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How Game Streaming Went From Shaky Webcams To the PS4

An anonymous reader writes "A slightly different take on Sony's PS4 semi-launch this week. This article traces the history and growing trend of capturing/recording and streaming your gameplay on the internet, from the early days of Let's Play articles with screenshots to today, where pro-gamers make money by playing live on Twitch.tv, and the technology is built into the PlayStation 4: 'Multiplayer video games have been around since the beginning — just look at Pong. Sony's real breakthrough with the PS4 might not be the specs, but its ability to turn every game you play into a multiplayer one.'"

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  1. Not As New As You'd Think by guttentag · · Score: 4, Interesting

    Sony's real breakthrough with the PS4 might not be the specs, but its ability to turn every game you play into a multiplayer one.

    This is not a breakthrough. They already did this with the PS3. Every time I turned the thing on I found myself stuck in a multiplayer game. When I wanted to stream Netflix videos, I'd spend 30-60 minutes in a tug of war between Sony, Netflix, Content Owners and Content Pirates... The Content Pirates would get an edge on Netflix, which would update its software to keep the Content Owners happy, but Sony would make the customers update over their network and lock up the machine for an hour once a week. That game got old so I stopped playing. When I wanted to use OtherOS, I found myself stuck in a multiplayer game between the hobbyists, Sony's marketing department, Sony's software developers, and Sony's legal team. Ultimately, that game got old too, so I stopped playing.

    One would think Sony would learn from this, but even if one head of the Sony hydra learned, it couldn't focus on the concept for very long because the other heads are too busy snapping at it.