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AMD Launches New Richland APUs For the Desktop, Speeds Up To 4.4GHz

MojoKid writes "AMD recently unveiled a handful of mobile Elite A-Series APUs, formerly codenamed Richland. Those products built upon the company's existing Trinity-based products but offered additional power and frequency optimizations designed to enhance overall performance and increase battery life. Today AMD is launching a handful of new Richland APUs for desktops and small form factor PCs. The additional power and thermal headroom afforded by desktop form factors has allowed AMD to crank things up a few notches further on both the CPU and GPU sides. The highest-end parts feature quad-CPU cores with 384 Radeon cores and 4MB of total cache. The top end APUs have GPU cores clocked at 844MHz (a 44MHz increase over Trinity) with CPU core boost clocks that top out at lofty 4.4GHz. In addition, AMD's top-end part, the A10-6800K, has been validated for use with DDR3-2133MHz memory. The rest of the APUs max out at with a 1866MHz DDR memory interface." As with the last few APUs, the conclusion is that the new A10 chips beat Intel's Haswell graphics solidly, but lag a bit in CPU performance and power consumption.

29 of 153 comments (clear)

  1. Re:I beg your pardon by dogbert_2001 · · Score: 5, Informative

    Accelerated processing unit. Basically a CPU with integrated graphics. Both AMD and Intel's recent CPUs have been APUs.

  2. Re:I beg your pardon by GrumpySteen · · Score: 4, Informative

    http://en.wikipedia.org/wiki/AMD_Accelerated_Processing_Unit

    APU is the only unusual acronym in the summary. It refers to a chip with both the CPU and graphics processor on the same die. It was previously called Fusion, but trademarks got in the way.

  3. I love my AMD by WOOFYGOOFY · · Score: 4, Interesting

    Bulldozer 8150. It rocks the house. Headroom still for a 8350 without having to change platforms- thanks AMD ! 189 bucks. Can't touch it for the price. Highly recommended.

    1. Re:I love my AMD by CajunArson · · Score: 2, Funny

      Yeah! After waiting 4 months after Bulldozer launched to get that $189 price, and now waiting another 8 months after Piledriver launched to get the current $180 price, you got almost-as-good-at-Intel-in-a-couple-of-synthetic-benchmarks performance for the low low price of $369 in 2013!!!!

      Those blubbering morons who bought the 2600K in 2011 for $350 are stuck with outdated crap that will finally be eclipsed when steamroller launches next year*! What a ripoff!

      * Assuming that they spent extra for the K-series part and never bothered to overclock it for some strange reason that is...

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    2. Re:I love my AMD by gman003 · · Score: 4, Insightful

      Depends heavily on use, though.

      Intel's been focusing on single-thread performance and power efficiency - Haswell basically did nothing for performance, giving a few percentage points of improvement, but dropped the power consumption down to the point that putting it in a tablet actually makes sense. Idle power was a particular focus.

      AMD's been focused more on multi-threaded performance, cramming a ton of cores onto one chip. In some cases that works well, but in others they suffer heavily. They also focused on integer, not floating-point, performance. Sadly, even when playing to AMD's strengths, Intel's process node advantage (and compiler advantage, oftentimes) lets them at least keep pace.

      I will agree that AMD has been much better at socket compatibility. My 2006 Intel motherboard is now three sockets out of date, while my similar-age AMD board would probably work with a current Bulldozer. And AMD's pricing, thankfully, reflects their performance. I might be getting one of the Richland chips for a low-cost SFF build I'm planning.

    3. Re:I love my AMD by Anonymous Coward · · Score: 5, Funny

      You are such an Intel shill it's fucking pathetic.

      Is that what that was? I hope CajunArson isn't getting paid to shill, that post was so poorly written I honestly can't tell whether it's meant to be anti-Intel or anti-AMD. My money's on both: he's secretly using a VIA processor.

    4. Re:I love my AMD by cheesybagel · · Score: 2

      I have the Piledriver and it is fast enough for my needs. Even the area where it is supposedly weaker, FP computation, I can do real-time ray-tracing benchmarks at 1/3 to 1/5th the speed of a 1Tflops GPU.

  4. Re:Still a step behind Intel by hedwards · · Score: 3, Informative

    Intel can get away with solder in components because they change the socket type so often that people are unlikely to be able to upgrade the processor anyways. AMD OTOH, has a tradition of not forcing you to do that every single time you upgrade.

    Personally, I refuse to buy Intel parts, and quite frankly, the way I use my computer, I don't need the overpriced solutions that Intel is pushing.

  5. Benchmarks vs. Business PCs by intermodal · · Score: 3, Interesting

    I'm trying to figure out right now whether office PCs will see the difference between AMD and Intel. It seems like as long as you install plenty of RAM, pretty much anything should handle a moderately multitasking business PC for at least a few years. I keep seeing posts of Intel vs AMD benchmarks, but even with the benchmarks being what they are, how much difference will a nontechnical end user really notice in an office environment? I run an AMD A8 quad core laptop at home, but it runs Linux and does just fine. I don't want to judge Windows performance based on my experience with Linux though.

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  6. Re:Fascinating misues of adjectives there! by Anonymous Coward · · Score: 5, Insightful

    Yeah you're right. Fuck AMD. Let's support Intel, the anti-competitive market-abusing cocksuckers who had to secretly pay off Michael Dell to use their chips. That's a company I want to support with my money.

  7. Re:Look at all that speed by JDG1980 · · Score: 5, Informative

    Huh? The front-side bus hasn't existed in years. AMD abolished it way back in 2003 when they moved the Athlon 64's memory controller on-die. Intel did the same thing with Nehalem in 2008.

    Perhaps you just meant that there isn't enough memory bandwidth to use the GPU to its full potential with games? The good news is that AMD's upcoming Kaveri will have GDDR5 support, with a homogenous memory architecture similar to the new consoles.

  8. Re:Fascinating misues of adjectives there! by Baloroth · · Score: 5, Informative

    P.S. --> the score in question from my previous post was for Cinebench 11.5, but there are many many others like it. And don't think that OpenCL holds any miracles for Trinity either, the 4600 is actually a better OpenCL part than it is a GPU.

    Really? Because the one OpenCL benchmark I can find in TFA pegs the new chips at 2.5 times faster than the 4600 that comes with the i5-4670k. I wouldn't consider a part that is less than half as fast to be "better." Maybe that's just me? Could be. Also, I wouldn't say "at best" 20% faster when several benchmarks peg it at 30% or more. The Enemy Territory: Quake Wars high-res benchmark, in particular, is... hilariously one sided (and since most people are going to be playing at high-res settings, it's a benchmark that actually matters). Actually, all the high-res gaming tests are, with the new chips often coming in close to twice the Haswell chips. In fact, the Cinebench 11.5 tests peg the Richland at 60% faster than the i5-4670k, so I'm not sure where the hell you got any of your numbers from.

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  9. Re:Fascinating misues of adjectives there! by JDG1980 · · Score: 5, Interesting

    Richland's GPU is at best about 20% faster than the intentionally-midrange HD-4600 GPU in Haswell. Add in any form of desktop GPU, including midrange models from 2011, and Haswell wins by a landslide.

    Yes, if you buy a $250-$350 CPU and then add a $100 video card, it will outperform a $150 all-in-one unit. No shit.

    At CPU, I recall seeing delightfully hilarious graph where a 6800K overclocked to 5GHz had exactly half the score of the (stock clocked) 4770K. Before we get to the usual "But AMD is cheap!" argument, when you take into account the $150 price of the 6800K and the $350 price of the 4770K, AMD only wins on price/performance if you intentionally buy the most expensive Haswell model available and intentionally don't overclock it while also overclocking the crap out of the 6800K.

    You're looking at this from an enthusiast perspective. But if I'm building a system for someone who mostly does web surfing, Office, and occasionally some light gaming like WoW and The Sims, then an AMD APU starts to look a lot better from a price/performance perspective. You assume that as long as the performance per dollar stays high, the buyer is willing to spend as much as necessary, but that's simply not true for most users. Probably 90% of users will never even hit the maximum limit of an A10-6800K, so for these people, Haswell is overkill.

  10. Re:Still a step behind Intel by Trepidity · · Score: 3, Insightful

    In practice, how often do people upgrade a CPU in the same mobo these days anyway? Even in server settings it's not that common; it's more common to buy a CPU/mobo package, and keep it until it's time to replace both.

  11. Re:Fascinating misues of adjectives there! by robthebloke · · Score: 4, Informative

    Richland's GPU is at best about 20% faster than the intentionally-midrange HD-4600 GPU in Haswell.

    Yes, but what OpenGL features does the Haswell APU have compared to the full GL 4.3 found in the AMD version? How good are the Intel drivers? How many textures can I bind at once? What anti-aliasing modes does it support? What are the max number of shader varying/uniform attribs? How many shader instructions can I fit within my shaders? Back in 1999, comparing raw polygon speed may have meant something, but these days it's not really as interesting as the rest of the details....

  12. Re:Fascinating misues of adjectives there! by 0123456 · · Score: 2

    If I buy $350 cpu and a discrete GPU it will beat the hell out of 150 cpu, did I get your logic right?

    I think the point is that regardless of whether you buy Intel or AMD, you'll still probably be playing new games on the lowest graphics settings available. If you actually bought a PC to play games, you'll be buying a discrete graphics card, so the on-chip GPU is just a waste of space unless the OS is able to switch back to it for the desktop to save power when you're not running games.

  13. solder in kills MB choice so you may not be able t by Joe_Dragon · · Score: 2

    solder in kills MB choice so you may not be able to get a board with what you need.

    Say you need a board with lots of slots but so much in the cpu sorry the broads with lot slots only come with the high end cpus.

    Need a lot of cpu power but not all kinds of OC and other stuff found in higher end MB no we don't have the mid range or lower boards with fast cpus.

  14. Re:Just the facts by spire3661 · · Score: 2

    The new consoles also have hUMA, which is a big step forward.

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  15. Did it ever occur to you to look it up? by Sycraft-fu · · Score: 2

    Intel provides rather extensive technical documentation of all their products. http://www.intel.com/content/www/us/en/processors/core/CoreTechnicalResources.html is the page with basic datasheets (basic in this case meaning a couple hundred pages, their more detailed ones are a thousand). If you truly are as interested in the technical details as you pretend, then go look them up.

    However if you are just throwing out technical shit in an attempt to deflect the argument then knock it off. Particularly since much of what you are asking for are the kind of the things that would be of concern for high end dedicated GPUs for particular applications, not for an integrated controller for general use.

    For most people, what matters is how fast it is at running the programs they want to use, like games. All the other stuff is for, as Tam McGleish would say "Specy wanks who get excited about fuckin' GPU clock speeds and hardware tessellation and all that shite folk who are actually interested in playing games dunnie give a stuff about." It's all well and good, and matters for certain markets and applications, but those markets are generally not the ones using an integrated GPU. Most people just care how fast it runs their stuff.

    1. Re:Did it ever occur to you to look it up? by robthebloke · · Score: 5, Informative

      Intel provides rather extensive technical documentation of all their products. http://www.intel.com/content/www/us/en/processors/core/CoreTechnicalResources.html [intel.com] is the page with basic datasheets (basic in this case meaning a couple hundred pages, their more detailed ones are a thousand). If you truly are as interested in the technical details as you pretend, then go look them up.

      I've had a look through, but apart from saying "it has 20 execution units", it doesn't really mention any specific figures (for the actually useful information). It does however state that it's OpenGL4.0, which is a little disappointing (a step up from 3.2, but it's still lagging behind AMD & NVidia).

      However if you are just throwing out technical shit in an attempt to deflect the argument then knock it off. Particularly since much of what you are asking for are the kind of the things that would be of concern for high end dedicated GPUs for particular applications, not for an integrated controller for general use.

      Well, I'm a graphics engineer in the games industry by trade, so I guess you could say I have a passing interest. The things I am asking for, are things that can help improve the performance of the products I work on. Now you might not find this stuff particularly interesting, however I do. So as a very simple example, I have an order-independent-transparency pass to handle pixel perfect transparency. On the current integrated AMD GPU, I can basically pick between any number of algorithms to achieve this (weighted average, dual depth peeling, etc, etc). Now, which one I choose, is going to be largely affected by what GPU resources I need to use for other things, and this includes: memory, the max number of shader attribs, the max number of bindable texture units, etc; but in general, I have resources to spare, so I am free to pick and choose.
      The problem with Intel APUs in the past, is that whilst the last generation may have implemented OpenGL 3.2 to the letter, the max attrib counts and shader instructions were significantly lower than the AMD/Nvidia equivalents. This means you typically have to insert an Intel only codepath, where you will either just rip out the nice stuff, or you'll end up using a much slower multipass technique. As a result, making frame-rate comparisons in any game is most likely to be meaningless (since there is a good chance they are running a simplified codepath for intel).

      It's all well and good, and matters for certain markets and applications, but those markets are generally not the ones using an integrated GPU. Most people just care how fast it runs their stuff.

      Yes, and No. It's very true that most people just want their stuff to run quickly. However, to say that the legions of people out there running low powered ultrabooks and cheap generic laptops don't care about this stuff, is complete and total bullshit. You might imagine that all gamers have £3000 desktop rigs with all the trimmings, but the reality is infact very different. If I can spend a few months optimising the graphics routines to run a game smoothly at 720p on an Intel APU, then the market sector into which we can sell our product, has more or less tripled. Even if you don't go to the effort, you will probably be forced into making those optimisations anyway. Honestly, you would be surprised at just how many people ignore the minimum system requirements on a game, and simply assume their "i3 Dell laptop is brand new, so it should play the latest games". What are you going to do? Refund half of your sales? Or fix it? If you see sense, you'll fix it, and then most of your users will have the luxury of being able to ask how quickly it runs....

  16. Re:Fascinating misues of adjectives there! by sexconker · · Score: 2

    It's the same story every generation.

    CPUs: AMD wins in the $/performance category but loses in terms of pure performance. For 2 generations AMD won the pure performance crown as well.

    Onboard (or on-die) GPUs: Intel's implementation will get you moderate FPS on games released in [PurchaseYear - 1] at a sub-native resolution. AMD's implementation will at least run medium settings around 30 fps at native resolution. AMD wins in the $/performance category AND the pure performance category.

    Discrete GPUs: AMD wins in the $/performance category but loses in terms of pure performance. If you want the top of the line, you spend big money on two of Nvidia's top-end cards every year.

    CPU performance has been good enough for the vast majority of tasks that it's taking a back seat for me. I still need it for video encoding since the x264 kids don't want to do an OpenCL version.
    If the DivX can get their HEVC encoder running on OpenCL (or if the x264 team does the same), then I'll see no reason to go with Intel in the near future. I'd rather spend the $ difference on more SSDs.

    I'm not sure where the hell you got any of your numbers from.

    It's CajunArson, he's a known fanboi/troll, and he loves to reply to himself with additional info to whore +1 Informative mods.

  17. Re:Still a step behind Intel by Kjella · · Score: 2

    Well there's three things:
    1) Ability to upgrade
    2) Ability to mix/match motherboard/CPU
    3) Replacement cost if it fails out of warranty

    On the other hand, if you buy a new motherboard/CPU combo you have a working old machine to sell or re-purpose, if you upgrade just the CPU is a low end CPU with no motherboard will usually be a complete write-off. The BGA package is cheaper, which might offset the lack of choice and most the functionality is now on the processor or chipset anyway. The repair cost is pretty real, but if you found a cheap motherboard or CPU to repair with in the past now you'll be looking for a cheap combo instead.

    Remember that PCs overall are seeing a slump, desktops have long been in decline, non-OEM desktops are a small part of the desktop market and people are not whining about this on laptops which by far outships desktops, nor or smartphones or tablets so most of the market is already used to this being one piece of hardware. If anything maybe you'll see a small revival of the expansion card market where you get "just" the standard CPU/chipset features on the motherboard and the rest as extras on daughterboards. Overall a lot of drama and not that much reality...

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  18. Small form factor, etc by phorm · · Score: 2

    Also, consider things like smaller form factor cases, or even laptops. In many cases where space in a concern, a decent mobile APU is better than a CPU+GPU.

    In other situations, well, good enough is good enough. I'm building a small luggable (basically suitcase-PC) for LAN parties, to replace a shuttle which I previously used to drag around.
    Some people show up with *huge* Antec cases and dual CPU,capable of playing [latest shooter] resolution at >1080P at superhigh detail, and then we end up playing Starcraft 2, DOTA, and Left 4 Dead 2, possible BF3... which worked just as well on an older dual/quad-core AMD with a cheap GPU.
    An upgrade to a APU would be more than enough for most of our needs.

  19. Re:I beg your pardon by kcbnac · · Score: 4, Informative

    Here is your Radeon HD7850: http://www.gpureview.com/Radeon-HD-7850-card-678.html

    It has 1024 Shader Processors ("Radeon Cores" in the summary), and (stock) is clocked at 860MHz. The 8670D included in this new APU has 384 Shader Processors, and is clocked at 844MHz. So about 2/5ths of the computing power; presuming all other factors are equal.

    So while for high-end gaming, it won't quite cut it (Turning on most of the shiny and enabling it across 3 monitors with Eyefinity would make it beg) - it should be plenty powerful for light/medium gaming on a single monitor, or any light/moderate duties across multiple monitors with Eyefinity.

  20. business users won't notice by Chirs · · Score: 2

    I have a 2yr old core i3 laptop that runs office apps just fine. It'll do high def streaming just fine too. "Regular" office stuff just isn't all that strenuous.

    There are scenarios where you would see a difference, but they tend to be more technical users...video editing or transcoding, source code compilation, database indexing, numerical simulation, etc.

  21. Re:I beg your pardon by Molochi · · Score: 3, Informative

    If you feel the 7850 is needed then these will be too slow for you.

    The GPU in the A10-5800 (the one currently on the shelves) is fairly accurately labeled a 6550d and requires settings to be turned down to Low@720p/1366x768 to get acceptable performance in a game like Battlefield3. The new APU is only incrementally more powerful and faster.

    What these "APU" chips (which in my mind includes Haswell Chips) are obsoleting are the lowend budget cards with 64bitGDDR5 and 128bitDDR3 that get put in a lot of office desktops.

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  22. Re:Fascinating misues of adjectives there! by tibman · · Score: 2

    If only people would stop measuring their penis sizes and focus on what it's used for. Can the CPU play games? without even breaking a sweat. If you need a CPU that is 75% idle while playing a game then that's your preference though.

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  23. A10 performance by slashmydots · · Score: 2

    I got an overclocked A10 Trinity original to 4.3GHz stable at a mere 127 Fahrenheit after 1 hour of 100% usage using an aftermarket $20 cooler. The GPU registered a 6.4 graphics rating with 1600 MHz memory and 6.9 with 1866MHz memory. So the more you make it look like a graphics card with GDDR5, the more performance you got out of the graphics. So cue the angry rantings over bad graphics performance from the Kingston value line 1333 CL10 RAM users on forums.

    Anyway, that gaming grade computer was $575 retail at my shop and ran most modern games at medium to high settings. It blows away a GT430 and most GT440's so that's nice. Now if someone wants a doable graphics card with good video encoding speed to boot, boom, APU. These are amazing for that! Usually you're talking about a $500 computer going to $650 minimum to bump up the power supply to support a GTX640 or 650 minimum to even call it a gaming computer. Now you just swap an i3 out for a 4-core APU and tada, basic gaming computer.

  24. Re:I beg your pardon by mjwx · · Score: 2, Informative

    And after the APU is done processing, it says in a catchy Middle Eastern accent, "THANK YOU, COME AGAIN!"

    India is not in the middle east.

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