NVIDIA Open-Sources 3D Driver For Tegra SoCs
An anonymous reader writes "Linux developers are now working on open-source 3D support for NVIDIA's Tegra in cooperation with NVIDIA and months after the company published open-source 2D driver code. There are early patches for the Linux kernel along with a Gallium3D driver. The Tegra Gallium3D driver isn't too far along yet but is enough to run Wayland with Weston."
Linus made it happen!
Will this benefit OUYA?
He who laughs lasts.
So phoronix had the news yesterday about an open-source wrapper to AMD's concession to open-source "AMD Releases UVD Engine Source Code" for the kernel-level wrapper code, and today, NVidia open sources the 3-d driver for Tegra. That's progress. I use the Nvidia binary blob on my debian distro hardware, and the Nvidia blob with the knoppix live-boot system, as Nouveau does not work well enough on my hardware. I hope this will help Nouveau a lot.
What NVidia did was document a very small and specific part of the chipset. They previously opened documentation of 2D accelleration, now the 3D part. The part that accelerates media playback is still closed. Given the fact that this is a SoC that will most likely be used for media playback just as much as for gaming and it's not their own driver code they have released, I'd not consider this open sourcing. They are merely releasing part of the specifications so third parties can develop drivers. Yes, they are actively helping one company, but there is no actual working code available as open source yet. Not from the 3rd party company, nor from NVidia themselves.
I was promised a flying car. Where is my flying car?