30 Years of the Apple Lisa and the Apple IIe
walterbyrd sends this excerpt from an article that might make you feel old:
"At its annual shareholders' meeting on January 19, 1983, Apple announced two new products that would play a pivotal role in the future of the company: the Apple Lisa, Apple's original GUI-based computer and the precursor to the Macintosh; and the Apple IIe, which represented a natural evolution to the highly successful Apple II computer line. ... The Lisa introduced a completely new paradigm—the mouse-driven graphical user interface—to the world of mainstream personal computers. (Note that the release of the Xerox Star workstation in 1981 marked the commercial debut of the mouse-driven GUI.) The Lisa’s elevated retail price of $9995 at launch (about $23,103 in today’s dollars), slow processor speed (5MHz), and problematic custom disk drives hobbled the groundbreaking machine as soon as it reached the market. ... Around the time of the Apple III’s launch, Apple was so sure of the new computer's success that it had halted all future development of Apple II-related projects. But by 1982, as it became clear that the Apple II wasn’t going away (in fact, it was becoming more popular than ever), Apple scrambled to upgrade its aging Apple II line, which had last been refreshed in 1979 with the Apple II+. The result was the Apple IIe, which packed in several enhancements that regular Apple II users had been enjoying for years thanks to a combination of the Apple II’s plentiful internal expansion slots and a robust third-party hardware community to fill them."
that must mean I'm .... really old now.
I read it as "Apple Lie". Silly marketing people.
Who else initially read the title as "30 Years of Apple Lies" ?
The Macintosh was such a superior machine in nearly every aspect that the unsold Lisas had to be hauled off to the landfill.
The determined Real Programmer can write Fortran programs in any language.
apple's 30 year (and counting) history of un-innovation (unovation?), copying other people's ideas, and claiming them as its own.
Oh come on, the Lisa was very innovative in getting a number of large corporations and state institutions to shell out large amounts of money on extremely sub-par hardware.
"His name was James Damore."
Don't forget there was even a graphics tablet for the IIe, back in those days I hex editted appleworks from the IIc (my dad's apple) to my own IIe :)
i might unpacks the IIe again to use it with contiki for modern day usage
The Lisa had a mouse and was pushed by Apple management due to the high price tag. The Apple IIe was much cheaper, had visicalc, supported a certain level of commodity hardware and wasn't pushed by Apple management.
The Apple IIe outsold the Lisa 20 to 1.
The Apple IIe was my first computer. At Bell Labs I also used the Lisa, which was interesting and a bit buggy but also the first "fun" computer to use.. but I had more fun using TROFF.
http://www.hawknest.com/
If I remember correctly, my Apple ][e included all the board schematics, which made it easy for everyone to make cards/etc. A few years ago I found my AppleSoft basic tutorial, which was pretty neat.
Ah, the good old days. Too bad nothing's beaten Wizardry when it comes to RPGs.
Oh come on, the Lisa was very innovative in getting a number of large corporations and state institutions to shell out large amounts of money on extremely sub-par hardware.
No, I think Sperry Rand can claim prior art on that one with their ridiculously overpriced/underperforming Univac near the end of the Univac cycle...
For an amazing read look up the BYTE magaxine review of the Lisa. The article takes you on an amazing trip where the writer is trying to describe for the first time so many things we dont even think about.
IIRC he describes the 'pointing device' (mouse) as "about the size of a pack of cigarettes that moves a point on the screen - The screen then uses small pictures of common tasks to represent your actual desk top.
Watching them describe 'the desktop metaphor' when they dont know what it is a crazy reminder of just how fast this all happened...
---- The real Slashdot is still here. You just have to browse at -1 to read the comments.
I worked on an Apple Lisa in Ottawa just after it was introduced. Like a lot of Jobs' ideas, it was a good concept that needed better, faster CPU's and denser, cheaper RAM. Think of the Newton - what is the iPhone but the Newton repackaged into a smaller form factor with superior hardware and telecoms added? I still think, if it hadn't been for Jobs and the whole Lisa/Mac lineage, I'd still be staring at c:>
What was once true, is no longer so
The Lisa was ahead of its time, and many people don't know that. I grew up with a Lisa (later upgraded to Macintosh XL). For YEARS, my dad would complain how the Lisa could do more than the Macintosh operating system. Even the difference in desktop paradigms (where the Lisa was a document centric system, and the Mac is an application centric system). However, my dad's investment in the Lisas and their quick demise led him to curse Apple and Steve Jobs for a long time. We've still got 1 or 2 systems sitting in an attic somewhere. And I recall a few years ago having come across the whole set of system manuals for the original Lisa (with Twiggy drives).
... of the Model A Ford.
Seriously, what's with the headline making like we're celebrating something that has been in continuous use? How about we celebrate the horse and buggy, or the flint and tinder?
The Macintosh was such a superior machine in nearly every aspect that the unsold Lisas had to be hauled off to the landfill.
I don't know about the Mac being superior. I had the chance to use both, the Lisa had many advantages over the original Mac.
The problem with Lisa was the $10K price tag. That just put it out of reach of many Apple II developers so a market never really materialized, unlike the Mac which was affordable by such developers.
Prior to the first native Pascal, and later C compilers, friends and I were actually using 68000 coprocessors for Apple IIs to write Mac software in assembly. A Microsoft Basic program running on the Mac would read the binary from the serial port, poke it into RAM and jump to it. I am not saying this was cost effective compared to buying a Lisa for Mac development, but we had time and no money. One of my friends actually completed a strategy game port from PC to Mac in this manner. I'm not sure but I think it was one of the SSI games. Its not as crazy as it sounds. Core non-UI code could be debugged to a degree on the Apple II's 68000 coprocessor.
The Apple ][+ was the very first computer I ever really programmed on to any significant degree, which I used at school, and I had a //e at home myself in 1984.
To date, it remains the only computer that I ever worked with which I felt I understood thoroughly. I had a reference book "What's Where in the Apple" which documented all of the Apple's i/o memory location/blocks, zero-page addresses, and practically every ROM procedure entry point, which I ended up practically memorizing.
I have many fond memories of writing for that platform, and I doubt I'll ever forget it.
Heck, I still remember some of the hex opcodes for 6502 instructions: EA was NOP, 4C was JMP, 20 was JSR.... and 60 was RTS.
I remember I was sad when Woz decided to leave Apple, because I knew, even then, that meant that Apple was probably not going to take the Apple // line any further.
File under 'M' for 'Manic ranting'
I know the feeling. The //e is what I cut my teeth programming on ^_^
That was my second love, after the II+. Still miss the programming when it was direct and simple.
I am so glad that I learned assembly language on a 6502. If I had started on an x86 I probably would have had a bad attitude towards assembly like most who did start on x86. To be fair, x86 became a whole lot better once it went 32-bit. However 68000 remains my favorite. Learned it via coprocessor boards in our Apple //e systems. PowerPC was OK, it had its moments.
Apple spent YEARS developing Macintosh from 1979 through 1984 before releasing it. They did not just steal the GUI & mouse from XEROX and go.
For example, the Inside Macintosh programming manuals describe how to cut and paste text cleanly. Cut the highlighted words *including one of the adjacent spaces* & paste the word to the *side opposite that space*. Otherwise, the words have the wrong number of spaces & an extra space is left in the old position.
There are many stupid GUI errors left in MS Windows & X-windows TODAY that the original Macintosh team planned to do right.
Wouldn't it have made more sense to post this tomorrow, which is actually the 30th anniversary of the press release, rather than the day before?
Back in the day, Apple rocked.
I can understand your bashing. Apple is not the same company anymore. But the topic is about the old Apple. Before it became as evil as Microsoft. Probably as evil as Google will one day become.
I'll see your senator, and I'll raise you two judges.
Anyone a Mockingboard fan?
I cut my teeth too on BASIC and 6502 assembly back then when I was 11 years old in junior high school.
The mockingboard had excellent info w/ assembly examples etc. for working with the sound chips.
Used to use the 6522 interrupts on the mockingboard to do different things not always related to sound!
Huge ultima fan especially with mockingboard.
Music Construction Set -- landmark interface from child prodigy Will Harvey
Anyone wire up their non-maskable interrupt to jump into the monitor to aid cracking games? remember those days? The Pirate bay.
Also wrote BBS software w/ dialup modem and floppies to store BBS message base / user base / e-mail prior to internet e-mail.
Many hours in front of the apple hacking away.
Such nostalgia...
Hard Hat Mack, Cannonball blitz, getting ready to fire up an emulator!
I'm surprised they don't mention Steve Jobs being kicked out of the company by John Scully in 1986, the decline in the company's fortunes from 1992, and Jobs coming back to save the company in 1996.
The problem with the Lisa was that it was built by a bunch of ex-HP engineers, to whom a $10,000 price tag wasn't extraordinary -- it's not like they bought their own equipment, the company did. But that was dramatically different from the Apple II+ customers, to whom $1500 was affordable. The Macintosh used the same processor (68000) and better disks, and a simpler GUI OS to fit in the more limited space. This made a much more successful, if more limited product, at a $2500 price point Apple customers could afford.
I like turtles
I like Turtle Graphics.
How was 5MHz slow in 1983? I had a C64 clocked at 0.985MHz (PAL) around that time and it was more than enough + better (in every way) than any Apple.
I, too, started with assembly on 6502 (well, the Commodore 64 had a 6510 to be precise). Then 68000 on the Amiga. Good times. After that I mostly developed on ARM2 and ARM3. That was the most beautiful instruction set I've ever seen. All effects on conditions codes are optional, which makes for some very efficient code. Bloody fast, too. For that time anyway, I've not kept up with current trends.
But, for sheer fun, nothing beats the 6809 CPU. You can feel it's halfway between the 6502 and 68000. Underrated, really. I really should build a single-board computer with that delight again. Nothing against Arduino and such things, but there is something different about those older designs.
Is it just me or did anyone quickly read the story title as: 30 Years of the Apple Lisa and the Apple LIE:
I guess my subconscious view of Apple is showing...
I have fond memories of the Apple II. It, among many other things, had some very low entry level programming tools (basically no GUI means this is the case whatever you try to do on it) which was my very first experience with programming as a child. When at 10 I got my first computer, an Apple Classic though... It had HyperCard on it... Oh HyperCard, why did you have to go... It'll never be the same without you.
There's just something that's different now. Computers used to be, I don't know, more like *our* stuff. Now that's it gone from enthousiasts to the whole world it feels... different. Not worse per se, just different, like something was lost. My childhood memories are full of afternoons/weekends with dad on the Apple II or if some friend of his, a fellow enthousiast, came over to experiment on stuff. Those were the best days, ending with stacks of floppys of new stuff! Not that you had that much new stuff, it was just stuffitted :)
Life is great! (as told by Lady Susan)
Funny how PC prices still hover in the same general price range.
In 1983, for about $2,000, I got this (I was 13):
Apple //e, 64KB
Green Monochrome Apple Monitor
Apricorn 80-column card (for displaying 80-columns, duh)
Imagewriter Printer (9-pin dot matrix, noisy as heck)
Two 5-1/4" disk drives (and disk drive controller card)
PFS Write (Word Processor)
Snooper Troops (game)
Cheap Particleboard Desk
1-year subscription to NIBBLE magazine
Best Christmas gift ever. Of course, this was my ONLY Christmas gift for some time, as it depleted a huge chunk of my parents' savings, so after this Christmas gifts consisted of one or two pieces of $50 software (like Wizardry, or Bard's Tale).
This setup lasted me until late 1988 when I saved up enough summer job cash to build a 386 clone.
https://www.accountkiller.com/removal-requested
As I mentioned in another post, I very much appreciate my parents for getting an Apple IIe (with the 80 column text card) but it took me long after to consider how expensive that piece of hardware was for them just in 80s US$ let alone what it could cost today!! My fond memories of coding my own stuff (like a school presentation with ASCII graphics) and playing "Agent USA" and "Ultima 4" and "Ultima 5" and other games but it never really sunk in until these anniversaries came around just how expensive the hardware and software really was.
So while I salute my parents and Apple for providing me with a neat little computer to play and do some BASIC code on, I am really shocked it went anywhere due to the price tag.
All I remember is PR#6
3d0g
Unix, an obscure operating system developed by bored researchers in an attempt to get a better game playing experience.
I wonder what that says about my perception of the company :)
The Lisa got so many things right. A good GUI, a protected-memory operating system, and a hard drive file system. The problem was price. The price problem was due to trouble at Motorola. The Motorola 68000 didn't do instruction backout properly, so it couldn't handle page faults correctly. That was corrected in the Motorola 68010, but the 68010 was too late for the Lisa. So the Lisa had to use a compiler hack to work around the lack of instruction backout.
Because the 68000 couldn't do instruction backout, Motorola didn't make an MMU chip for it. So the Lisa had a custom MMU built out of a large number of ICs. This pushed the parts count and cost way up.
Because good hard drives weren't available for personal computers when the Lisa was designed, Apple built their own, the LisaFile. Apple's attempt at hard drive manufacturing produced a slow, expensive, unreliable drive.
By the time the Lisa shipped, Sun was shipping the Sun I, and the UNIX workstation era had started. The Lisa was in the same price range as UNIX workstations, but the Sun I had a 68010, Ethernet, and hard drives that were expensive but worked.
If it weren't for the instruction backout problem on the 68000, the history of computing could have been completely different. The Lisa was usable, but overpriced. The original Macintosh was an appallingly weak machine - one or two floppies, a slow CPU, and very little memory. This tends to be forgotten, but the original Mac was a commercial failure. Not until the hardware was built up to 512K and a hard drive was supported did it become profitable. (Or usable.) But it was saddled with an OS designed for 64K of RAM. (The original MacOS had a good GUI, but under the hood, it was a lot like DOS - not only was there no memory protection, there wasn't even a CPU dispatcher. The original Mac was supposed to have only 64K of RAM (most of the OS was in ROM) but shortly before shipment, it was increased to 128K.)
Those were the days. Monochrome green, single 5 1/4" floppy drives, PR#6... I still have a working Apple //e (and C64) set up in my office at home. Sometimes I load "Beautiful Boot (by the Nibbler)" just to hear the speaker make those lovely blip blip sounds... I've been programing most of my life, and I miss the old days when Men were REAL Men, Women were REAL Women, and Small Furry Creatures from Alpha Centari were REAL Small Furry Creatures from Alpha Centari...
When i was 13 years old my brother and me bought the Apple //e, the matching DuoDisk drives and Monochrome monitor at the local publisher. (There were no other consumer computers stores in our town in Belgium).
I brought my Apple to school as a part of a presentation. I remember my teacher telling me: "All fine and well, but don't expect that your career will be depending on this computer and the tricks you do with it."
How wrong he proved to be: i learned soo much (BASIC, 6502 Assembler, Pascal, VisiCalc, ..) those days. Mmmm...
Ah, what fond memories of watching BBS screens drawn at 150baud after my dad repurposed a broken acousticly coupled modem. ah, the day we found a dead 300baud modem card in the garbage was a happy day indeed.
Suprisingly, my dad was able to snag a dead Lisa shortly after launch and fix that as well. For things that were being sold for thousands of dollars it was suprising how much people threw them away when pretty much everything could be fixed with a basic voltmeter to diagnose, and some basic solder skills to remove and replace burnt out components. Some times it was just resoldering required.
Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
Except he didn't give proper credit. While Xerox had the first commercial sale of the mouse, it was invented by
Doug Engelbart.
Telefunken in Germany beat Engelbart and Xerox to it and was already selling a mouse called the "Rollkugel" before Engelbart's demo as an optional peripheral with it's computers. Engelbart did his demo on December 9, 1968, Telefunken was already selling mice by that time.
Only to idiots, are orders laws.
-- Henning von Tresckow
In 1980, when I first saw the Apple II, it's all I ever wanted. My mom would ask what I wanted for christmas and I would always say "An Apple II computer". Of course, it was just too expensive to get a pre-teen at that time (and we were not well-to-do). Instead of getting an Apple computer for my Birthday, one year my Mom got me 2 shares of Apple computer stock. It's not much fun for a kid to play with shares of stock. Luckily, my father bought me a //e later that year. The stock has since split a few times, and is now almost worth as much as the //e cost originally, but I got WAY more value out of the computer than I did out of the stock.
Apple tried for years to resurrect the document-centric design, culminating in the badly flawed OpenDoc, which was put out of its misery about the time Steve Jobs came back.
The only surviving aspect is the Stationery Pad feature, which lets you turn a saved document into a template for creating more documents like it. It's a wonderfully powerful feature that nobody ever uses.
The ][, ][+, //e and //c were great machines.
They were hacker's machines.
Easy to do basic stuff on, no barriers to entry, and yet also very friendly to either grandma or the weekend code warrior.
After that, Apple started wanting to go for the easy money. The Macintosh was marketed with the de facto notion that even if mental retardation struck you where you stood, you could still use one.
Now it's just a hipster machine.
Bring back the hacker days, when not everything came with "wipers" to make sure we didn't screw up.
Are you listening, Apple? After the iHype fades, you're going to need a new direction. What's like an Arduino, Raspberry Pi and new frontier all in one? A hacker's machine, of course.
Futurist Traditionalism
As a personal computer, yes, it was overpriced and sluggish. As a workstation that you could run UNIX on, though, it was one of the best deals around. And yes, UNIX was available for it almost as soon as it was released--that's why my company bought one. It wasn't supported by Apple, but it was a commercially supported BSD, and even with the price for the commercially supported version, it was hands-down the cheapest UNIX workstation available.
(As for the original Mac, it's often overlooked, but one of the problems with it was that you could not legibly display eighty columns of text on that dinky screen, which meant that straightforward ports from other systems often weren't possible. Which may have been what Apple wanted, but it certainly didn't help sales any.)
- Apple IIc and IIe writing game software in 6502 assembly,
- Perkin-Elmer minicomputers writing market data distribution software in FORTRAN,
- IBM PC writing trading software in PASCAL 1.0
The Apple was the most fun and the least profitable.
When the Mac was first introduced, Apple wanted developers to develop on the Lisa and target for the Mac -- this made the cost of entry for Mac developers much higher than it had previously been with the Apple II series and changed the developer landscape for quite some time (forever?).
I got an Apple IIe computer in the spring of 1983. Still remember the day like it was yesterday. Dad's utility knife opening the box. The new gear smell. The feeling of the spiral-bound manuals and the funny noise they made when I turned the pages. Mom worrying about whether we should turn on the computer or the monitor first. Our cat that ran out the door, startled, when the drive made its recalibration noise.
Dad had gone all out and bought a newfangled Extended 80-column card with 64k extra memory. First one in town with 128k, the salesman said. I learned Basic, subscribed to Nibble, spent nights programming, bought Beagle Bros software and pirated everything else, learned 6502 assembly, was so proud when I cracked my first ware.
That same Apple IIe is still in my old room at my parents'. The power supply was repaired once, but that's it. It still boots. I know because every time I visit my parents (once or twice a year) I go to my room and fetch the 5.25" floppy disk in the top right drawer. It has the Apple Writer II word processor on it, and a file named "SEE YA". I put it in the top drive (slot 6 drive 1) and turn on the machine. Control-L to load the file. It opens, 24 lines by 80 columns of splendid 5x7 characters in green phosphor. Every time I visit, I add a paragraph to the file. I tell my Apple II what's been going on in my life.
The first paragraph was about me leaving for college and saying goodbye to the Apple IIe. Later in the file, there are paragraphs about my leaving for Japan to find myself. Then coming back. Then about my grandmother dying. Then me getting a job. Then getting married. The latest paragraph ended with "HELLO", it was my 4-year-old son at the keyboard.
I just plugged in my //e the other day. I am the happy owner of Disk ][ Drives #562 and #967 and an Amdek Color ][+ monitor. 30 years in, everything still works fine.
Fuck apple. Franklin Ace 1000 FOREVER!!!!
If you count trackballs as mice then the first popular mouse driven device was Atari football, with X's and O'x for players and the controlled player was driven by a huge trackball. To bad other games didn't follow that paradigm. We would have gotten a lot more exercise.
As mentioned in the Byte review posted elsewhere on this topic, the 68K was clocked at 5MHz because of the needs of the hirez graphics. The Lisa also had 1MB RAM standard which in 1983 was enormous. The file system supported redundancy and repair. Apps were serialized so they only ran on the Lisa they were installed on. The three slots supported DMA and shipped empty. The case design was very modular so it was easy to repair and replace things. The OS was multitasking thanks to a custom MMU as the 68K didn't have one. The native programming language was a kind of Object Pascal. In many ways the Lisa was overly ambitious given the technology of the time, offered features that didn't return to its successor's line for a decade or longer, and without that experimentation, the Mac would not have been what it was at launch. It had its clear failings like the Twiggy drive but it was a bold attempt we should all be thankful for and worth revisiting to see what lessons might still be learned from such early attempts.
That was a very short day as it was turned into annoying tribal drumbeats by its competitors.