Senior Game Designer Talks About Game Violence, Real Violence, and Lead (Video)
William Volk may not be the world's oldest game designer, but he's up there. He started out as a play tester for Avalon Hill in 1979, and since then has worked for Activision and other major players in the game space. His current job is with PlayScreen, where he's working on their Word Carnivale iOS game, which is not violent at all. But over the years Volk has worked on slightly violent video games and has watched public outcries over video game violence since 1976. He's also tracked how much less violence we've seen since lead was removed from gasoline. (Editorial interjection: Aren't most remaining pockets of massive gun violence in cities where many poor kids grow up in apartments that have lead paint?) Due to technical problems during the interview, some of the conversation is missing, primarily about the recent spate of multiple murders. It seems, for instance, that Newtown shooter Adam Lanza was heavily into violent video games, which is sure to spark plenty of new discussion about how they affect players. But then again, as Volk reminded me in an email, "If people were influenced by video games, a majority of Facebook users would be farmers by now," a meme that has been floating around Facebook since last year, if not earlier.
Most homes in New England (especially in Northern New England: New Hampshire, Vermont, Maine) have lead paint. Yet, New England (and especially Northern New England) has some of the lowest levels of violence in the USA.
Here is a better article than the small blog post cited. Read the whole thing. The clincher for me was that when lead was removed from gasoline in different states at different times the reduction in violence in those areas tracked perfectly two decades later. Not only that, but the shape of the violence reduction data tracked well with the shape of the lead reduction data. (i.e. a fast phase out of lead resulted in a fast reduction of crime twenty years later.)