Light Field Photography Is the New Path To 3-D
waderoush writes "In November, Lytro, the maker of the first light field camera for consumers, upgraded its viewer software to enable a feature called 'Perspective Shift.' In addition to refocusing pictures after they've been taken, Lytro audiences can now pivot between different virtual points of view, within a narrow baseline. This 3-D capability was baked into Lytro's technology from the start: 'The light field itself is inherently multidimensional [and] the 2-D refocusable picture that we launched with was just one way to represent that,' says Eric Cheng, Lytro's director of photography. But while Perspective Shift is currently little more than a novelty, the possibilities for future 3-D imaging are startling, especially as Lytro develops future devices with larger sensors — and therefore larger baselines, allowing more dramatic 3-D effects. Cheng says the company is already exploring future versions of its viewer software that would work on 3-D televisions. 'We are moving the power of photography from optics to computation,' he says. 'So when the public really demands 3-D content, we will be ready for it.'"
Wow, TFA is really glossing over an inherent limitation:
If the goal of this is to produce useful stereo content that replicates the parallax seen by humans, then the image sensor needs to be at least as big as the average distance between two human pupils. That's roughly six centimeters. The Lytro's sensor is around six millimeters. Somehow I doubt they're going to increase their form factor by ten times in each dimension, and since the point of a Lytro is to avoid fancy lenses they can't bend the light path to compensate.
Look again. Pay attention to the bubble that masks the rear stair column. As you shift the image, the placement of the column within the bubble shifts (the amount of plant displayed varies).
This is beyond stereoscopy, and is a direct result of how they are capturing images. Stereoscopy only works on a single axis of view. This works on multiple axis.
The reason why it looks "fake" to you, is because none of this is done by the camera itself. Everything is done by running computations on the captured image. And as a result, the only way to display it is via an interactive container like Flash. The computations aren't done in realtime, so you only get whatever focus planes the algorithm (or artist) picked out when running the processing. Presumably, you could reprocess for different focal depth points.
I'm out of my mind right now, but feel free to leave a message.....
You call yourself interested in technology?
This is awesome. It's a completely different way of capturing photos. And from your basement you get angry and bitter and twisted. You are a piece of shit.
There was an article earlier about Tensor Displays (slashdot link), (MIT link), which used a sandwich of three high-refresh-rate LCD screens to simulate a light field by using the screens to selectively block light in multiple directions.