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Rejection of Reality: Apple Denies Endgame:Syria

arclightfire writes "Endgame:Syria billed itself as the first game to cover on ongoing war in a mashup of interactivity and journalism. However it seems like Apple is not happy with this idea, as PocketTactics reports; 'Apple's app guidelines have once again tripped up the release of a strategy game rooted in a real-world conflict. Auroch Digital's Endgame Syria has been rejected by Apple's approvals team for violating guidelines section 15.3, "solely target[ing] a specific race, culture, a real government or corporation, or any other real entity." If section 15.3 sounds familiar, it's because it was the clause invoked when Cupertino said no to Pacific Fleet back in September – the game ran afoul of the guidelines for including Japanese flags in a WWII naval sim.'"

28 of 172 comments (clear)

  1. Politcal Games by Jiro · · Score: 4, Insightful

    Something I pointed out the last time this game was covered:

    The problem with political games is that... they're still political.

    Imagine that instead of making a game about the conflict, the same group had simply put out an editorial saying "Here is what we think about the war in Syria, and exactly what is happening there."

    If they did that, and it was promoted as much as a game was, and it was typical media quality, everyone here would jump on it in a minute, pointing out that the editorial oversimplifies the war, and that most editorials are made by people with strong opinions on the subject who may be biased. Or the writer of the editorial may have based it on news reports but been a bit too trusting of them. Perhaps the editorial, while supposedly summarizing the war, leaves out important events. (And that's assuming all the facts in it are literally true.)

    But package your editorial as a game, and everyone eats it up, as a "unique gamification approach" which "reports the news in the most entertaining fashion possible". As if a contentious subject suddenly turns into a completely objective analysis just because it was put in something that has cards and a score. Please.

    1. Re:Politcal Games by mwvdlee · · Score: 4, Insightful

      Would Apple have blocked all access to such an editorial?
      The sad truth is that games are still treated as pure entertainment, devoid of any artistic or political statements.
      The problem with political games is that... they're still games.

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    2. Re:Politcal Games by Samantha+Wright · · Score: 4, Insightful

      This is really a problem in the walled garden model of iOS. Providing access to the web is a 'safe harbour' sort of endeavour (in the DMCA sense)—it's not Apple's fault if there's something bad on it. The App Store, however, is curated in a number of regards, and hence isn't neutral ground. This is the case both legally and in popular opinion. As a result, permitting an unpopular or extreme political view into their little garden could generate a boycott, a swath of ugly PR, or even a lawsuit. The company would rather not take those risks with this particular piece of content, and has probably decided that political stuff in general is too risky to pick through.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    3. Re:Politcal Games by DarkOx · · Score: 3, Insightful

      I think the broader question is why does the fact that its a game warrant some higher editorial standard. Apple would not block the NYT app if they used it to publish an editorial titled "Assad is a Jerk".

      I don't see why a game that happens to portray the same opinion should be looked as different. Also the sort of people who we typically have editorializing about editorials do so because they happen to also be the types that read editorials; if they had any exposure to these games they'd complain about them too. I thought we for the mast part had societal value that considered freedom to express our opinions a virtue? Yes some of them are simplistic, and uniformed. I come back to so what?

      I don't think it laudable of Apple to run a market place that actively bars goods and services that happen to express opinions, about real things. Doubly so when its terribly inconsistent about when and on what those rules are actually enforced. Yes they have right to do it; just I chose not to participate.

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    4. Re:Politcal Games by Onymous+Coward · · Score: 2, Interesting

      Okay, granted, it depends on context.

      Within the realm of Apple systems that run only apps we have "favoring complete obedience or subjection to authority as opposed to individual freedom" and "the act or practice of supervising the manners or morality of others".

      Part of the problem is that opt-in commercial systems become de facto social requirements. Internet Explorer, Office, Facebook, LinkedIn, smartphones... It's hard to navigate society without opting in. I use none of these things, and having opted out puts pressure on me. People around me think I'm weird (because I am strange, I am unusual and hard to understand) and they feel judged by my refusing to do what they do (this is similar to how just being a vegetarian is threatening to others) and that puts strain on my relations.

      So I'm a component of a larger organism, society. What society chooses, whether enforced intentionally, using written rules and men with guns, or enforced incidentally, by the fact of social pressure, is what I am subject to. If society ignorantly opts to relinquish freedom by adopting some corporation's politically- and morally-constrained walled garden, they apply that authoritarianism and censorship to me as well.

      I'm still pissed off about Internet Explorer.

    5. Re:Politcal Games by Runaway1956 · · Score: 4, Insightful

      I don't do IE. Don't do Office. I look at Facebook about once a week. No LinkedIn. No smartphone. So - where does that leave me? Have I faded away, and become a ghost or something?

      Oh, social pressure. Maybe I am a ghost, 'cause that social pressure doesn't affect me very much.

      And, you're a vegetarian? What's that got to do with anything? Oh - that social pressure thing. But, wait. Doesn't society pressure you to eat meat? We're all omnivores, and you choose to be different. Maybe that "social pressure" thing is just so much bullshit? You don't really care what people think, any more than I do. You're just flapping your gums in an attempt to feel morally superior or something. Phhhttttt!

      --
      "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
    6. Re:Politcal Games by s73v3r · · Score: 2

      Nobody said you were entitled to things being easy.

    7. Re:Politcal Games by phantomfive · · Score: 2, Insightful

      It's important to note that this isn't a problem with the App store. Every single publishing house in the world has some kind of standards. The problem is there's no other way to get an app on your iPhone. The problem is the locked down device.

      And that is why I will not buy an iPhone.

      --
      "First they came for the slanderers and i said nothing."
    8. Re:Politcal Games by SoftwareArtist · · Score: 2, Interesting

      You don't need anyone's permission to post an app to Google Play. You simply post it yourself and it's immediately available. It could still get taken down at some later point if Google decides it violates their terms of service, but I don't know of any cases where they've done that just because they didn't like a game making a political statement.

      But as you point out, what really matters is that you aren't restricted to Google Play. You can get apps from other places if you want. I don't object to Apple setting standards for what they will or won't sell in their store, but I strongly object to them locking down devices so you can't get apps from anywhere but their store.

      --
      "I'm too busy to research this and form an educated opinion, but I do have time to tell everyone my uninformed opinion."
  2. What instead? by tepples · · Score: 2

    Why are people still stupid enough to trust Apple enough to sink money and development time into their silly, arbitrary little prison-platform?

    For the same reason a business does anything: it has historically had an attractive return on investment. Into what platform should companies sink development time instead?

    1. Re:What instead? by coinreturn · · Score: 2

      Why are people still stupid enough to trust Apple enough to sink money and development time into their silly, arbitrary little prison-platform?

      For the same reason a business does anything: it has historically had an attractive return on investment. Into what platform should companies sink development time instead?

      Yeah, the Powerball has a great return on investment too. You just pay a dollar and get millions.

      There are some Zynga's on the app store making mad cash. And for every hit like "Angry Birds", there are literally thousands of apps that don't sell at all. It's a bit like playing the lottery. You might be the next iFart. Odds are you've wasted lots of time and money for nothing.

      But Powerball is based on luck. App success is based on quality and marketing. Huge difference.

    2. Re:What instead? by tepples · · Score: 2

      But Powerball is based on luck. App success is based on quality and marketing. Huge difference.

      Quality I'll agree with, but as for the rest, can't tell if sarcasm. The analogy between the App Store and a lottery appears to connect the success of marketing with luck, especially given the imperfection in the App Store's own search feature. Are there commonly accepted best practices for marketing an app in the App Store or Google Play Store?

  3. Re:Why? Why why why? by Dupple · · Score: 4, Insightful

    Why are people still stupid enough to trust Apple enough to sink money and development time into their silly, arbitrary little prison-platform?

    Why are people still stupid enough not to read the terms of the market their trying to enter? Beats me.

    --
    Watch those corners
  4. Re:Can the mod community do a work-around? by tepples · · Score: 2

    Or does Apple have a lockdown on mods, too?

    Given the blanket ban on applications that download and execute code, such as NPC AI scripts associated with a mod, I'd guess so.

  5. Re:Why? Why why why? by gnasher719 · · Score: 2

    There are lots of people killed in Syria every day. Turning this into a game with the hope of making money is cynical and tasteless. So I don't feel the slightest bit sorry about these guys.

    And consider that if the game was sold and successful, some people could be very tempted to put a bullet through their heads. Either someone who lost dear friends or relatives in this struggle, or someone who is in danger of losing their power over the country.

  6. apple is finally doomed by alen · · Score: 2

    just wait till the next earnings release in a week or two, Tim Cook will finally announce Chapter 11

    just because they kicked some app back

  7. Re:Why? Why why why? by interval1066 · · Score: 2

    Turning this into a game with the hope of making money is cynical and tasteless.

    Maybe, but totally protected under the 1st amendment. People and companies churn out tasteless crap all day. Perhaps they should all be censored. Good thing I don't have to buy Apple's crap.

    ...the game ran afoul of the guidelines for including Japanese flags in a WWII naval sim.

    So if Godzilla were to attack New York would Apple deny a sim after the fact because it was unfair to monsters? Its absurd to disallow a game for including historically accurate imagery. The Rising Sun ensign isn't even a current national symbol of any current nation/state.

    --
    Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
  8. Oh Apple... by fuzzyfuzzyfungus · · Score: 2, Interesting

    "Today, we celebrate the first glorious anniversary of the Information Purification Directives. We have created, for the first time in all history, a garden of pure ideology – where each worker may bloom, secure from the pests purveying contradictory truths. Our Unification of Thoughts is more powerful a weapon than any fleet or army on earth. We are one people, with one will, one resolve, one cause. Our enemies shall talk themselves to death, and we will bury them with their own confusion. We shall prevail!"

    Remember when this was the straw-man that Apple was against?

  9. Re:"Gaming" by ganjadude · · Score: 2

    I just would wager it makes more sense not to download and play the game if you find it offensive, not complain and ruin things for people who would enjoy it.

    --
    have you seen my sig? there are many others like it but none that are the same
  10. Re:Why? Why why why? by psmears · · Score: 2

    Turning this into a game with the hope of making money is cynical and tasteless.

    Maybe, but totally protected under the 1st amendment.

    True, but this isn't about Congress passing a law to restrict speech - it's about one company deciding not to sell a third party's product...

    People and companies churn out tasteless crap all day. Perhaps they should all be censored. Good thing I don't have to buy Apple's crap.

    Exactly - those (myself included) who are uncomfortable with either Apple's policies, or the general stranglehold they like to maintain on their ecosystem, are free to buy other stuff :-)

    ...the game ran afoul of the guidelines for including Japanese flags in a WWII naval sim.

    So if Godzilla were to attack New York would Apple deny a sim after the fact because it was unfair to monsters?

    The policy in question was about games depicting entities that are real. Despite what Stephen King and Dr Who may have you believe, most adults consider that monsters are not real :-)

  11. Re:Why? Why why why? by Anonymous Coward · · Score: 2, Interesting

    How much of that $7 billion is in the pockets of Rovio?

  12. Don't even need to use the editorial analogy by poity · · Score: 2

    Battleground: Election 2012 - Obama vs Romney
    This was political in nature and solely targeted a real government. Wasn't banned.

    --
    your thin skin doesn't make me a troll
    1. Re:Don't even need to use the editorial analogy by BasilBrush · · Score: 3, Insightful

      From the blurb it doesn't seem to target anyone. You can pick to play either side.

  13. Re:Correction. by coinreturn · · Score: 2

    App success is PRIMARILY based on NOT getting rejected by Apple first.

    After that, it's totally quality and marketing.

    App rejection is overplayed, mostly by (1) Those that have been rejected for obvious violations that Apple lets you know about in advance, and (2) Fandroids who celebrate every rejection as a repudiation of Apple. I currently have 5 apps selling, only one of which got an initial rejection, but was cleared with a little email exchange with Apple.

  14. Re:No jailbreak exemption for tablets by tepples · · Score: 2

    an XBox game, or a Wii game.

    Microsoft and Nintendo have historically been even stricter than Apple.

  15. Re:sidetrack by s73v3r · · Score: 2

    They did put it out on Android. Meaning that people still have access to their game. Hell, on their site they have a link to Google Play AND a link directly to the APK.

  16. Re:No jailbreak exemption for tablets by s73v3r · · Score: 2

    That's completely beside the point, and has absolutely nothing to do with the topic at hand. Congress has made no law restricting the publication of a work. However, the people at Apple are NOT Congress, and are therefore not bound by the same restrictions. Just like you're not required to buy an iOS device.

  17. Re:Why? Why why why? by mcgrew · · Score: 2

    most adults consider that monsters are not real :-)

    You never heard of John Wayne Gacey? Adam Lanza? James Holmes? Charlie Manson? All of them make Dracula and Frankenstein look like girl scouts.