Harlan: a Language That Simplifies GPU Programming
hypnosec writes "Harlan – a declarative programming language that simplifies development of applications running on GPU has been released by a researcher at Indiana University. Erik Holk released his work publicly after working on it for two years. Harlan's syntax is based on Scheme – a dialect of LISP programming language. The language aims to help developers make productive and efficient use of GPUs by enabling them to carry out their actual work while it takes care of the routine GPU programming tasks. The language has been designed to support GPU programming and it works much closer to the hardware."
Also worth a mention is Haskell's GPipe interface to programmable GPUs.
In the era of things like XText, which provide full IDE with autocompletion, project management, outlines etc on top of your DSL, there is no real excuse to make things harder then needed
Bullshit. Did you ever try and actually design, write, develop and maintain an industrial-strenght DSL with Xtext ? If yes, then I would be interested to hear from your experience. If not, hear mine: it is hell.
Religous speak to God. Insane are spoken to by God. When all shut up, one can finally hear Shostakovich in peace