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Hacker Skips SimCity Full-Time Network Requirement

An anonymous reader writes with this excerpt from Geek.com: "Ever since SimCity launched, there has been a suspicion that the need for the game to always be connected to a server was mainly a form of DRM, not for social game features and multiplayer. Then a Maxis developer came forward to confirm the game doesn't actually need a server to function, suggesting the information coming out of EA wasn't the whole truth. Now EA and Maxis have some explaining to do as a modder has managed to get the game running offline indefinitely." The writer names a few small ways in which the game is actually improved by being offline, too.

3 of 303 comments (clear)

  1. Re:Proof? by PhxBlue · · Score: 5, Informative

    There's a YouTube video at the top of the article. Here's a direct link: SimCity Super Debug Mode.

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    !#@%*)anks for hanging up the phone, dear.
  2. Re:Not a huge surprise... by PhxBlue · · Score: 5, Informative
    Additionally, here's another story produced by WebProNews, based on the RockPaperShotgun article produced a day earlier. From the story:

    This week, Stephanie Perotti, Ubisoft’s worldwide director for online games, confirmed in an interview with Rock, Paper, Shotgun that Ubisoft has ditched always-on DRM. In fact, the company hasn’t implemented such tactics in over a year. Ubisoft’s policy is now to require only a one-time activiation when a game is first installed. In addition, the company now allows gamers to activate a game on as many PCs as they want. Perotti stated that Ubisoft changed its policy based on feedback from its customers.

    "Whining" helped. "Creative protests" helped. Not buying Ubisoft's DRM-encumbered games helped.

    Not going to bother posting more citations; I have decent karma already. I'll just leave this here and let you find some examples of your own.

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    !#@%*)anks for hanging up the phone, dear.
  3. Re:SimCity Rescued? by im_thatoneguy · · Score: 5, Informative

    Regarding the kickstarter project, if it's DRM free, then why is one of the donation rewards "three digital copies" -- if there's no DRM, why would three copies be any different than one?

    Ladies and gentlemen... this is a great example of why game companies are afraid of offering DRM free software.