became the biggest grossing film of all time, in part because of its ground-breaking digital 3D technology. But, in retrospect, Avatar now seems the high-point of 3D movie-making, with little since 2009 to challenge its achievement. Three years on, has the appeal of 3D gone flat? Nic Knowland has been a respected director of photography in Britain for 30 years. He's seen cinema trends and fads come and go, but never one for which he's had so little enthusiasm as 3D. 'From the cinematographer's perspective it may offer production value and scale to certain kinds of film. But for many movies it offers only distraction and some fairly uncomfortable viewing experiences for the audience. I haven't yet encountered a director of photography who's genuinely enthusiastic about it.'"

45 of 436 comments (clear)

  1. It's not true 3D by Anonymous Coward · · Score: 5, Interesting

    It's not popular because it's false advertising. Holograms or bust.

    1. Re:It's not true 3D by Sussurros · · Score: 5, Informative

      Now that's the grain of truth at the heart of every comment about 3D. If it's not a hologram it's not good enough. Since the 1950s there has been 3D after 3D after 3D but all anyone wants is the hologram of Princess Leia from the movie.

      --
      I said - don't look Ethel!..., but it was too late..., she'd already looked.
    2. Re:It's not true 3D by hairyfeet · · Score: 5, Informative

      You kinda had it then missed the mark. Its not popular because not only does it not look good it rarely enhances the story and instead what you get is "Dr Tongue's 3D House Of Pancakes". Man I wish Candy were alive, he'd have had a field day with this.

      But the dirty little secret that they are ignoring or downplaying, which is also why the 3D TVs aren't selling worth a shit, is a LARGE section of the population gets blinding headaches from the crap! I have 4 customers that have bought 3D TVs so far, how many actually use the 3D? NONE, none of them show 3D content on their 3D TV, why? Because at least one person in their family gets a blinding headache from watching 3D which ruins the entire point of having a home theater, the family gathering around and enjoying it together.

      In my little shop I get people from all walks of life and all ages and when Avatar and all the 3D hype started i start asking folks about what they thought of it and I found the headaches are a BIG problem, in fact I hadn't met anybody yet who didn't complain about it giving at least one person in their family a sick headache. In my own family while I can watch it okay, although I do feel kinda fatigued afterward, both of my parents and my oldest simply can't watch anything 3D, more than an hour and they are walking out the theater with a blinding skull thumper.

      So you have a product that 1.-Costs more, 2.-Rarely enhances the story, 3.-Often is only used for cheap effects, 4.-Gives a large portion of the population a negative experience when using it, and they wonder why its bombing? Maybe when they come up with holograms or at least 3D without glasses then i could see it maybe taking off, but this current tech sucks just as bad as the tech used back in the 50s, it just sucks in a different way. I know myself and several friends have gone out to see a movie and ended up changing our minds because we couldn't find a theater showing it in 2D and from the sounds of it more folks are doing the same, its not worth the bullshit.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    3. Re:It's not true 3D by mcgrew · · Score: 5, Insightful

      Since the 1950s there has been 3D after 3D after 3D but all anyone wants is the hologram of Princess Leia from the movie.

      There are lots of problems with stereoscopic "3D". Your eyes (actually your brain)determine distance both by rangefinding and focus. When the two don't match (and they seldom will in a stereoscopic movie), many people get headaches.

      Then there's the stupid glasses you have to wear.

      Then there's the fact that 3D isn't really necessary.

      But if you like 3D, never fear, it'll be back. It always is. As soon as a new crop of kids come around who think "3D" is new it will ressurect, just as it's done for over sixty years now.

    4. Re:It's not true 3D by SpaghettiPattern · · Score: 3, Interesting

      I can only watch 2D and when in a 3D movie I must ware the friggin' specs. If 3D would cause me headaches then I would not hesitate to blacken one lens. It would actually make sense to produce 2D specs that would only let one channel through.

      --

      I hadn't the slightest objection to his spending his time planning massacres for the bourgeoisie... (P.G. Wodehouse)
    5. Re:It's not true 3D by Seedy2 · · Score: 4, Interesting

      Since the 1950s there has been 3D after 3D after 3D but all anyone wants is the hologram of Princess Leia from the movie.

      There are lots of problems with stereoscopic "3D". Your eyes (actually your brain)determine distance both by rangefinding and focus. When the two don't match (and they seldom will in a stereoscopic movie), many people get headaches.

      Then there's the stupid glasses you have to wear.

      Then there's the fact that 3D isn't really necessary.

      But if you like 3D, never fear, it'll be back. It always is. As soon as a new crop of kids come around who think "3D" is new it will ressurect, just as it's done for over sixty years now.

      I think you hit it with focus part. I always thought the reason I liked the 3D in Avatar was that it was environmental, it wasn't the focus of your attention as much as just there. They might have better luck with it if they kept the 3D to the edges instead of trying to jump your primary focus out of the screen, or at least reduce my headaches. I know I am altering the literal sense of the word focus from your intent, but I still think it applies.

      --
      Nothing to say here... move along
  2. No. by fyngyrz · · Score: 5, Interesting

    Nor will it EVER have its day until there is a real 3D display system.

    Now, stereoscopic filmmaking may be over, but that's hardly 3D except in the eyes of the bewildered.

    I guarantee you, when a 3D production can be made, distributed and enjoyed, the day of 3D will begin, and it isn't likely to *ever* go back to 2D (or the pale imitation that is stereoscopy.)

    Also, happy solstice + 3. I wish you a suitably bacchanalian event, complete with frolicking, consensual partner of your choice.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:No. by Anonymous Coward · · Score: 5, Insightful

      Even if there were real 3D, how would you make use of this properly? Current story telling only works because you can limit and control what people see. How will a horror movie work if half the audience can already see the guy hiding behind the rock before he leaps out? (This is just one example of a ton of problems that would arise)

      I'm not sure that most people who want 3D know what they are actually asking for - personally I think 2D is perfect just leave it alone.

    2. Re:No. by zakkudo · · Score: 5, Interesting

      True 3D will also fail as long as we keep the current ADD-style scene changes. (I can barely stomache them now.) Cutting between people talking is a nightmare for 3D and will always be extremely disorienting. The current filming style in Hollywood is prohibitive to anything that isn't straight 2D and I don't see them changing it. That is just the way it is.

    3. Re:No. by Pieroxy · · Score: 3, Insightful

      I don't care much for stereoscopic imaging, mostly because of the ever increasingly uncomfortable glasses.

      However, the 48fps increase I await with much enthusiasm. It is not revolutionary at all but 24fps one of the things that annoy me most about movies these days. As soon as the scene is moving, everything is blurred out and choppy.

    4. Re:No. by rolfwind · · Score: 3, Insightful

      Even if there were real 3D, how would you make use of this properly? Current story telling only works because you can limit and control what people see. How will a horror movie work if half the audience can already see the guy hiding behind the rock before he leaps out?

      I guess I was misinformed and all magicians only exist in 2 dimensions.

    5. Re:No. by forkazoo · · Score: 5, Insightful

      Now, stereoscopic filmmaking may be over, but that's hardly 3D except in the eyes of the bewildered.

      That's a very common opinion, but it's wrong. I've done everything from good old 2D 24 FPS through interactive live theater. Live theater is a close analog to what you are talking about, where you can move around and see shifts in perspective. The experience changes depending on what you do. It'll be an interesting tech demo when we get holoprojectors and holocameras. And, certainly there will be some people who use it to great effect.

      But, a key part of the reason that film is so much more popular of a medium than live theater is the fact that the director and cinematographer can ove the camera and make you look at exactly whatever they want you to see. It's an incredibly powerful storytelling tool to be able to show your audience a very specific image. If you look at the original "A Few Good Men" and the movie version, you will see that the writing had to change quite a lot. I think it's a particularly good example of how storytelling changes for the cinema. You didin't need as many expositional monologs in the movie version because the camera could just show you something. That "show" vs. "tell" distinction is fundamental to why just taking a play and shooting it doesn't make a good movie. And, that distinction is why taking away the Director's ability to show you very specific images doesn't improve storytelling, even if it is more 'natural' and more technologically sophisticated.

      Stereo cinematography isn't what it could be, but don't assume that it's just a technical problem. It's largely a business problem because doing a great 3D picture, where the cinematography isn't interesting in 2D simply isn't a good business plan. You need to be able to sell tickets in 2D theaters, and you need to be able to sell DVD's in order to make a profit. So, the 2D version has to have primacy, and that means that 3D cinematography takes a back seat. You won't see big studios really interested in 'artistic' stereo until stereo displays are ubiquitous enough that selling a 3D picture is a given.

    6. Re:No. by LostMyBeaver · · Score: 3, Insightful

      I think he has a point. Unless Hollywood can sort out the issue with how to perform cuts without forcing the eyes to refocus all the time, it will be disorienting and to some people even sickening. If 3D gets even more realistic, it'll be a bigger problem.

      Maybe it is less important to fix the problems with the 3D itself and more important to focus on transitions which are softer on the eyes and brain. Just watch films from before smooth transitions. You can see how much better films became when a simple smooth transition method came along.

    7. Re:No. by GuldKalle · · Score: 5, Insightful

      You shouldn't downmod just because you disagree, anyway.

      --
      What?
    8. Re:No. by Dunbal · · Score: 3, Insightful

      "Talking pictures" were an immediate success, unlike 3D which the film industry has been trying to ram down our throats for almost 60 years...

      --
      Seven puppies were harmed during the making of this post.
  3. "3D" has it's uses as does high FPS and resolution by GrumblyStuff · · Score: 5, Insightful

    The use of such high visual fidelity should be for things where visuals trump all. Sports (god I hate sports) benefit because you're watching the action. Nature shows (various National Geographic things or the Planet Earth series) benefit because... it's fucking nature and the only sensory experience you can get from a TV is sight and sound. Action flicks or CGI wankfests (Transformers, blah), again, because you're watching the spectacles, not the shitpoor Bruckheimer dialogue & acting.

    But now what's the point of high FPS in a drama? Would Downton Abbey be that much better in 3D? Is a comedy going to be more hilarious in 1080p?

  4. Probably the future...I guess by Dyne09 · · Score: 4, Insightful

    As much as I hate to say it, the 3D format for film will probably be the future. Even if this current fad dies down, the next iteration of 3D technology will probably carry it forward into the future. It's essentially the next logical step in production, the same way colorization was when it first came out. This is not to say I LIKE the 3D element in films that have been produced recently - I have seen The Hobbit and the Life of Pi in the past two weeks, neither of which where really enhanced by 3D. In fact, when I saw the Avengers in 3D, I wanted to puke from the crappy usage of post rendering. However, if you look back at early usage of colorization, it was gimmicky, and often extremely unrealistic. It took many many years for it to develop into an actual viable tool. Before everyone starts whining about how awful 3D is, there are many techniques for proper 3D rendering that modern artists haven't mastered, or have actively chosen to ignore. As an example, using deep focus to prevent blurring of items in the frame helps the human eye in 3D movies, but it contradicts pretty much most of what modern film theory tells us so far, and as such it's how we've learned to both make and perceive film. It's going to take a great deal of re-working and re-imagining to make 3D an augmentation, and not just an attraction. And this isn't counting the technological constraints of 3D, which still haven't quite made it to critical mass yet. The point is, see The Hobbit in 2D. You'll be much happier.

  5. Kill it. Kill it now lest it does any more damage! by TechyImmigrant · · Score: 5, Insightful

    The sooner it goes away the better.

    The primary deleterious effect of 3D in my local movie theaters is that the 2 or 3 popular movies at any time now occupy 4 or 6 screens, for the 3D and non 3D versions. This pushes out 2 or 3 other options, so there are fewer options available. This is not a good thing.

    --
    I should use this sig to advertise my book ISBN-13 : 978-1501515132.
  6. It goes in cycles and bursts by IdahoEv · · Score: 3, Insightful

    There are major, but short-lived, bursts of stereoscopic 3D movies seem to come every 15-20 years or so, as another new generation is available to be briefly wowed by a technology that's not new and that doesn't really add anything to the moviegoing experience. People get over it and we move on.

    --
    I stole this sig from someone cleverer than me.
  7. Re:TVs by nxtw · · Score: 4, Insightful

    People aren't buying expensive TVs because they are 3D; they are buying high end TVs which mostly happen to have 3D.

    Now if these 3D TVs had real 120 Hz input (for two frames of 1080p60 in 3D using shutter glasses) it might be a useful feature to use without the glasses on. But so far I think they all only support two frames of 1080p30 at most - standard HDMI doesn't have enough bandwidth, and newer spec hardware and cables are required.

    With 48 fps movies, we may see more TVs using 240 Hz, but probably none with any high-bandwidth inputs, especially if 3D goes away.

  8. So many problems for so many people. by Spinalcold · · Score: 3, Interesting

    I know they target the normal vision for these movies, but the fact is that a huge amount of people don't have normal vision and can't watch these 3d movies well. I have astigmatism, and most others I have talked to with a string astigmatism have a hard time with these movies. Personally, my eyes can't focus well, but I know others that get dizzy or headaches. It isn't main steam because they ignored a huge population base!

    1. Re:So many problems for so many people. by fatphil · · Score: 3, Interesting

      Both my g/f and I have astigmatism. She also has nystagmus. I also have pretty severe short-sightedness in one eye. For us, The Hobbit's 3D (at 48 fps) worked really well. No dizziness, no headaches, no nausea, and no vertigo except when looking down into a valley from above, which is what we'd hope to feel in that situation.

      So it worked perfectly for us, and we clearly have nothing like normal vision. Certainly astigmatism is nothing to do with your problems. And what's this "[your] eyes can't focus well" bollocks? They don't need to focus - the screen is the same distance away the whole freaking time! Which is the same for 2D and 3D movies. It really looks like you're just pulling random excuses out of your arse.

      --
      Also FatPhil on SoylentNews, id 863
  9. 3d in movies is terrible, 3d in video games is not by Anonymous Coward · · Score: 3, Interesting

    I have a 3d vision projector. Playing Skyrim in 3d is pretty badass. Video games have to store the render geometry somewhere, so it is available to use to create 2 views into a single render scene. No new tech needed, no hard to use filming techniques required, no massive infrastructure investment necessary.

    The same projector, when used in movies, generally sucks. Avatar is basically impossible to buy, and the other movies are mostly terrible. For movies, 3d seems best on documentaries (especially space) where it adds an extra tiny hint of wonder.

  10. Extreme "Meh" by evil_aaronm · · Score: 5, Insightful

    I don't care whether it's 2D or 3D, or even wowza effin' holograms: it doesn't matter. What matters is the story. Shit, son, I can be thoroughly entertained by a book - imagination required. The vehicle of delivery means naught if the story doesn't compel. If the story is compelling by itself, I don't need the video embellishments. One could say that if you, as a film maker, have to resort to some form of 3D to draw an audience, that you have failed: you should not rely on the presentation to rescue your ass. Unfortunately, we'll have to learn this lesson over and over again.

  11. Tired by Pecisk · · Score: 3, Insightful

    I'm tired of another one trying to prove that 3D is money grab scheme, or just pompous extra to pay more for ticket. Essentially, *any* technical improvement ends in that bin, so please stop speculate. It all depends how it's used.

    I have seen quite a number of 3D movies for these last years and as usual, it all depends on talent. "Prometheus" was just so well done in 3D - you can discuss about acting, script, but 3D was awesomely done here. Thing there and there, not overdone, but done at right time and place it made wonders.

    "Hobit" 3D with all 48 FPS was also beautiful. It took time to adapt, but when I "forgot" that it moves too fast, it was amazing.

    "Transfomers 3" in same time was kinda shitty, only few scenes like done specially for 3D looked good, but also not immersion, but "ohh nice 3D demo" wise (not that I'm against nice 3D demos, but that's not worth the ticket).

    What about 3D scientific movies (nature movies, ocean movies)? What about Cirque du Soleil new 3D movie, which looks so artistic that I can't hardly see money maker there? What about Life of Pi?

    Look, 3D is technology, essentially it's a tool - as 48 FPS, or Doubly Surround. It all matters how it's used. 3D won't make shallow movie enjoyable to me. But it sure can make movie I like more spectacular.

    --
    user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
  12. 3D movies were never more than a Trojan horse by howlingfrog · · Score: 5, Interesting

    ...to force theaters to switch to digital projectors, and pay for it themselves. Digital distribution is orders of magnitude cheaper than 35mm film distribution, which is why the studios wanted the change. They could say to small independent theaters, "We're not sending you 35mm prints any more, so you better switch or you'll go out of business." But the MPAA needs the big chains like AMC and Regal as much as AMC and Regal need the MPAA. If AMC stops showing Universal's movies, AMC goes out of business, but so does Universal. There were originally negotiations about sharing the cost of the equipment rollout, but no agreement was ever reached. So the studios started making boatloads of 3D movies and hyping them to death so audiences would demand the change. Audiences are starting to catch on that it's just a gimmick, but it's done its job. Most theaters are digital now and the last few exceptions will be switching within the next year or so. And the studios didn't have to contribute a dime.

    --
    The original Howling Frog is a fictional character and has no UID.
  13. Re:God i hope so. by darkHanzz · · Score: 4, Funny

    But the boat still sunk, right ?

  14. Rise of the Guardians by FaxeTheCat · · Score: 4, Informative

    Just saw "Rise of the Guardians" in 3D with the entire family. Visually fantastic, and without doubt the best 3D film I have seen. So the clear answer to the OP question is simply "No".
    It may just be that the filmmakers need to learn how to best use 3D, the same way they had to learn using color.

  15. Films shot in Technicolor by Taco+Cowboy · · Score: 5, Insightful

    http://en.wikipedia.org/wiki/Technicolor

    When "Technicolor" was first announced to the world it was BIG NEWS.

    Folks flocked to watch movies shot in "Technicolor" just because they were not black and white.

    Even lousy movies, movies that are worthless/meaningless, raked in truckloads of cash, just because they were in color.

    http://en.wikipedia.org/wiki/Category:Films_shot_in_Technicolor

    Then, the fancy died down.

    This 3D thing is of course no different.

    --
    Muchas Gracias, Señor Edward Snowden !
    1. Re:Films shot in Technicolor by mwvdlee · · Score: 4, Insightful

      Difference is that color actually added to the ability to tell a story, using color to evoke emotion or focus the viewer's attention.
      I have yet to see any 3D scene where the 3D is used as a storytelling device rather than just a fancy special effect.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    2. Re:Films shot in Technicolor by plover · · Score: 4, Informative

      See also the new HFR High Frame Rate stuff in Hobbit. Not a damned thing seemed odd about that, but then I've been watching TV recently. Who wants artificially-forced degradation?

      I do, surprisingly often.

      One big problem is that TV and movie sets are just that - sets. They're cardboard and gaffer tape and spray foam and quick drying paint. They are good enough for the medium they're produced for, but nothing better.

      Look at any television show from the 1960s that has been recently re-released on digital media - Star Trek, Hogan's Heroes, Mission: Impossible, or whatever. These shows were shot on high resolution film that captured the sets in all their hokey glory: cardboard; tape; foam; runny paint; a vast array of visual sins are painfully visible. The directors relied on their being broadcast in NTSC's System M with its 483 lines of video for TV. The technology of the day hid these flaws because the video was so degraded during delivery. Converting them to digital has revealed just how bad the original sets were, which I personally find very distracting.

      I see a couple of choices: I can watch the films in high definition 1080p and be bothered by bad sets, or I can watch them in NTSC and assume the faults I see are of the technology and not of the filmmakers.

      --
      John
    3. Re:Films shot in Technicolor by Thagg · · Score: 5, Interesting

      I was the stereo supervisor on 30% of Transformers 3, and did a lot of research into stereo as part of that project.

      It's obvious once you think about it that stereo 3D is most useful and appropriate at arm's length -- that's what our stereo perception has evolved to do for us. We want to be able to bash that wolf with a club, or pick up a glass of water, or shake somebody's hand -- all things that happen within 5 or 8 feet.

      I believe you were being facetious, but My Dinner with Andre would be perfect for 3D. You would be absolutely in the world of that tabletop; many more of the natural depth cues would work synergistically. Give me 6 or 10 million dollars, and I'll prove it :)

      Porn is another obvious example that would work for the same reasons. According to people in the market, though, the viewer typically wants to be at some distance from the performers -- they want that wall to be there.

      --
      I love Mondays. On a Monday, anything is possible.
    4. Re:Films shot in Technicolor by BasilBrush · · Score: 3, Insightful

      The parent says 3D isn't used as a storytelling device. And in an attempt to contradict him you use non-fictiaonal documentaries?

      You underlined his point.

      Likewise with IMAX. It's great for documentaries and experiences. Not much use for drama.

    5. Re:Films shot in Technicolor by shaitand · · Score: 3, Interesting

      It makes sense. Generally that is when we use 3D in a utilitarian sense. We are mostly able to derive depth information at a distance in a 2D using clues like relative size and it only for up close fine tasks that we need the precision of true visual 3D depth data.

      I have no idea what parts of Transformers 3 you might have worked on but I own that film on 3D Bluray and the 3D is quite nice for most of the film. There are still a few flickery parts though. I think a big part of it is that film makers like to focus a character in the foreground and put the background out of focus for artistic effect. But anything out of focus in 3D flickers. Possibly because digital blur, or digital compression of something blurry isn't going to match in the two opposing frames. I can only speculate but it is possible to keep the full frame in focus and that makes the flickering go away or it has in the films I've seen that are made that way or have shots done that way.

      In summary, we need more 3D porn. tyvm.

    6. Re:Films shot in Technicolor by Woogiemonger · · Score: 5, Interesting

      While it is true that 3D has been largely either "poke you in the eye" or "show it in 3D, even though the director refuses to acknowledge it", there are SOME examples to the contrary. The main one that stood out was Coraline, which I made a point of seeing recently. The director, in an interview, confirmed how I took his approach to be:

      http://www.studiodaily.com/2009/02/director-henry-selick-on-coraline/

      "There was a learning process – mainly not to overuse it. We ultimately used it to help draw the audience into the Other world as Coraline is being drawn into the Other world. The sets in the Other world are actually deeper. In her real world, it’s crushed space with steeply raked floors. For example, the kitchen in her real world is one foot deep. The kitchen in the Other world is four feet deep. I wanted to use 3D in a more subtle way to show what Coraline is going through, that there’s a sense of spaciousness in that Other world. We have a few shots where things poke you in the eye, but when the Other world goes wrong, we crank up the 3D almost to an uncomfortable level to enhance the storytelling."

      Great usage of 3D in my book. It's too bad not many good directors are taking 3D seriously.

  16. HR3D by Janek+Kozicki · · Score: 5, Interesting

    I was searching if anyone mentioned hr3d, to mod him up. But unfortunately not, so instead of modding i have to mention it myself.

    HR3D (high rank 3d display, where rank stands for high rank matrix used in calculations) is the future of 3d displays. It uses the parallax effect, but to much higher extend, using dual or triple stacked LCD displays. Where each display is serving as a special parallax barrier. HR3D is calculation intensive currently, this is why it is not widely adopted. But the computations costs will decrease, and it will become popular. It is not only two viewing angles for two eyes. It can have 16, 25, 36 or even more viewing angles. And you could look from far above, from far below, from far left from far right. And even look behind something. Though generating content for hr3d requires having 16, 25, 36 or even more cameras (each recording from another perspective) instead of just two cameras recording for two eyes. So it is mostly suitable for digital content, or simply put an OpenGL driver to display OpenGL graphics in real 3D. If a movie director wanted to make a movie, with actors, his camera would look like an insect head, due to so many cameras required. Or maybe some special 3D-camera that records everything and recalculated whole scene in 3D.

    I am watching their progress, and can't wait when I'll be able to buy some hr3d display with OpenGL drivers for linux. Also if they went IPO I would buy their stock immediately.

    --
    #
    #\ @ ? Colonize Mars
    #
    1. Re:HR3D by cowtamer · · Score: 3, Informative

      It's actually better than that. There are quite a few technologies which will interpolate the "in between" views from several cameras (google "Novel View Synthesis"). Don't forget that lightfield capture technologies like the Lytro Camera also exist.

      I've seen projection based glasses free 3D systems that are also quite impressive, such as Holografika.

      I really do wish this 3D Hate would end...

  17. "Greedo Texts First!" by CuteSteveJobs · · Score: 5, Funny

    Imagine if the Star Wars universe was "updated"* to reflect the latest recording technology. Not only would R2D2 have hi-def, but everyone would be walking around the Star Wars universe twittering and watching movies on their smartphones. If the population of Alderaan was a bunch of smartphone addicts then when the Death Star wipes them out a million souls would text in terror "OMG! WTF!" and rush to update their Facebook status before they were vaporized, but a billion more would cheer the Death Star on.

    * Don't worry. George has sold it to the Mouse. He can destroy your child hood memories no more.

    1. Re:"Greedo Texts First!" by Phrogman · · Score: 5, Funny

      Well the Death Star would have its own facebook page with millions of people "liking" it for sure.

      Ooh, just imagine Facebook as it would be run by the Imperials - oh, I guess not a lot of change after all. nm

      --
      "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
    2. Re:"Greedo Texts First!" by M.+Baranczak · · Score: 5, Funny

      "I am altering the Terms Of Service. Pray I don't alter them any further."

  18. 3D hard to avoid abroad by loufoque · · Score: 4, Interesting

    I live in French, where american movies are usually shown dubbed.
    While the dub is usually "quite good", the original version, as played by the original actors, is always better, so I prefer watching films in their original language.

    The problem is that now, with 3D, you either have the following choices: French in 3D, French in 2D, or English in 3D.
    I don't even know why, since 3D and subtitles hardly go well together.

    For this reason I'm forced to either watch sub-par 3D, or listen to sub-par voice-over. Or just download from the pirate bay.

  19. They killed F@#$%ING BRIGHTNESS! by fyi101 · · Score: 3, Insightful

    What about the big effing elephant in the room: BRIGHTNESS? One of the things Cristopher Nolan doesn't like about 3D is that the polarized filters in the projector and glasses kills about 2/3 of the original brightness, and they didn't triple the luminance (or whatever) of the projectors to compensate. Everytime I see a 3D flick I feel like I'm going friggin' blind: some scenes in Avengers where apparently made for blind people (w/ dialog only), 'cause the only 5 things I could see where Capn' 'Merica, Thor, Loki, Jack, and Shit. Remember Avatar The Last Airbender? Might as well have been a BBC Radio Show like The Hitchhiker's Guide to The Galaxy for all people cared.

    What's the point of 3D when I'm seeing more details in the 2D version? We get 90% of depth information from 2D anyway, plus the 3D effects are fscking unnatural: hey is that the Avengers Airplane flying over the ocean, or a TOY AIRPLANE LEVITATING OVER A BUCKET? 'Cause I didn't know I could see stereoscopically that far, with the paralax and all...

  20. Re:They're still figuring 3D out by Immerman · · Score: 3, Insightful

    Not necessarily - as others have pointed out there ARE good 3D movies out there. I saw the IMAX 3D Oceans movie a while back and it was incredible. It's just the Hollywood directors that haven't figured it out, and that's almost to be expected. Look at what they've done with every other special effect technology to come along - do they use cheap 3D rendering to add quality special effects for a fraction of the cost and focus their budget on telling a better story? Very rarely - instead they spend even more on the effects to get this years biggest, most vivid explosions in a movie so bad they should be paying us for the time wasted watching it.

    Color took off right away and stuck around because even half-assed color cinematography will add something to your average film, and overdoing it like a lot of the early technicolor films doesn't really detract too much. 3D is a much more complicated beast, and as others have pointed out current technology only addresses binocular vision and not focus, so our brains tend to rebel at getting conflicting depth signals which becomes distracting and even painful when overdone. Restrict directors to a 3D camera with a fixed* 63mm (average adult pupil distance) between lenses so they can't easily screw it up and 3D might start to actually contribute something beyond novelty.

    * okay, so you'd probably actually want something tied to the zoom lens to create a proper close-up effect, but still. And even then you'd have problems since the stereoscopy would look flat to people with a larger pupil distance and overdone to people with a narrower one - our brains are wired to factor in our own biometrics when interpreting depth information. Short of a holographic screen or true 3D projection there's no way to make a stereoscopic film look right to a majority of your audience, any more than you can make a non-adjustable ergonomic chair to average dimensions and expect it to be anything but a torture device for most people.

    --
    --- Most topics have many sides worth arguing, allow me to take one opposite you.
  21. Deep Screen by Immerman · · Score: 4, Interesting

    I would *love* to see more 3D done using a "deep screen" effect rather than the "things popping out" effect that is commonly used - i.e. the stereoscopy is calibrated to make it look like everything is *behind* the screen instead of in front of it, like you're looking through a window. It's a more subtle effect, but far more consistent. When you try to put stuff in front of the screen you inevitably end up with large borders where only one eye is getting an image of something that both eyes should be seeing, and personally I find the effect quite distracting and uncomfortable. Not that it doesn't have it's uses - when I saw the IMAX 3D Oceans there were incredible scenes where sea snakes, cuttlefish, etc. were floating right in my lap / the center of the screen, but then a school of fish would try to swim across the theater and go all wonky except for the narrow window where both eyes were getting the proper image. Avatar had the same problem - the 3D was actually pretty good, but you still had large, wonky borders because stuff was floating in front of the screen and going invisible to one eye.

    --
    --- Most topics have many sides worth arguing, allow me to take one opposite you.
  22. More importantly, it's dangerous! by s.petry · · Score: 5, Informative

    Government studies on stereoscopic viewing shows that viewing artificially created 3D can lead to a loss of depth perception. I built 2 different 3D CAVE/powerwall systems at the DOD. Engineers were limited to 5 hours per week which was considered the safe exposure rate. Viewing generated 3D can be used in some cases to treat strabismus, but normal eyes it's known to cause strabismus (more easily termed, permanent lazy eye).

    Of course Hollywood would never tell you about such dangers since it would hurt their bottom line. Here is a link of note, which is important to note " 1 + 2 = if you use stereo 3D routinely and intensively, you will develop strabismus, period. Government studies showed that damage is not always from "routine" and "intensive" viewing. 8 hours a week had a very high rate of eye damage which is why we limited Engineers to 5 hours.

    --

    -The wise argue that there are few absolutes, the fool argues that there are no probabilities.