Megatokyo Gets a Visual Novel Game
TheSHAD0W writes "It's been over a decade since Megatokyo was mentioned in a Slashdot story. Fred Gallagher, author of the long-running webcomic, has launched a Kickstarter for a Megatokyo Visual Novel Game. The KS has fared very well, funding its basic goal in less than four hours and covering most of the posted stretch goals in the first twenty-four. Fred also posted a half-joking stretch goal at a half-million dollars to include'"excessively romantic content,' wink wink nudge nudge. He may have been kidding, but there are some indications it might be reached."
I used to read Megatokyo, but when the artist lost his writer years ago, the plot also got lost. Then the updates became so infrequent that it became a joke. Read the Wikipedia entry.
I first would like to introduce myself. My internet presence is largely chemiclord, but my real life name is Thomas Knapp. You will see my name in the credits of the kickstarter page as a writer and path developer for the upcoming MegaTokyo Visual Novel project; along with many other names of very talented people. This actually isn't my first foray into the MegaTokyo world. Before Fred's health took a veer off course, I was working with him on his Endgames game world. I'll have a good chunk of my hand in this project as well, primarily handling alternate paths and the secondary characters. But to make a meandering point on target, Fred isn't doing this alone, and with the help of the team he's put together, we have all confidence that we can produce and deliver this game promptly and with the highest quality we can muster. No stretch goal needed there. :-p