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Point and Shoot 3D Modeling (Video)

Slashdot editor Tim Lord was wandering around SXSW and ran into a small display for Lynx Laboratories, a startup that makes this claim about its Lynx A camera: "If you can use a point-and-shoot Nikon, you'll find the Lynx even easier to use. Instead of outputing 2D images, it produces 3D models of whatever you point it at. It's faster and cheaper than existing solutions today." There's a two-minute demo at the end of the video in which Lynx Founder and CEO Chris Slaughter shows how it works, and (at least in his hands) it looks extremely easy. The company is a University of Texas spinoff that "has received prestigious awards including the 1st Place Idea2Product (I2P) Texas, 1st Place I2P Global, Top 10 Dell Innovators and National Science Foundation Small Business Innovation Research Funding." Naturally, they're hoping to raise money through Kickstarter as well. They're looking for $50,000 and as of 13 March 2013 it looks like they've raised $88,548 of it. There are obviously other ways to make 3-D images and models. But Lynx seems to have made a novel device, and the images it makes can be picked up directly by a number of 3D printer software packages. The Lynx-A also does motion capture, which could really speed up rotoscoping and other techniques that make video games and other animations look more lifelike than pure animation. That's totally different from static 3D modeling but might be more interesting to more people, at least in a commercial sense.

5 of 49 comments (clear)

  1. Software equivilant by Anonymous Coward · · Score: 4, Informative

    If you already have a Kinect (or other) sensor and a laptop, this can be achieved with Skanect (http://skanect.manctl.com/).

  2. Re:kickstart by Anonymous Coward · · Score: 2, Informative

    The goal represents how much money the manufacturer thinks it will take to produce whatever it is they're pitching. But typically users pledge because they want to receive the product in return, and there's no limit on how many users can pledge. So it's quite possible to exceed that goal based on demand.

    Additionally, people fundraising via Kickstarter often advertise "stretch goals"; these are additional features that the product will feature if they reach a particular level of funding beyond the goal.

  3. Local Control of your 3D data by Guano_Jim · · Score: 4, Informative

    This looks a lot like Autodesk's 123D Catch, but the bonus here is you don't have to sign up for an account with Autodesk.

    I for one would be pretty excited to have my 3D scan data local, so I don't have to wait for Autodesk's cloud to do the processing or have my scans tracked by a third party. I'm kind of not cool with Autodesk having a model of the inside of my bedroom, for instance.

    I once did a 123D scan of a model sculpted out of banana bread: http://zheng3.wordpress.com/2012/06/21/yes-we-have-no-bananas/ --the resolution's OK but I don't think I'd use this technology for anything that I planned to deform or edit too much. The geometry's just too dense to work with easily.

  4. Re:Its a Kinect glued to a tablet .. for $1800 by dubbreak · · Score: 3, Informative

    Why pay $120 for Kinect when you can pay $1800 on Kickstarter!

    Because you are paying for a platform not a Kinect camera. It's software and hardware that are guaranteed to work together (which is a lot easier to support than software alone).

    Sure they could sell the software alone, but I'm assuming that's the majority of the cost anyhow. I'd expect to pay over a grand for that software (and it would pay for itself quickly). With the amount of kickstarter backers it's obvious there are more than a few people that think they can get value out of it for the price.

    --
    "If you are going through hell, keep going." - Winston Churchill
  5. Re:Another quality SXSW Slashvertisement by Roblim by Roblimo · · Score: 3, Informative

    I don't do the in-person interviews. Tim does them. Here. Let me help you figure that out by repeating part of the first sentence of the summary: "Slashdot editor Tim Lord was wandering around SXSW and ran into a small display..."

    See? "Tim." Nice guy. Really. I've known him for years. And no, he doesn't take money for doing those videos.

    I am a part-time hourly worker who edits and uploads videos. No more and no less.

    Still, let me apologize on Tim's behalf for having had something positive to say about something.

    To you, that obviously means it's a paid ad. Right?

    After all, you are just about 100% negative, based on your Slashdot comment-posting history: http://slashdot.org/~RocketRabbit

    Bunny, have you ever thought about getting a job or finding a girlfriend or at least finding something to be positive about once in a while?

    If I can help, let me know.

    - R