Connecticut Group Wants Your Violent Videogames — To Destroy Them
DavidGilbert99 writes with this excerpt from IB Times: "The Sandy Hook shooting once again raised the debate about how much power violent videogames wield over teenagers. Following proclamations from the National Rifle Association and the establishment of a study by the National Academy of Sciences to investigate the psychological effects of violent games on children, a group in Connecticut is now having its say Southington, a town 30 miles from where the shooting took place, is offering gift tokens in exchange for violent videogames, as well as other violent media such as DVDs or videos. The group, called SouthingtonSOS, said in a statement: 'There is ample evidence that violent video games, along with violent media of all kinds, including TV and movies portraying story after story showing a continuous stream of violence and killing, has contributed to increasing aggressiveness, fear, anxiety and is desensitizing our children to acts of violence including bullying.'" And Yes, they plan to destroy the traded-in games. (Note: Beware the obnoxious auto-playing video ad with sound; adjust volume accordingly.)
To say Star Craft is not a violent video game is like saying Hitler didn't kill anyone during the Holocaust. Granted, I'd agree it is not "gratuitous" murder and mayhem, and usually played on a PC, not on a game consol. But to someone with serious mental and emotional problems who's to say how detrimental Star Craft or Mario World could be once they have access to rapid fire weapons with quick-change magazines.