Blizzard's Unannounced 'Titan' MMO Rebooted, Development Team Reduced
An anonymous reader writes "VentureBeat reports that the next-gen MMO Blizzard Entertainment has been hinting at since 2007, codenamed 'Titan,' is getting restarted with a drastically reduced development team. It was originally being built by a 100-person 'dream team' of developers that had their roots in other popular Blizzard games. Many people were expecting an announcement about Titan at this year's Blizzcon, but now that looks unlikely. 'Blizzard's development teams aren't known for their speed. The publisher often cancels projects that have been in the works for years if it believes that those games don't meet its standard of quality.' VentureBeat's sources say the game is now looking at a 2016 release at the earliest."
They tested the hell out of that real money auction house, thank you very much. Then they wrapped a game around it.
This summary and article read like someone issuing a denial about actually making a video game.
Blizzard would like to announce it is delaying the release of a product it has not yet announced.
We at Blizzard are actively pondering creating the Next Big Thing, but we might cancel it, or we might not, but we're doing it with fewer people, starting from scratch, and won't have anything for several years. But don't panic, we have agile programming.
Lost at C:>. Found at C.