Digia Releases Qt 5.1 With Preliminary Support For Android and iOS
An anonymous reader writes "Finnish software and services firm Digia, which bought Qt from Nokia back in August, has released version 5.1 of the cross-platform application framework. Among the changes are 'significant improvements' to Qt Quick and preliminary support for Android and iOS. The latter means Qt on Android and iOS are both considered Technology Previews, letting developers start building for the two mobile operating systems and porting apps from other platforms by reusing the same code base. Although most of the Qt functionality and tool integration is already in place to start developing mobile apps, Digia promises complete ports to Android and iOS will come with the release of Qt 5.2 'later this year.'"
Can't wait for that.
Qt could be the answer to rich internet cross platform apps
Nokia could have made a compelling cross-platform play. Write one app, have it run on iOS, Android, and Meego -- and others. Like what HTML5-on-mobile was supposed to do, but without the performance and compatibility headaches.
It wouldn't necessarily have a native look-and-feel on each platform but there are plenty of apps that use non-standard themes anyways.
You should read your signature.
"In 2013, cross-platform does not mean Win32 and Linux. "
What does it mean then? Windows, Linux, OSX, iOS, and Android are fully supported. A google search shows Qt also works on BSD.
What platforms are missing? (that more than 100 people actually use)
In what ways is Qt massively flawed? You claim those of us unaware of them are green, but then you say absolutely nothing to enlighten us.
It "won't benefit most apps" in the sense that they don't run faster.
It benefits every app in the sense that you don't have to write them in Java, and using Android's weird APIs.