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Steam For Linux: A Respectable Showing

An anonymous reader writes "Valve has just released its February, 2013 Steam Hardware & Software Survey, and the results are absolutely mind blowing. Linux is now standing strong as a legitimate gaming platform. It now represents 2.02% of all active Steam users." That's in keeping with what new submitter lars_doucet found. Lars writes: "I'm an independent game developer lucky enough to be on Steam. Recently, the Steam Linux client officially went public and was accompanied by a site-wide sale. The Linux sale featured every single Linux-compatible game on the service, including our cross-platform game Defender's Quest. .... Bottom line: during the sale we saw nearly 3 times as many Linux sales of the game as Mac (Windows still dominated overall)."

2 of 372 comments (clear)

  1. 2.02% so quickly? by blind+biker · · Score: 5, Interesting

    That's not bad at all. Is Microsoft shaking in their boots? Not really. Are they watching carefully? You get your ass. Is this an opportunity to upend the horrorshow that is Windows 8? I hope so.

    Is answering your own questions a bit douchy? Perhaps.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
  2. Re:Wow by Anonymous Coward · · Score: 5, Interesting

    Firstly, I'd wager that the effort Valve has put in to Linux support is pretty much 2% of their total. The way they seem to work is to undertake a lot of different things, most of which aren't wildly profitable.

    Secondly: games on linux is a chicken-and-egg thing. I use *ux daily for work, but my home desktop has been a windows machine forever, because I sometimes want to play games. Most (but not all) of the games I play are Valve titles, so being able to play them on ux makes it more likely I'd give linux on the desktop a serious try, or recommend it to a friend, than before. If they can bring more big developers to the platform (either through improving emulation, or by leveraging the upcoming "steambox" to encourage developers to make their games compatible), then Linux on the desktop becomes a viable choice for home computers for a lot of people that it just isn't at the moment, and then selling games to Linux users becomes more profitable in a spiral of awesomeness.

    Every publisher seems to have their own Steam-like service, and the threat of Xbox Live, Windows8 Marketplace and Win8 phones actually interoperating to give one Steam-like system across the PC, pocket and living room is obviously a huge threat. As we've seen time and again, if you're beholden to Microsoft for your business, then you won't be in business for long, so they are pushing an alternate platform through a number of avenues and initiatives to make sure that they have a Plan B for when MS decides that they want to be the sole gatekeeper for the entire Windows games market.