Is It Time To Enforce a Gamers' Bill of Rights?
adeelarshad82 writes "The SimCity launch debacle is only the latest in an increasingly frustrating string of affronts to gamers' rights as customers. Before SimCity, we had Ubisoft's always-on DRM (that the company only ended quietly after massive outcry from gamers). We had the forced online and similarly unplayable launch of Diablo III. We had games like Asura's Wrath and Final Fantasy: All the Bravest that required you to pay more money just to complete them after you purchase them. And let us never forget the utter infamy of StarForce, SecuROM, and Sony's copy protection, which installed rootkits on computers without users' knowledge. As one recently published article argues, maybe it's time for gamers to demand adoption of a Bill of Rights."
Next step: the Rambling, Overrreacting, Overstating, Irony-Oblivious Blowhard's Bill of Rights.
Stop buying games that end in a number too!
Hah, we will fool them and publish "2014 Madden" next year instead of "Madden 2014"!
Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.