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EA Offering Free Game to Users After SimCity Launch Problems

An anonymous reader writes "The SimCity launch earlier this week was a complete disaster. Single player games that require an Internet connection to enable forced multiplayer features (as well as acting as a form of DRM) is bad enough, but then to not be prepared for the demand such a popular franchise has, well, that's just dumb, and Lucy Bradshaw, EA's general manager for the Maxis Label, has admitted exactly that." They did not provide much details, but supposedly anyone who has SimCity now should get "a free PC download game from the EA portfolio." They are unrepentant about the always-online requirement though.

3 of 259 comments (clear)

  1. This is why I don't buy games very often. by ChangeOnInstall · · Score: 5, Interesting

    I have the income to buy them. I have the desire to play them. I have the computer hardware to play them. And I won't pirate them.

    But I won't pay you $50 or $60 and be rewarded with the very kind of stress that I've purchased the game to temporarily escape from. You're not going to stop the pirates, but you are going to stop me.

    --
    What has *science* done?!? -- Dr. Weird (ATHF)
  2. Re:Too little, too late by Pharmboy · · Score: 5, Interesting

    Actually, this is one form of copy protection that DOESN'T work. The fact is, I was all ready to buy the game. I actually buy all my games, haven't pirated one in forever. (I'm old, employed, $60 is no biggie).

    Now I won't buy the game simply because I couldn't play it if I did, and I don't want a game that forces me to save games online, be online when I play, can't be played on an airplane or in the car, etc. And it will stop working once they get tired of hosting the servers.

    I've bought every SimCity game ever made and many other sim games from Maxis. Paid money, not pirated. 1, 2k, 3k, 4, Societies, Sim Copter, even Sim Tower and The Sims 1 and 2, simant, simfarm, and so on. I just can't buy this in good conscience because I don't know if I will be able to use it like I wanted to. And that is sad, since I love their games. Maybe, just maybe, I will buy it if someone comes out with a cracked version, and just use the cracked version. I don't mind spending the money, I just don't like being treated like a criminal once I've given them the money. At least with Steam, I can play most games offline and on different computers.

    --
    Tequila: It's not just for breakfast anymore!
  3. DRM is the least of the problems... by Shakrai · · Score: 5, Interesting

    DRM is the least of the problems with this game. They took what is inherently a single player game and turned it into social networking garbage. The online only model deprives you of the ability to play Sim City on the train, airplane, or litany of other unconnected places where you might want to play by yourself to pass the time. It deprives you of the ability to save your game, blow the city to hell with disasters, and resume playing afterwards. People might laugh at this, but that has been a huge part of the Sim City experience since the very first release in 1989. The servers don't speak to each other, so if you create a game on server A and have to use Server B tomorrow you can't play the city you spent hours creating. All of this is a huge problem, and that's without taking into account the DRM and completely inadequate server infrastructure.

    The server model doesn't even make financial sense for EA -- ongoing expense for a one-time sale -- unless of course they intend to turn this game into a bunch of downloadable content where they "add" features (that have existed since Sim City 2000, i.e., subways and large maps) every few months for $20 a pop. This is almost certainly their plan, because it's the only way the server model can work without becoming a money pit.

    I have played this game since I was ten years old and got the SNES version for Christmas. My sister and I used to spend hours in the public library playing Sim City 2000 before we had our first PC, saving our games on 5.25" floppy disks so we could play again tomorrow. I met many of my online friends -- most of whom I still communicate with -- through an old Majordomo mailing list that I found in a book about Sim City 2000. Hell, Sim City 2000 got me online in the first place. I learned how to make my own scenarios with nothing more than a hex editor and patience. I ignored the eye candy and stupid crossovers with The Sims in Sim City 3000 and Sim City 4 because they were at least smart enough to improve upon the underlying simulation model and keep it true to the franchise.

    Disappointment does not begin to describe my feelings about this game, which was the first video game I've shelled out my coin for in five years. No, I'm not a pirate, I've just lost interest in gaming in general as I've aged, but this one had me genuinely excited in spite of my concerns about the online model and DRM. Guess I should have known better. I was one of the lucky ones, got a effortless (except for waiting two hours in chat queue) refund without any argument even though I bought it from Origin. Saved me the hassle of doing a credit card charge back, which is something I would highly recommend for anyone who can't get a refund through other channels. Vote with your wallet, it's the only thing EA understands.

    --
    I want peace on earth and goodwill toward man.
    We are the United States Government! We don't do that sort of thing.