Ouya Performance Not Particularly Exciting
hypnosec writes "Results of recent benchmark tests reveal that Ouya is not up to the mark and there are over 70 other ARM devices that perform better than the gaming console. Futuremark, which is known for its benchmarks like 3DMark and PCMark, benchmarked mobile devices and the Tegra 3 powered Ouya has been ranked 73rd."
Of course, most of the those devices cost a lot more than $100 without carrier subsidies.
This. Sadly, I personally don't think that Ouya content is going to be able to carry it though.
Except right now even before launch it has potentially more games than xbox360, ps3; and wii combined...and cheap too, most under a dollar. Everything from throwaway games to 20hr RPG's, Lets be honest most modern game engines work on Android. In fact the only problem it has is making out the quality from the...not so quality
The raw part cost of a smartphone SoC is a tiny portion of the bill of materials (BOM), maybe 10-15%. CPU is maybe $30 at the very high end? So for a box like the OUYA where the CPU is probably the biggest cost and they don't have to worry about a display, camera, battery, cellular radios, or massive amounts of storage, they probably could have sprung for a Snapdragon 600 or Tegra 4. Only thing is it would have delayed the product by 6 months since those chips are in high demand from smartphone OEMs. Take a look at this cost breakdown analysis of the GS4: http://www.isuppli.com/Teardowns/News/Pages/Samsung-Galaxy-S4-Carries-236-Bill-of-Materials-IHS-iSuppli-Virtual-Teardown-Reveals.aspx $236 worth of parts selling for $699 just shows you how things are roughly priced (granted, MSRP - BOM != profit, but Samsung is in a pretty good position). Also you'll learn the biggest conspiracy of smartphones ever: it does NOT cost $100 to go from 16GB NAND to 32GB, or 32->64, or 64->128.
If it can power games anything like A Link to the Past and Symphony of the Night at 1080p then it'll do just fine. The only thing that worries me is the possibility of a metric ton of bad games combined with a lack of great ones like my examples. We'll all find out soon enough.
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The benchmark results show the OUYA (basically a $50 console bundled with a $50 controller) was faster than the HTC One S, which sells for $450 outside of a contract.
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What makes the Ouya exciting is it's ability to play games and it's performance exceeds several existing platforms which have worked fine for playing games. Ouya is ranked 73rd because of it's score of 4077. This beats the following popular platforms (score/name): 3551 ASUS Nexus 7 3569 ASUS Transformer Pad TF300T 3920 ASUS Transformer Prime TF201 3347 Samsung Galaxy Note II 2894 Samsung Galaxy S III (Exynos 4 Quad) 3590 HTC One X 3341 LG Optimus 4X HD 3501 Amazon Kindle Fire HD 1959 Amazon Kindle Fire If the Ouya ends up being restricted to only be able to play the same sort of games already available for the following devices above, it is still exciting for being able to bring them to the TV for $99. It is unlikely that Gamestick will perform any better.
Did they use Gamecube quality hardware in the NES?
Give Ouya a break, it's a brand new console and it's only on its first generation.
Give the makers time to soak up some feedback on Ouya's weak points and the next version will probably be beefed up a bit.
The Master System had 8 times the video ram
True, but that's because the NES was designed to use video ROM or RAM in the cartridge. Plug Videomation into your NES and there's more video RAM than the SMS. Tile animation effects, such as the spinning ? blocks and spinning coins in SMB3, could be made much more elaborate in NES games whose mapper chip supported paged video ROM.
4 times the ram
This I'll give you: NES games with a highly destructible environment (such as SMB3) needed to have extra working memory on the cartridge at $6000-$7FFF. But games with a battery save feature often got this for free, as they could dedicate about half a KiB to battery save and the rest to expanded working memory.
a much faster CPU
Let me guess: You fell for the megahertz myth in the Pentium 4 days. A 6502 CPU has about twice the IPC of a Z80.