Xbox One Used Game Policy Leaks: Publishers Get a Cut of Sale
Chewbacon writes "Details about the used-game policy on Microsoft's newly-announced Xbox One console have been leaked. The policy explains how used-game retailers can survive Xbox One destroying the used-game market as we know it: they have to agree to Microsoft's terms and conditions to do so. In summary, the used game retailer can still buy the game from the consumer, but they must report the consumer relinquishing their license to play the game to a Microsoft database. They must also sell it at a market price (35£ in the UK), but the publisher will get a cut of the price. The article goes on to explain how Xbox One will phone home periodically to verify a player hasn't sold the game according to the aforementioned database."
A big downside is that we're likely going to see the end of cheap, used games. A potential upside pointed out by Ben Kuchera at the Penny Arcade Report is that this would unquestionably boost revenue for game publishers, giving the smart ones an opportunity to step away from the $60 business model and adopt pricing practices seen on Steam and iTunes (neither of which allow the purchase of "used" games/media). Also, it's worth noting that even if the policy leak is 100% correct, it could change before the console actually launches.
This sounds like it might run counter to the new EU law that mandates all software can be resold, regardless of licensing, agreements, and dongles. Didn't they make it specifically clear that when you buy software, it is yours, and yours alone, and you are free to resell it, and it then becomes theirs, and theirs alone. The actual publishers have no say in what you want to do with it.
some anon yesterday(i think) suggested that all the info info we're getting about the drm sheme is just ms doing clandestine market research.
they leak news that makes it sound bearable - people respond positively.
then they leak news that gives them more control - people respond negatively.
through enough iterations they may find out the approach that will be most accepted.
who knows if that's what's really going on; but it sounds plausible.
Especially since Sony announced the PS4 will play used games. If I were Sony, I would blast the airwaves with ads on how their competitor will not allow you to play used games without a feee. Sony has burned a lot of bridges in the past; they could use some good PR.
Well, there's spam egg sausage and spam, that's not got much spam in it.
Excuse my ignorance of the law, wouldn't this be considered collusion between Microsoft and the game companies to fix game prices?
in the USA the $60 game costs them somewhere around $50 to buy from the publisher. with store expenses its a loss leader.
in reality almost every retail store makes their profits on a small part of their inventory. almost everything else is a loss leader meant to get people into the store.
there is no way gamestop or anyone else can survive on new game sales. especially in the age of the internet and the ability to buy accessories cheaper online and get your game guide from youtube
the $50 used games at gamestop were bought for less than half that price which is why gamestop pushes used game sales
This means we can't sell the game thru any other channel than a certified used game store ?
And at least with Steam, you get back a few of the advantages of media-less game distribution. Like immedeate delivery (download), free replacement delivery (try that with a broken physically DVD) and no need to jam the DVD in just for the useless copyprotection check.
bickerdyke
The whole thing reeks of anti-trust.
Seven puppies were harmed during the making of this post.
Tell it to the European court where they ruled last year that you were buying a full copy, not a license; and first sale doctrine did apply.