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Ouya Performance Not Particularly Exciting

hypnosec writes "Results of recent benchmark tests reveal that Ouya is not up to the mark and there are over 70 other ARM devices that perform better than the gaming console. Futuremark, which is known for its benchmarks like 3DMark and PCMark, benchmarked mobile devices and the Tegra 3 powered Ouya has been ranked 73rd." Of course, most of the those devices cost a lot more than $100 without carrier subsidies.

4 of 305 comments (clear)

  1. Better than SNES or PSX by Kevin+Fishburne · · Score: 4, Informative

    If it can power games anything like A Link to the Past and Symphony of the Night at 1080p then it'll do just fine. The only thing that worries me is the possibility of a metric ton of bad games combined with a lack of great ones like my examples. We'll all find out soon enough.

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  2. Non-misleading headline by Enderandrew · · Score: 4, Informative

    The benchmark results show the OUYA (basically a $50 console bundled with a $50 controller) was faster than the HTC One S, which sells for $450 outside of a contract.

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  3. Re:It's about content not specs. by tepples · · Score: 4, Informative

    The Master System had 8 times the video ram

    True, but that's because the NES was designed to use video ROM or RAM in the cartridge. Plug Videomation into your NES and there's more video RAM than the SMS. Tile animation effects, such as the spinning ? blocks and spinning coins in SMB3, could be made much more elaborate in NES games whose mapper chip supported paged video ROM.

    4 times the ram

    This I'll give you: NES games with a highly destructible environment (such as SMB3) needed to have extra working memory on the cartridge at $6000-$7FFF. But games with a battery save feature often got this for free, as they could dedicate about half a KiB to battery save and the rest to expanded working memory.

    a much faster CPU

    Let me guess: You fell for the megahertz myth in the Pentium 4 days. A 6502 CPU has about twice the IPC of a Z80.

  4. Re:800,000 Applications by fearofcarpet · · Score: 4, Informative

    However, for sake of argument, let's just pretend that potential games somehow become real games (by magic, we must assume). Then what? Will people want to run them on a slow console? Why? Because it's $99?

    Of course! :-)

    Or you expect me to waste 600USD on a state of the art console to play these cheap games? ;-)

    OUYA will not steal high end console's market. OUYA will succeed only if a latent low profile gaming market is out there, waiting to be discovered and exploited, I mean, explored. :-)

    Not only that, but you're paying through the nose for increasingly locked-down consoles designed with the EA mentality of bleeding your bank account dry while you play. Personally I'm done with Nintendo/Sony/MS consoles and their push to lock you into some sort of on-line somethingaverse where you spend Itchy and Scratchy money on stuff that should have been included with the $60 game that is locked to your specific console for no justifiable reason. And as someone that travels between countries, don't get me started on region locking and the "helpful feature" of switching to the language of whatever country your IP address originated from. I don't care about on-line multiplayer, I don't want to create an avatar, I'm not interested in being called a faggot by some preteen with too much free time, I don't want to have to sign in to a server to play a single player game, and I will only tolerate DRM that is as unobtrusive as Steam... and by that I mean I'm willing to pay because Steam is actually easier than pirating.

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