Google Leak Hints At an Android Game Center With Multiplayer Support
An anonymous reader writes "Google appears to be preparing the launch of a game center for Android with an unknown name. It looks like the new hub will sport a slew of features, including multiplayer support, in-game chat, lobbies, leaderboards, and achievements. The leaked information come to us courtesy of Android Police, which amusingly stumbled on the details by tearing apart the apk file for MyGlass, the Google Glass companion app that launched earlier this week. The feature list was hidden within, though it's not clear if this was done on purpose to build hype or entirely by accident." While on the topic of Google-branded Android hardware speculation, this wishlist at The Full Signal makes some feature-list pleas for the rumored Nexus 5.
It looks like this might be a blessing for the Ouya console, if they can support it. They don't have to develop multiplayer capabilities or host their own network.
Also, first post?
This is great news, but so late to the party similar social platforms include Heyzap, Plus+, Crystal, Gameloft Live, Scorelp, Geocade, Scoreoid, agon and Apple's Game Center...and the now discontinued openfeint.
Everybody recognise there is a need for a social gaming platform, many games leverage Facebook to do this, so I'm expecting better organised G+ gaming extension in future.
The only question is when Steam for Android will happen.
Maybe you mean Total Entertainment Network service offered PC game players a place to play DOS and Windows-based games online with and against other players, to chat, to download game-related content, and to compete for high scores and to win tournaments. http://en.wikipedia.org/wiki/Total_Entertainment_Network The service was bundled with many PC games....Kali featured an Internet Game Browser for TCP/IP native games, a buddy system, a chat system, and supports 400+ games http://en.wikipedia.org/wiki/Kali_(software)
The reality is these services have been around at least since 1996, so I'm not sure what you mean by copy. They are simply part of modern gaming I can name at least 7 such services that operate today.
Nothing you will pay with your loss of privacy....
I bought one despite the space deficiencies. For someone with an older phone who wants to get out of the contract cycle, the price was too good to pass up. I can live without the removable battery, but I very much miss the local storage. I was actually thinking it would be cool if someone came out with a low cost flash drive with secure wifi or bluetooth access to it. For the right price that might almost be better than extra storage in the phone.
One thing that I do not understand ...
They are saying that Qualcommâ(TM)s Snapdragon 800 chipset are much superior than anything else, even surpassing Samsung's Exynos 5 Octa
Not that I'm in the "more core more better" camp, but I can't help but wondering what makes Qualcomm's offering so attractive to those folks in the first place ...
Muchas Gracias, Señor Edward Snowden !
"technically not qualified" and "no support" don't mean "pirated"
Let's assume here the "pirated" refers to copyright infringement. Google owns copyright in the Google Play Store application. Google authorizes nobody but its OHA licensees to make and distribute copies. How are copies of Google Play Store, if obtained through other means, not infringing?
It requires a y-cable, rooting, and a custom kernel.
I don't own a Nexus 4 phone, but I do own a Nexus 7 tablet. Rooting it and installing a custom kernel required wiping the device last time I checked. And this in turn required finding some sort of backup solution for the information already on the device. Which tool do you recommend to back up the information on an Android device so that it can be restored after rooting?
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