Salvaging E.T. In Software, Instead of New Mexico
Yesterday, we mentioned a just-approved effort to uncover the remains of goods dumped by Atari in New Mexico decades ago.
New submitter Essellion writes "Among the games that legend has it are there is the Atari 2600 E.T. game, infamous for how bad it was. However, an excavator of another kind has cast doubts on how bad it was by exploring in depth the E.T. ROM, how it played and why, and designing some bug fixes for it."
The guy who did the analysis and bug fixes is someone who has way too much time on his hands. Fixing bugs in a thirty-year-old game that was a commercial failure which ran on a game system that was crude even by the standards written in 6502 assembly that nearly no one uses anymore seems to be the folly of a fellow who is either not working or needs to get a life. Still.... it was interesting to read what he did. Perhaps I have to much time on my hands!
It's really quite a simple choice: Life, Death, or Los Angeles.