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Is 'Brogramming' Killing Requirements Engineering?

chicksdaddy writes "Veracode's blog has an interesting piece that looks at whether 'brogramming' — the testosterone- and booze-fueled coding culture depicted in movies like The Social Networkspells death for the 'engineering' part of 'software engineering.' From the post: 'The Social Network is a great movie. But, let's face it, the kind of "coding" you're doing when you're "wired in"... or drunk... isn't likely to be very careful or – need we say – secure. Whatever else it may have done, [brogramming's] focus on flashy, testosterone-fueled "competitive" coding divorces "writing software" – free form, creative, inspirational – from "software engineering," its older, more thoughtful and reliable cousin.' The article picks up on Leslie Lamport's recent piece in Wired: 'Why we should build software like we build houses' — also worth reading!"

14 of 432 comments (clear)

  1. Brogramming??? by Bigbutt · · Score: 5, Insightful

    Can we fucking kill this meme right now?

    [John]

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    Shit better not happen!
    1. Re:Brogramming??? by Anne_Nonymous · · Score: 5, Insightful

      Judging from some of the roofers I've known, drunk would be exactly the way to "build software as we build houses".

    2. Re:Brogramming??? by gl4ss · · Score: 5, Interesting

      what killed specifications focused engineering is that management killed specifications - in startups there rarely is one, the product itself _is_ the specification, it's the engineering and product development.

      so it's brototyping(building a prototype without knowing what it's for because that's part of the r&d as well). let's just put a b on everything, goes fine with babbling.

      it would be so much easier if you were making something that was already known what it should do and how though - but most of that stuff seems to be already done so there's not that much of such projects(and those projects take friggin ages in their own bro phase.. case in point areva, they hadn't even finished designing control systems for a nuke reactor by the time the thing was supposed to be online originally, which is just fine since the building wasn't finished either).

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      world was created 5 seconds before this post as it is.
    3. Re:Brogramming??? by Anonymous Coward · · Score: 5, Funny

      If houses are code, I think I found Perl.

    4. Re:Brogramming??? by Anonymous Coward · · Score: 5, Funny

      I clicked that article and there is a image with the word scrogrammer. If that's the alternative, I suggest we just stop using words to describe things.

    5. Re:Brogramming??? by Tx · · Score: 5, Funny

      I've seen many fights on slashdot in my time, but "carpenters vs. roofers" is a new one on me.

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      Oh no... it's the future.
    6. Re:Brogramming??? by AwesomeMcgee · · Score: 5, Insightful

      You forget the other part of the equation, the corporotocracies where they have BA staffs that don't write requirements either, I guess MBA's are above all that work mumbo jumbo and just hang out while telling the devs to do something useful without giving us any bloody specs at all ever. It's not just startups that are running without requirements, it's the entire industry anymore. I don't know why, this used to be a given expectation of a dev's job that they would get requirements, but I guess somebody at some point decided we could just generate wealth for our masters without the slightest bit of input at all.

      I guess it doesn't help that enough of us are smart enough to actually do just that, but still, it's bloody annoying!

    7. Re:Brogramming??? by Austerity+Empowers · · Score: 5, Interesting

      This. Only this, nothing but this.

      I work in a place where people drink beer (and other things, but don't advertise), and I haven't noticed a great amount of crazed free-form coding. In fact reading their software list these guys are complete nazi's about code, in style, format and architecture. I have begun to think the beer is the way for them to chill out enough not to throttle each other because they placed a { in the wrong place.

      Previously, we had no Wall Street executive representation, just company founders who wanted the product to work properly and build out. But to secure funding, we had to let in a Wall Street bot, and he's busy managing things to pieces. No doubt he feels the beer culture is behind people's schedule issues and general non-compliance with his ridiculous goals. But the fact is he's destroying their product with management, trying to force them to write bad code based on schedules not design.

      I'd also like to point out that "bro-culture" and "beer culture" are not necessarily related. One can drink beer and not be a "bro". We have a "bro" or a "browannabe", and he's actually quite a competant coder, but generally speaking the rest of the beer culture are not bro's at all.

  2. Prototyping by concealment · · Score: 5, Interesting

    Brogramming is prototyping.

    In the ideal project, you gather the spec in advance, carefully design, and then implement.

    In the real world, almost everything is a prototype because the demands are not known. Your product may succeed for entirely different reasons than you expected. At that point, you're going to be re-coding. Once you present a prototype, people will have changes that are more than cosmetic. You're going to "hack" -- literally kludge around the expected design -- and force it to work.

    At that point, you have a prototype. The correct response then is to go back and refactor everything to make rev2.0 a solid and powerful piece of software.

    This doesn't apply in every case. If you've got a clear task that's more technical than business/social, you can draw it all up on paper and build it the way L. Lamport suggests.

    But for the rest of us, 'brogramming' is just another way of saying "getting to rev1.0"

  3. Never seen one by Anonymous Coward · · Score: 5, Insightful

    Hollywood's doing as good of a job portraying programmers as they have every other aspect of technology. I've never seen this 'brogrammer' in the wild. I don't doubt that there may be small, isolated pockets of them but it's not exactly the cancer that is killing the industry.

  4. The equestrian pattern by fatgraham · · Score: 5, Funny

    I read that as "Why we should build software like we build Horses"

    But then I am drunk at work today.

  5. Depends on the product by cs668 · · Score: 5, Insightful

    If you was your time upfront and someone beats you to the market, who cares about the engineering!! If you capture the market for a new idea you can use a more formal process for v2 while your competitors missed out.

    If you are building my pacemaker, then lets be formal from the start!!

    Seems, dumb to make a one size fits all statement about hacking out some code vs. engineering.

  6. Tubular by RedHackTea · · Score: 5, Funny

    Like dude, that is so totally rad. We should surf the brogramming waves some time. Grab some Java and feel that Ruby sun! We can do that C-walk over to the Perl ravine. Just Go! Remember when we did that Objective-C and got a total Brainfuck! Ah man, and that girl had triple D! But for shame, she had a Lisp. She totally wanted to see my Python. So righteous! I can't wait to Bash this weekend.

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    The G
  7. Re:We should build software like we build software by Anonymous+Brave+Guy · · Score: 5, Funny

    Software and houses are not similer.

    Of course they are.

    For one thing, when people ask an architect to design a new home for their family, it's perfectly normal to call him back six months later in the middle of first fit and say that actually what they need is a skyscraper. With a secret underground lair. And access to open water, so unfortunately the urban site where half of it currently sits is no good and the whole thing will need to be relocated to the nearest coast. And the building regs have suddenly changed, so now instead of concrete and rebars, the whole thing has to be made of environmentally friendly engineered wood materials.

    Moreover, just like houses, we have thousands of years of experience building software now. We've become pretty good at telling in advance which techniques will be needed, what order the different components will need to be built in, and especially estimating how long it's going to take and what it will cost.

    Actually, maybe it is a slightly unfair comparison, because the amateurs who build physical structures, like that mile-long railway tunnel that was drilled from both ends and wound up out of position by absurd amounts like 4mm when they met in the middle, can't really keep up with software development professionals who can build precisely specified interfaces and get everything to fit together exactly on the first attempt.

    That's mostly because the tools and processes for doing all of this in the software world are well understood throughout the industry, which in turn is because everyone practising software development has gone through rigorous training taught by people who are themselves experts with years of practical experience to draw upon. Engineers and architects try to do the same thing, but they just haven't quite nailed it yet. I guess software guys have an advantage here because those tools and processes are universal and uncontroversial, so everyone in software does things the same way and software project managers don't really need to co-ordinate their team to quite the same extent that, say, a lead contractor would when building a house.

    But apart from that slight advantage because software development is so much better understood, I think it's perfectly reasonable to compare building a house to building software and expect things to work the same way. There's really no qualitative difference at all, and basically the same processes work just as well for both tasks.

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