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Evolution of AI Interplanetary Trajectories Reaches Human-Competitive Levels

New submitter LFSim writes "It's not the Turing test just yet, but in one more domain, AI is becoming increasingly competitive with humans. This time around, it's in interplanetary trajectory optimization. From the European Space Agency comes the news that researchers from its Advanced Concepts Team have recently won the Gold 'Humies' award for their use of Evolutionary Algorithms to design a spacecraft's trajectory for exploring the Galilean moons of Jupiter (Io, Europa, Ganymede and Callisto). The problem addressed in the awarded article (PDF) was put forward by NASA/JPL in the latest edition of the Global Trajectory Optimization Competition. The team from ESA was able to automatically evolve a solution that outperforms all the entries submitted to the competition by human experts from across the world. Interestingly, as noted in the presentation to the award's jury (PDF), the team conducted their work on top of open-source tools (PaGMO / PyGMO and PyKEP)."

1 of 52 comments (clear)

  1. Re:Isn't this already done by computers? by K.+S.+Kyosuke · · Score: 3, Interesting

    This is not about limits. You can only bruteforce stuff that is finite in size. Anything in R^n has an infinite number of alternatives and therefore trying all of them (which is what "brute force" means) is patently impossible.

    --
    Ezekiel 23:20