Slashdot Mirror


Turbulenz HTML5 Games Engine Goes Open Source

New submitter JoeKilner writes "The Turbulenz HTML5 games engine has been released as open source under the MIT license. The engine is a full 3D engine written in TypeScript and using WebGL. To see what the engine is capable off, check out this video of a full 3D FPS running in the browser using the Turbulenz engine and Quake 4 assets. You can see some of the games already developed with the engine at Turbulenz.com. (Note — to try the games without registering, hit the big blue 'Play as Guest' button.) Also, IE doesn't have WebGL support yet, so to play without a plugin try Chrome or FIrefox."

1 of 27 comments (clear)

  1. Re:What? No IE 6 support?! by VortexCortex · · Score: 3, Interesting

    Well, it's WebGL, so all they have to do is compile Turbulenz for OpenGL and release it as a native client.

    :-P <- This is the straight face I'm not able to keep.

    Seriously though, for your IE6 crowd if they can just release the game with a Firefox or Chrome redistributable runtime...