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Microsoft Phases Out XNA and DirectX?

mikejuk writes "It is reported that Microsoft has sent an email to DirectX/XNA MVPs which informs them that they are no longer needed because XNA and DirectX are no longer evolving. What does this mean? If you don't need MVPs then presumably you anticipate nothing to support in the future."

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  1. Re:Use OpenGL instead by Gwala · · Score: -1, Offtopic

    It's a shame OpenGL is a broken API comparatively.

    It's still based on a 1980's Finite State Machine / Stack based renderer - which has almost zero correlation with modern graphics hardware.

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